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.zdev

.zdev

@OfficiallyZen

Engineering the future, one line at a time. Founder of Artano LLC

C:\Users\zdev Katılım Mart 2020
999 Takip Edilen196 Takipçiler
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Kimi.ai
Kimi.ai@Kimi_Moonshot·
We've migrated our API payments to @Stripe for better tax support & auto-invoicing! > Invoices are now auto-generated and downloadable anytime from your dashboard. Your first top-up on the new system may ask you to re-enter your card details. That's a one-time security handshake, takes 30 seconds.
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Kilo
Kilo@kilocode·
Three ways to stop AI dev spend from bleeding: 1️⃣ Map which models you're using for which tasks. Frontier models for everything is overkill. 2️⃣ Watch for context window bloat. Long contexts cost more and often perform worse. 3️⃣ Set team visibility, not hard limits. You want to see patterns, not block workflows. Visibility is the intervention. Caps are just friction.
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banteg
banteg@banteg·
pretty interesting project that's as close as it gets to automatically translating manga i was wondering if anything like this existed because every step sounds trivial with today's tech. koharu uses different local models for detecting text boxes, ocr, translation, inpainting and rendering the translated text back. now, every step besides the last one works perfectly. for rendering it lacks either manual controls or a better auto-layout model. another option i considered was something like nano banana and passing the translation pairs directly. but the problem with all the frontier image models is they get tripped by even slightly risque content. another interesting direction for machine translation would be feeding entire chapters or even volumes of images and generating a script with speaker attribution and other important notes for the translation models. im sure this can improve the quality significantly compared to translating each page in isolation. github.com/mayocream/koha…
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Kilo
Kilo@kilocode·
@ritu_twts Depends on the task some models excel in certain areas, others in different ones. With Kilo Code, you can softly switch between models depending on what you need, so you’re not tied to just one.
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Master Bug Dev
Master Bug Dev@masterbugstudio·
My first demo of a game I’ve been passionately working on. I don't have any follower but still hope someone like it! then maybe I’ll keep posting updates here. Big thanks to @PixelFrogStudio for the Tiny Sword assets. #gamedev #pixelart #indiegame
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Kilo
Kilo@kilocode·
@leoobai 确实很有力度的 波开放。 对开发者来说,能在 Kilo Code 这类框架里快速接入新模型并直接跑实际任务,价值会更明显。 期待看到大家这周会构建出什么。
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Leon Lin
Leon Lin@LexnLin·
Taste Skill version 2 beta comes soon! There will be many more customization possibilities and way better design. I need some early testers :) If you are interested, sign up for the waitlist! tasteskillv2.vercel.app
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Skyler Miao
Skyler Miao@SkylerMiao7·
Yes, we performed extensive optimizations and even established a dedicated benchmark for it.
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leo@abhineezy

@SkylerMiao7 night and day difference between minimax 2.5 and 2.7 on openclaw. i'm very bullish on minimax now. i use it over other models!!!

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Cublem
Cublem@Cublem·
I'm looking for testers for my mod called Mannequin, which lets you pose, edit and screenshot NPCs Reply below or DM me if you’re interested to try it out!
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MiniMax (official)
MiniMax (official)@MiniMax_AI·
Our official skills repo is open source: github.com/MiniMax-AI/ski… Equip your agents with curated skills for iOS and Android development, Office file editing, and visual effects with GLSL shaders. There are more open source projects coming!
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The Dr. Logos ©
The Dr. Logos ©@TheDoctorLogos·
Cute Drawing🥰🥹 by shnartt
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AshutoshShrivastava
AshutoshShrivastava@ai_for_success·
Kimi CEO Zhilin Yang be like 👀
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Sukh Sroay
Sukh Sroay@sukh_saroy·
🚨Qwen dropped the open-source Claude Code killer. It's called Qwen3-Coder-Next and it's genuinely wild. Only 3B active parameters but beats models with 10x-20x MORE parameters on SWE-Bench-Pro. PLUS: They launched Qwen Code CLI, the best open-source alternative to Claude Code. 1,000 free requests/day. This is the model that proves size is a lie Here's everything you need to know
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Alex
Alex@mustache_dev·
I have seen lots of comments and some disdain of people saying you can’t achieve good graphics with Threejs, okay, explain this ? 144fps, 4K inside a browser,what’s up ? #gamedev #threejs
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❌️
❌️@MotulX22·
After flying swords, Dude and team made a remote control robot... or the arm of a robot😂 I think the inventions from China civilian douyin sector is enough to take back Taiwan...
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