Adny
702 posts

Adny
@OlGimpy
Artist, game designer.
West Palm Beach, FL Katılım Temmuz 2014
614 Takip Edilen154 Takipçiler

@OlGimpy @Rubikow @Kilg0re_Tr0ut Take over. There is a ton of support for a remake in U5 engine. I know nothing about making games but I'd do everything I could to learn enough so I could help.
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After the nice shoutout of @Kilg0re_Tr0ut in his stream yesterday, I want to call in reinforcements myself here on Twitter.
Inspired by Trout himself I'm working on a Unity Port of Bethesdas 1995 Terminator Future Shock game.
Wanna help me?
Just message me!
#gamedev #indiedev




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Adny retweetledi

Learning how to rust steel is way too fun. I need to get back to making the game... #wreckage #gamedev #plasmacutting #steelsign #metalsign #screenshotsaturday

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@MechPala @JLSGames We released that update a few weeks back, hopefully it's still working D:
steamcommunity.com/app/868570/dis…
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We've all heard about kitbashing. But what about pixelbashing? #pixelart #pixelartist
This is PixelBasher my w.i.p. pixel art kitbashing tool.
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Pretty soon making art will just be saying what you had in mind
Mira Murati@miramurati
DALL-E 2 generates images from text like “macro 35mm film photography of a large family of mice wearing hats cozy by the fireplace” #dalle
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@OnceLostGames Every single city from Final Fantasy 8. They were distinct and grounded, compact and cozy. Each had a level of tech that matched the people who lived there, and the characters/side-stories were great.
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@OlGimpy Should we add a wagon with a guy wielding a fire spewing lute strapped to the back?
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@OnceLostGames No over-designed locations that look grand but make zero sense functionally for the NPCs who live there. No cities or towns that are too big for the number of residents. Let's see more small, overcrowded spaces rather than massive barren sprawls. More Kowloon, and less Kangbashi.
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