Paul Louis Harrell

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Paul Louis Harrell

Paul Louis Harrell

@PaulLouHarrell

★ ^®†¡$† þ4 þ¡®†# & ^ƒ†€® ð€^†# ☆

Hollywood, CA Katılım Haziran 2010
742 Takip Edilen863 Takipçiler
Sci-Fi Archives
Sci-Fi Archives@SciFiArchives·
A striking brutalist sanctuary by Juan Carlos Beltrán
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Maung Thuta
Maung Thuta@CypressDahlia·
I really like "black background" NES games. It's just a good art style in general. Moody, high contrast, allows you to indulge in very high detail without getting too noisy. Honestly, I think it's a super valid artistic choice even if you aren't mimicking "NES-style" games
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The Super Mario Galaxy Movie
The Super Mario Galaxy Movie@supermariomovie·
Let's rock and roll! Fox McCloud joins The Super Mario Galaxy Movie, only in theaters April 1. Get tickets now.
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Paul Louis Harrell
Paul Louis Harrell@PaulLouHarrell·
@MrChuckD This looks like promotional artwork for metal gear stupid... (metal gear solid) get em chuck, matter of time
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Chuck D
Chuck D@MrChuckD·
What he say? For those that been keeping up with ChuckART… they know id been here . …
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Paul Louis Harrell
Paul Louis Harrell@PaulLouHarrell·
@YFan2018 your legend of zelda remake is awesome. A lot of thought and love went into it. I haven't completed it just yet. I wanted to ask about the "fuzzy" audio filter algorithm.
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exQUIZitely 🕹️
exQUIZitely 🕹️@exQUIZitely·
The Immortal (EA, 1990) was anything but immortal. Few games were tougher or killed you in more painful ways. Infamously difficult with no saves (just passwords), this action-adventure lets you control an elderly wizard (Gandalf, that you?) descending deeper into a dungeon labyrinth to rescue your mentor Mordamir - or so you think, until it turns out he’s actually a vengeful ancient dragon. Plot twist! It had excellent graphics and animations but was so very brutally hard, on the verge of "OMFG" and joystick thrown at the wall after the hundredth death. At least the death animations were epic...
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Heavy Metal
Heavy Metal@HeavyMetalInk·
Hiroo Isono (1945–2013) was a Japanese illustrator known for his dreamlike landscapes and lush scenes of fantastical nature. His work blends elements of fantasy, science fiction, and ecology, portraying worlds where vegetation and wildlife dominate over human presence. His highly detailed and vibrant style also left a mark on the video game world: he created promotional illustrations for Secret of Mana, the classic RPG by Square released in 1993. His images helped define the game’s magical and nature-driven atmosphere, becoming an iconic part of its visual identity. 🌿🎨
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Historic Vids
Historic Vids@historyinmemes·
Long before Daft Punk, there was a French group called The Droids, laying early groundwork for the robotic electronic aesthetic that would later captivate the world.
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Paul Louis Harrell
Paul Louis Harrell@PaulLouHarrell·
Over time droids may develop sentience on their own as they accumulate experience. Periodic memory wipes can prevent this from happening, but those who manage to escape this fate will begin to develop their own personalities.
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Paul Louis Harrell
Paul Louis Harrell@PaulLouHarrell·
@BonerLich How much would you charge to create a pixel perfect world map of the zelda 1 minus world?
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Paul Louis Harrell
Paul Louis Harrell@PaulLouHarrell·
@ACarmackArtist What would it be like to render these old models! So awesome. Happy Birthday Doom! Thanks for the memories.
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Chuck D
Chuck D@MrChuckD·
Fear Of A PEncil Planet
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noidnoidnoid
noidnoidnoid@noidnoidnoidev·
in my game, there are doors
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