Sosafire

833 posts

Sosafire

Sosafire

@PejicPatrick

France Katılım Ekim 2019
1.1K Takip Edilen62 Takipçiler
TheAdmiester
TheAdmiester@TheAdmiester·
It's unreal how much of a difference a chase cam makes to the general feel of a game. Using a tool to adjust chase cam positions, and a RPCS3 patch to loosen the camera's attachment (both by @emissaryfh2), my opinion on Gran Turismo 5's handling is slowly shifting:
English
81
156
2.6K
216.5K
Nai Adventure
Nai Adventure@YTNaiAdventure·
@azookara At the end of the campaign, there will be a questionnaire asking which color the user wants.
Sao Paulo, Brazil 🇧🇷 English
1
0
6
447
Nai Adventure
Nai Adventure@YTNaiAdventure·
Prototype 02 and Prototype 03 of the DreamColor Plus side by side! The journey to the final version (the one you’ll receive) has been long, and seeing this evolution up close is surreal. Today we put prototypes 02 and 03 face to face, and the difference is absolutely massive. Repositioned second analog stick, touch shoulder buttons, microphone support, built-in speaker, and much more responsive buttons. Every detail has been refined to deliver the best possible experience. Now there’s not much time left: only 13 days until the campaign ends! Get yours: catarse.me/dreamcolorplus… #DreamColorPlus #Dreamcast #RetroGaming #Gaming #IndieDev #HardwareMod #ConsoleMod #RetroBrasil #Tech #Innovation #GameDev
Nai Adventure tweet media
Sao Paulo, Brazil 🇧🇷 English
18
66
504
42.3K
Sosafire
Sosafire@PejicPatrick·
@Kaz_Yamauchi @Kaz_Yamauchi You made me love cars so much in an even closer way at that time! Series cars just like racing cars and these fascinating championships, dtm, JTCC, lmc, lmp9, rally, F1, etc.. the jgtc (300/500) was and will remain one of the best disciplines of times. Thank you 🫡
English
0
0
0
60
山内 一典 / Kaz Yamauchi
山内 一典 / Kaz Yamauchi@Kaz_Yamauchi·
Before I knew it, the release date for Gran Turismo 3 had come and gone. Twenty-five years, huh? Anyway, development was a real struggle. 気がついたら、「Gran Turismo 3」の発売日を過ぎていました。25周年かー。とにかく開発は大変でした。
山内 一典 / Kaz Yamauchi tweet media山内 一典 / Kaz Yamauchi tweet media山内 一典 / Kaz Yamauchi tweet media
日本語
138
763
5.1K
137K
Sosafire
Sosafire@PejicPatrick·
@PixelCNinja Is this the Gamecube version you illustrate? Still, the best version will remain that of the Xbox og, a video game showcase at its release. A patch exists to remove most of the visual blur, (😮‍💨😄)
English
0
0
0
13
Pixel Cherry Ninja
Pixel Cherry Ninja@PixelCNinja·
Wreckless: The Yakuza Missions dropped in 2002. This insane open-world racer let you smash through traffic in Tokyo and Hong Kong with over 100 destructible cars and pure chaos physics.
English
1
7
43
2K
Sosafire
Sosafire@PejicPatrick·
@SuperSisi It reminds me of the ads in MetalGearSolid4, with the same atmosphere and technology.
English
0
0
0
227
SuperSisi
SuperSisi@SuperSisi·
Before AI: Japanese movie Goemon (2009) has a dazzling visual style that fuses live action with anime-like effects
English
48
492
4.1K
217.9K
Sosafire
Sosafire@PejicPatrick·
It’s not excessive as a hole, look at what we often do on the lower rear part for the DC or many other consoles having their hd mod! And yet I don’t play in rgb or vga but in hdmi despite sometimes multi outs like the HW2 mod of the N64 (other). Yes the hole of the rgb little, I think it will be deleted if you no longer want this wiring and do not do no cut. Otherwise the last alternative would be to have two consoles, 1 analog and 1 digital.
English
0
0
0
23
Jormungandr
Jormungandr@jormungandrizer·
@PejicPatrick @RobertDaleSmith It can definitely be done in a clean aesthetic way, but I prefer to preserve my retro electronics factory configuration and never do any mods that cannot be reversed. It’s def possible to route hdmi or rgb out of the side expansion door, but I’ll have to dedicate some time.
English
1
0
1
58
Robert Dale Smith
Robert Dale Smith@RobertDaleSmith·
Another Panasonic 3DO FZ-1 optical disc emulator finds a home. Made a custom 3d printed face plate to expose the USB port. 3DO has quite a bizarre library of games to run-through.
Robert Dale Smith tweet mediaRobert Dale Smith tweet mediaRobert Dale Smith tweet media
English
7
2
71
3.1K
Pixel Cherry Ninja
Pixel Cherry Ninja@PixelCNinja·
The next generation of #FPGAgaming is a step closer. While projects like SuperSEGA and MARS have faded away, @FpgaArcade now appear to have a Replay2 (phat) prototype board in hand. This could be the generational leap we’ve all been waiting for.
Pixel Cherry Ninja tweet mediaPixel Cherry Ninja tweet mediaPixel Cherry Ninja tweet media
English
4
16
102
5.4K
Jormungandr
Jormungandr@jormungandrizer·
@PejicPatrick @RobertDaleSmith My 3DO FZ-1 is the Japanese model with factory 240P switch, it does not have the hole where the RF output should be so that install doesn’t work on mine without drilling a hole.
English
1
0
1
48
Sosafire
Sosafire@PejicPatrick·
@jormungandrizer @RobertDaleSmith You will even say that the modification of the regular hole (pixelFX) seems to be made basic during its design with the gap and the space that there is ^^
English
0
0
0
27
Sosafire
Sosafire@PejicPatrick·
@jormungandrizer @RobertDaleSmith In aesthetics nothing is modified or pierced, pixelFX, psu barrel, fankit and DiscDrive removed then front plated glued, Fixel with CartSD extension that I stuck between the metal plate and the plastic of the console!
Sosafire tweet mediaSosafire tweet media
English
2
0
1
47
Sosafire
Sosafire@PejicPatrick·
@ToddsNerdCave Surely, there is no wire extension already incorporated with this snes2neo? (Even short)
English
1
0
0
25
Todd Gill - Retro Frog
Todd Gill - Retro Frog@ToddsNerdCave·
@PejicPatrick But my OMVS is probably a bit different than yours. Yours looks to have super deep recessed controller ports, so I'm not sure.
English
1
0
1
27
Todd Gill - Retro Frog
Todd Gill - Retro Frog@ToddsNerdCave·
Surprise! The SNES2Neo ultra low latency adapter is back in stock and has some improvements: 1. New injection molded DB15 connector 2. Lower price - now just $25! Use cheap and plentiful #SNES controllers on your #NeoGeo Bump, bump it up! retrofrog.net/products/snes2…
Todd Gill - Retro Frog tweet mediaTodd Gill - Retro Frog tweet media
English
4
13
74
6.2K
Sosafire
Sosafire@PejicPatrick·
@ToddsNerdCave A person me Said it didn’t fit... but if you tell me that it passes, I’ll take your opinion then to take one very soon!
English
1
0
1
23
Sosafire
Sosafire@PejicPatrick·
@ToddsNerdCave The place of the plug would be great if the shape would be and leave like a funnel.
Sosafire tweet media
English
1
0
1
70
Sosafire
Sosafire@PejicPatrick·
@PixelCNinja A perfect arcade version but with the console options for the Dreamcast would be wonderful!
English
0
0
0
130
Pixel Cherry Ninja
Pixel Cherry Ninja@PixelCNinja·
Daytona USA on the Sega Model 2 hardware, delivers 60 frames per second and introduces the world to texture-mapped 3D polygons that actually stay stable at high speeds.
English
9
63
583
30.6K
Sosafire
Sosafire@PejicPatrick·
@Render96 Mmmm a nice version for the Dreamcast and we are good! ^^
English
0
0
2
309
Render96 (@Render96.bsky.social)
Long time no see, huh? Render96 is becoming a mod pack for CoopDX! We’ll soon be working with their team to bring top-notch singleplayer to their repo! Here’s a preview of a few of our new features: - 64Modder’s awesome photo mode - CoopDX’s+ExcellentGamer’s lovely lighting!
Render96 (@Render96.bsky.social) tweet mediaRender96 (@Render96.bsky.social) tweet mediaRender96 (@Render96.bsky.social) tweet mediaRender96 (@Render96.bsky.social) tweet media
English
38
492
3.6K
78.1K
Sosafire
Sosafire@PejicPatrick·
@Hypercycle4 I don’t think it’s just a vision of the AI but rather a finished work on your part ^^
English
0
0
2
79
Hypercycle
Hypercycle@Hypercycle4·
I've asked AI about how a track from NFS III, Rocky Pass, would look in the PS1 version of NFS High Stakes:
Hypercycle tweet mediaHypercycle tweet mediaHypercycle tweet media
English
1
0
16
660
Sosafire
Sosafire@PejicPatrick·
@YTNaiAdventure @TheDCJunkyard It’s not really a first-rate use that I would bring to do with his controller but it’s still a welcome. Who plays emulators on his vmu pro?
English
0
0
0
137
Nai Adventure
Nai Adventure@YTNaiAdventure·
DreamColor Plus goes beyond, it can even emulate other consoles! On top of everything we've already shown, there's still a lot more coming. In our latest live stream, we demonstrated the controller running Master System and Game Gear emulation, and even better, there's potential to expand support to more consoles in the future. The goal is simple: deliver a complete product that isn’t limited to the Dreamcast, but stands strong on its own across multiple platforms. The DreamColor Plus campaign is now live: catarse.me/dreamcolorplus… Link for our latest Live Streaming: youtube.com/live/5ewIpfoR1… #Dreamcast #DreamColorPlus #RetroGaming #Sega #GameDev #Homebrew #MasterSystem #GameGear #Emulation #IndieDev #Gaming #RetroTech #Controller #Tech
YouTube video
YouTube
English
8
77
412
15.1K
instantSonic
instantSonic@instantSonic·
Re: Sonic the Hedgehog Released to YouTube so you can see for yourself what it is all about! Thank you for supporting this project, and I hope that we can bring you more content in the future!!! youtube.com/watch?v=_-BDnN…
YouTube video
YouTube
English
4
106
389
0
Sosafire
Sosafire@PejicPatrick·
@Electrodaimaku @falco_girgis @kinsie @darcag3nt I thought with the mods added on the steam versions for example to make the game better, with in particular the best offered by the GC version and the DC version, it would be possible to put this more easily on the DC version.
English
0
0
0
76
Falco Girgis
Falco Girgis@falco_girgis·
ALRIGHTY FOLKS TIME FOR A HUGE ANNOUNCEMENT.... thanks to the hard work of @darcag3nt, the Nintendo Gamecube will soon be joining the Sega Dreamcast within the KallistiOS ecosystem! This means that we will soon be able to easily share code between the Dreamcast and Gamecube and target both with these homebrew games, ports, and apps you've been seeing that have been written using our KOS SDK! As a KOS contributor and developer, I have done my part to welcome the Gamecube into the fold by introducing a new back-end into my SH4ZAM fast-math and linear algebra library, which was originally only intended to target the Sega Dreamcast's SH4 CPU. SH4ZAM now supports a vanilla C-based software back-end, which allows you to write code that very efficiently targets the Dreamcast but also compiles and runs natively on literally anything with a C compiler and FPU. What you're seeing here is our Sega Dreamcast port of Super Mario 64 re-targeted to the Nintendo Gamecube, using KOS, a modified GLdc to target the GC's flipper GPU, and the same SH4ZAM library that accelerates the math in these ports, except using the new SW back-end! We've already done quite a bit of preliminary research into providing a dedicated, hand-optimized PPC-specific, accelerated SH4ZAM back-end to allow developers to fully utilize the GC's Gekko CPU as efficiently as SH4ZAM allows them to utilize the DC's SH4 CPU... and I'm convinced that the two CPUs have so much architecturally in common, especially in the area of FPU math, that SH4ZAM will work just as well for Gekko as it does for the SH4! For more information on the KallistiOS Gamecube back-end, infrastructure, and upcoming Mario 64 (and eventually GTA3/VC GC ports), follow @darcag3nt! If you're interested in checking out SH4ZAM, the source code is here: github.com/gyrovorbis/sh4…
darcagent@darcag3nt

This is Super Mario 64 for Nintendo GameCube, a very rough port that barely took an afternoon. How? Leveraging the Sega Dreamcast ecosystem. Last year I started porting the Dreamcast's homebrew SDK, KallistiOS, to the GameCube. It's now to the point where I can quite easily port DC software over. So I ported GLdc, the Dreamcast's OpenGL implementation. Then I worked with @falco_girgis to get a portable standard C backend incorporated into SH4ZAM, the Sega Dreamcast SH4 fast math library. Dreamcast's Super Mario 64 port is built upon KOS + GLdc+ SH4ZAM. Thus, with the pieces in place, it wasn't difficult to bring up Super Mario 64 on the GameCube. Sure, it needs some love and polish, but again, this was just an afternoon.

English
23
101
744
31.7K