
Phractals
331 posts



Happy Tax Day, New York. We’re taxing the rich.










This recoil "mechanic" in BF6 that fucks with your aim needs to go. Not nerfed, not adjusted, deleted.


@cloudggsftw @EndersFPS @tiggr_ We'll get it fixed, it's a pretty complex issue but we're already cooking some improvements that will help quite a bit with the issue until it's 100% fixed



















@lql_00 @jaakeisshowss @dashhPC @_jjju_ @tiggr_ @EA_DICE @2ndAugustino @IsolatedHQ Nothing has changed with regards to how the aim input and recoil interface in this update, we're still working on that and have discovered some low level bug that we need to address, which will require some rigorous testing once fixed. We'll share more info hopefully soon!



There is a serious problem with how recoil interacts with mouse input in Battlefield 6. The following video shows some tests that prove BF4 and BFV had no such issues. Recoil never interferes with your input and it stays consistent throughout the entire recoil pattern. However in BF6 the recoil causes massive aim drift where mouse input is repeatedly overriden or delayed every time you fire. This is not just recoil. This issue makes precise tracking almost impossible, depending on the recoil of the gun. Credit to @2ndAugustino for testing and providing the footage @tiggr_ @DRUNKKZ3 @_jjju_










