Blue Robe

1.3K posts

Blue Robe

Blue Robe

@PhuleDurmius

What makes me special? Nothing.

Katılım Ocak 2019
770 Takip Edilen15 Takipçiler
Blue Robe
Blue Robe@PhuleDurmius·
@daemyraxes I don't disagree with the logic but it's kind of crazy when we are all agreeing that an uncle-niece marriage is the best option
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@duertufs·
@Ersatz_Solus Ok let's check birth rate/mental illness rate anime fans vs military, car and history enjoyers. Do you actually think they're equal or are you just coping?
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Solus
Solus@Ersatz_Solus·
Normies disturb me. Every time I think "there's no way they're just drones to capital and the wind of society, I'm just being a pretentious nerd" they just state they are with no shame. Like the "don't be the annoying coworker" thing is way too on the nose.
gays0n@g4ys0n

Oh alright

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Blue Robe
Blue Robe@PhuleDurmius·
@DeMickyD Idk, kind of seems like a lot of stuff we already knew about with no release dates and no suggestion bethesda has changed any of their longstanding issues
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Micky D
Micky D@DeMickyD·
I've never seen Bethesda so open about so many projects before. Very promising stuff! But it's all about execution Here's hoping they can stick the landing with all of these projects being spearheaded because any false move and suddenly Xbox cuts your senior staff in half
Bethesda Game Studios@BethesdaStudios

A NOTE FROM BETHESDA GAME STUDIOS We love making these worlds as much as you love playing in them. Today, we want to share what's next for Bethesda Game Studios and what you can expect from us in the years ahead. For forty years, we've built games that have entertained almost half a billion players. More than just games, these are worlds. Worlds for you to explore, shape, and make your own. Worlds we return to together. That's what's driving us forward. We're investing more deeply in the worlds players love, giving creators a bigger role in shaping their experiences, and bringing our teams closer together so we can get our games into your hands sooner, support them longer, and continue building them alongside you for decades to come. STARFIELD CONTINUES With over 17 million players logging almost a billion hours to date, Starfield remains an important part of our future. As we enter Year 3, we'll continue expanding the Settled Systems with new stories, targeted gameplay improvements, and additional updates, while preparing for the launch of new Starborn content next year. More than 40% of players already customize their experience through Creations, and we'll continue investing in creators and giving players new ways to make Starfield their own. CREATED BY PLAYERS We've believed from the beginning that our worlds belong not only to the people who make them, but also to the people who play them. That's why we've long provided players with the tools to create their own experiences, dating back to the Morrowind Construction Set. This year marked another major milestone for Creations with its expansion to Fallout 4, joining Skyrim and Starfield. We're proud to say Creators have already earned more than $10 million in royalties from their work. THE FUTURE OF FALLOUT Fallout is one of our biggest priorities today. Fallout 5 remains our long-range destination, and we have multiple Fallout projects in active development right now. Fallout 76 continues to be home to millions of players exploring Appalachia together. With nearly 70 free updates released to date, the journey is far from over. In fact, we have a major Fallout 76 expansion planned for next year: Raven Rock, a prequel story to Fallout 3. Fallout 4, the most award-winning game in the franchise, just celebrated its 10-year anniversary and recently passed over 35 million copies sold, continuing to attract a new audience every year. We also know many players want to revisit previous Fallout experiences. While we're not announcing any dates today, we have been working on remasters for both Fallout 3 and Fallout: New Vegas. Fallout Shelter continues to be the most popular way to experience Fallout on the go, with more than 250 million players. There’s more ahead for Fallout Shelter, including new Seasons. An unscripted Fallout Shelter television project is also in the works with our partners at Amazon Studios and Kilter Films. We'd like to congratulate Kilter Films and Amazon Studios on the 10 Emmy nominations for Fallout Season 2. Production on Season 3 is already underway. And while we won't host a traditional Fallout Day broadcast this year, we're already planning something special for Fallout's 30th anniversary in 2027, when Fallout Day will be celebrated live in Washington, D.C. STUDIO COLLABORATION The wasteland continues to expand as we team up once again with our longtime friends at Obsidian Entertainment. We're happy to confirm they're working with us on a new Fallout project. We'll have more to share in the future. We're also bringing our teams closer together across Bethesda. ZeniMax Online Studios will partner closely with Bethesda Game Studios on The Elder Scrolls franchise, while continuing to deliver incredible new experiences for The Elder Scrolls Online. Season One: Return of the Thieves Guild recently launched, and the team has more planned for the future. By aligning more directly across the franchise, we can create even better experiences for players. Bringing our teams closer together is helping us build a stronger foundation for everything we create next. THE ELDER SCROLLS AND BEYOND That foundation extends beyond our teams to the technology, tools, and systems that will power the next generation of Bethesda RPGs. Our teams are now developing The Elder Scrolls VI and Fallout 5 on Creation Engine 3, a shared technology platform we've been building since Starfield's launch. It allows our teams to support multiple projects simultaneously with new tools, rendering, and systems that define our games. Fallout 5 is currently in preproduction. The Elder Scrolls VI is our primary development focus today, with the majority of our team currently working on the next chapter of the franchise. With over 65 million copies sold, players are still exploring Skyrim 15 years later, but we know it’s been a very long wait for the sequel. The next chapter is on the way. We’re where we planned to be, loving how it looks, and playing it every day. THE ROAD AHEAD Across Bethesda Game Studios, we're building for the future of Fallout, The Elder Scrolls, and Starfield. We're investing in our technology, bringing teams closer together, supporting our live games, expanding into new forms of entertainment, and developing the next generation of Bethesda RPGs. We couldn’t be more excited for what’s ahead and wanted to share as much as we could today. We can’t thank you enough for all you’ve given to us and these worlds. And we can’t wait to continue them together. –Bethesda Game Studios

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Blue Robe
Blue Robe@PhuleDurmius·
@silveow @EyebagsCat Voice acting is incredibly expensive. To compensate, the script will be trimmed to more essential elements, which will inevitably decrease the depth of the story. Team size has nothing to do with this, its entirely a budget constraint
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Silv@silveow·
@PhuleDurmius @EyebagsCat ok so? bg3 had quite literally 16 times more devs to work on the game. Voice acting shouldn't affect their writing with a triple A game sized team
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Blue Robe
Blue Robe@PhuleDurmius·
@silveow @EyebagsCat None of those games are fully voiced. Not saying that I prefer voice acting over story quality. But you could never make pillars one if you planned on voicing the entire game
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Silv
Silv@silveow·
@EyebagsCat pillars of eternity, pathfinder, warhammer rogue trader, the other 2 baldurs gate games, planescape and pretty much every other crpg have much better writing it's not extremely good writing by any standards, people just don't play any other crpgs
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Blue Robe
Blue Robe@PhuleDurmius·
@EvaBallard15 @BorjomiDrinker You cannot afford a car on a part time highschool job anymore. Unless the parents are buying the car and pay part or all of the insurance, it's not happening
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Eeeeeevvvaaaa@EvaBallard15·
@BorjomiDrinker I got my license at 16 in 2020. I was allowed to have a friend in the car, I drove to school, I drove to work, I drove to the beach, I drove to visit family out of state on my own. The first thing I did with my license was drive to Culver’s. There’s a lot you can do at 16.
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Borjomi ᛉ Respecter
Borjomi ᛉ Respecter@BorjomiDrinker·
There's no reason for them to drive. Teens cruising with their buddies is literally illegal, you aren't allowed to have passengers in your vehicle until age 18 in most places. There are no malls, there are no arcades, businesses explicitly ban unaccompanied minors. Their whole life is on their phone, and when they need to go somewhere, mom or dad can drive them.
Stephen Fleming@StephenFleming

Yet another friend with a child turning 16 next week. Hasn’t gotten a learner’s permit. Zero interest in a driver’s license. I keep hearing this same story. What’s WRONG with these kids?!?! On my 16th birthday, my mom took me out of school to take my driving test. Same for everyone I knew. Even if you couldn’t afford your own car, you could beg the use of the family station wagon occasionally. Freedom. Independence. Heck, privacy on a date! Are these kids giving all that up for scrolling TikTok and an occasional Uber?

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Golenador
Golenador@Goleninho·
our first raising we never forget😊 commission for @PaladinMaui!
Golenador tweet media
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Blue Robe
Blue Robe@PhuleDurmius·
@turbopisser Dark ages has gone through what katanas went through on the internet. From far superior to western swords, to inferior pieces of rusty iron, to somewhere in the middle. I think dark ages is a good term. It's not that life was miserable and "dark", just that things had diminished
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Blue Robe
Blue Robe@PhuleDurmius·
@Gardevolir People might just need to accept that if they want to monetize a sub 2 hour game, they might need to post it on itch or somewhere else. Mind you the dude still made a lot of money
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Blue Robe
Blue Robe@PhuleDurmius·
@Ofcimcold Tywins relationship with aerys is the one thing I wish we could see more of
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𝕮𝕠𝕝𝕕𝔸𝕦𝕣𝕒
Imagine if Egg knew that his cupbearer would one day do something truly unspeakable to his grandson and his grandson's family.
𝕮𝕠𝕝𝕕𝔸𝕦𝕣𝕒 tweet media𝕮𝕠𝕝𝕕𝔸𝕦𝕣𝕒 tweet media
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Blue Robe
Blue Robe@PhuleDurmius·
@grrlCockpit Red dead 2 is good for the same reasons skyrim is good. Despite most objective metrics being pretty shit for both of them
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Blue Robe
Blue Robe@PhuleDurmius·
@Pmesa23_ Not enough staff in the form of not enough doctors and nurses, and not enough staff in the form of hospital admin not willing to hire more people, staff are the biggest expense so they run hospitals on the slimmest margins
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ɖʀʊӄքǟ ӄʊռʟɛʏ 🇧🇹🇹🇩
We hear a lot about Russia wanting to acquire Crimea for greater access to the Black Sea but what goes on here in the coastline it already had?
ɖʀʊӄքǟ ӄʊռʟɛʏ 🇧🇹🇹🇩 tweet media
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Blue Robe
Blue Robe@PhuleDurmius·
@heavenly_otter @SyntheticAnima Being a non human pc means that spells like charm person and hold person can't affect them, the enemy would have to have the charm/hold monster spells, which are higher level. Basically any affect that only affects "humanoids" they are immune to. RAW VS RAI for the DM
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