Daniel Shontan

412 posts

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Daniel Shontan

Daniel Shontan

@PilgrimArcheon

Gameplay Programmer. Dreams || Inuv8 Studios. https://t.co/67zxLn5R5O

Nigeria Katılım Şubat 2014
237 Takip Edilen505 Takipçiler
GG Dev
GG Dev@MeyenOla·
@PilgrimArcheon COD go copy the concept when it drops cos the difficulty level go to choke😂😂😂😂 . Lemme get my my money up first i don paste the idea for notepad for future reference
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JOSH
JOSH@josh_in_web3·
@PilgrimArcheon Looking at this landscape is giving me so much ideas of a name for this game. You got a name?
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Jim $$$akai
Jim $$$akai@stealth_mode007·
@PilgrimArcheon If there's a beta testing period, I'd like to be a part of that 🙏🏿
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Kenny
Kenny@Kenny15283977·
@PilgrimArcheon Would need to know more about the game such as the story, world characters and all that but if those pick my interest then definitely I'll play your game.
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Daniel Shontan
Daniel Shontan@PilgrimArcheon·
@aiPunz Oh yeah… I do have a soft lock. Which is why the Enemy Character is always on screen as you’d notice. I’ll add the icon to show this.
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🔱Jordash⚜️
@PilgrimArcheon Seeing as how you've got a souls-like controller going on, you might want to consider soft-lock when darting around your targets not just when you want to use your ranged weapon so you don't have players disoriented when they attempt to flee from characters with wide AOE atks
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Daniel Shontan
Daniel Shontan@PilgrimArcheon·
@_ladylately I could look into adding one. But I’m terrible at Souls likes so not good with parrying either. Let’s see though.
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