Pkr Player

491 posts

Pkr Player

Pkr Player

@PkrCrypto

Scottish guy enjoying the crypto, gaming and the NFT world - Photofinish, Sorare and footium

Katılım Ekim 2021
544 Takip Edilen326 Takipçiler
TriStar Racing
TriStar Racing@TriStarStables·
@GreenTickRacing @photofinishgame You can say it’s rigged, and that’s totally fine - but you say someone is fumbling, and the Morgan&Morgan legal experts want to hit you with a lawsuit lol
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Colts Guy84
Colts Guy84@coltsguy84·
@photofinishgame Same as any sports. All time Horses with stats on back & some type of rarity attached.
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Sandy Petersen 🪔
Sandy Petersen 🪔@SandyofCthulhu·
Speaking as a game dev, I disagree 100% with this take. Of course you can critique something without the skill to make it. I can hate the dish the chef prepared without being able to make it. I can dislike a book or a movie without writing or directing one. I do think you shouldn't be allowed to criticize a game dev until you've at least PLAYED the game. A lot of reviewers don't seem to recognize this.
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Photo Finish™ LIVE 🐎 Virtual Horse Racing
With ~$35k USD won this evening in PFL, and $100k+ USD to be won the next 3 days, don't forget to head to your OFFERS tab, & take advantage of these limited time promos! Start building your bloodline that will be winning freeroll pots in the future! photofinish.live/promo
Photo Finish™ LIVE 🐎 Virtual Horse Racing tweet media
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Pkr Player
Pkr Player@PkrCrypto·
Good on Laird and Sorare. Really think this type of content should be a must for all these types of games.
Andrew M. Laird@andrewmlaird

🚨 New Show Alert! 🚨 I'm excited to announce that I'll be hosting the Sorare Spotlight — a brand new weekly show on Sorare's official YouTube and Twitch channels! Each week we'll dive into the latest @Sorare news, announcements, tournaments, and everything happening around the game. Your weekly appointment to talk football, strategy, and Sorare 🔥 📺 YouTube: @sorare" target="_blank" rel="nofollow noopener">youtube.com/@sorare 🎮 Twitch: twitch.tv/sorarehq

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Pkr Player
Pkr Player@PkrCrypto·
@ThirdTimeIan The schedule you described with one short/mid etc is the 6+ allowance 24hr cadence which is great. Doing this for others would increase your qty of races not reduce! SBMM is obviously terrible.
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ian c
ian c@ThirdTimeIan·
4) One thing I've been focused on with Bryce that CURRENT players will be most interested in is a core change to how we author the schedule. I personally think we have gotten way too "splintered". Trying to make enough races to handle basically every single tiny edge case can end up make it just really really hard to find a race and its also ultra intimidating to new players (to say nothing of what it does to confuse upcoming OTB players!) I've been running some tests locally that I am excited by. The concept is that for maiden, claimer, and allowance race styles (not touching graded/stakes), we actually manually create WAYYYYYY fewer races. It could just be 1 of each short / mid / long + left / right + dirt / turf... So now we could imagine for say a 12 hour window, there's a spread of a few claimers open that cover the main archetypes and distances. But these "races" are basically just "buckets" - they accept an infinite amount of horses that can join. After 12 hours then, the buckets close, and the 'oracle' would generate a bunch of ACTUAL races in the schedule for all of those horses, auto-filling them each at say 5-6 horses full. (Note that this system is how our previous mobile game worked - we call it the "spill over" style) But the difference is that we would then add another chunk of hours that those races are created they're still open, allowing people that missed the bucket phase to still be able to join races that are guaranteed to run. This should mean a MUCH easier / catch-all way to join races for your whole stable that can always guarantee a place for you to race. And for those players that want the extra skill of finding the races themselves specifically, they still can. I imagine there will be a lot of people that strongly disagree with a concept of SBMM (skill based matchmaking) happening in this process. I think I'll be honest that I kinda want to try it, not even thinking it has to be every race, but I think it has its place. Would love to hear the thoughts and discussion around it. In layman's terms that means: - SBMM: 50 horses enter, when 10 races are made, the 5 horses are placed strategically in the races to match their closest competition - No SBMM: 50 horses enter, when 10 races are made, the horses are randomly placed in the races I don't imagine this will be "DONE" by Season 31 but hopefully we can try at least one or two stabs at it during the season to make sure people get it and it's generally well received. We all want more horses out on the track. This combined with API race entry I think can really get a lot more horses out there, both for the larger stables AND the new stables.
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ian c
ian c@ThirdTimeIan·
0) Week 2 in the books for our 60-day plan, aka "August We Moon" for @photofinishgame + $CROWN Lots of behind the scenes work this week, not as many user-facing features, but let's dig in!
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Footium
Footium@Footium·
🥂 Season 10 is here, a milestone moment for Footium, launching July 24th! 🧠 Academy rebalanced 🎨 Special S10 holo player cards 🆓 Caretaker Managers (free trial clubs!) 🌍 Georgia joins the player pool 🔧 Core fixes & onboarding groundwork 🧰 One stop help-centre Dive in 👇
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Pkr Player
Pkr Player@PkrCrypto·
I really love racing digital horses 🐎 🐴 🐎
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