Amadeus Bearded

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Amadeus Bearded

Amadeus Bearded

@Poopfartmart

Just an asshole who is trying to fix his life or sewerslide in the future

Katılım Nisan 2025
16 Takip Edilen39 Takipçiler
Amadeus Bearded
Amadeus Bearded@Poopfartmart·
HA! The numbers mattered, folks. And they mattered real fucking hard.
Rhys Elliott@superhys

Marathon has sold 1.2M copies across Steam, PS5, and Xbox (@alineaanalytics estimates). It hasn't exactly made the splash Sony and Bungie wanted, even if the game underneath the surface is a MASTERWORK of design. Looking at the split between Steam, PS5, and Xbox, Steam is clearly the main platform for Marathon, accounting for a little under 70% of the audience (800K copies sold). Meanwhile, PS5 takes about 19% (217K) and Xbox (including console, PC, and cloud) accounts for a bit over 11% or 133K. Marathon is technically a first-party Sony title, so seeing the home console struggle to break 20% of the volume is a notable data point for the ongoing platform-agnostic debate. PlayStation Studios online games will almost certainly continue being multiplatform (despite Sony reportedly pulling back on PC releases). One topic that came up in a lot of conversations at GDC this year was why Marathon hasn’t hit the same stratosphere as Arc Raiders. On paper, they’re both extraction shooters, and Marathon has the Bungie pedigree – the house that built the gold standard for gunplay in Halo and Destiny. My answer: Players understand the Arc Raiders loop within 30 minutes, while Marathon's UI acts as a massive filter, chewing up newcomers and spitting them out before they can experience the depth of Bungie’s signature gunplay and Marathon's awesome gameplay loop. The Steam copies sold during each game's respective Server Slam paint a picture there. Arc Raiders saw a massive 80% jump in copies sold during its three-day Server Slam. Marathon, meanwhile, saw a 49% increase in the four days following its Slam (Day -7 to -3). Despite the friction-heavy start, the data suggests that those who survived Marathon’s onboarding are loving life. We’ve been tracking cross-platform DAUs, and while there’s the expected post-launch leakage, many players are sticking with it. After peaking at 478K total DAUs on its first Saturday, Marathon has settled into a respectable rhythm, holding 345K DAUs as of yesterday and averaging 380K DAUs across the weekend. On Steam, Marathon’s average playtime has climbed to 27.8 hours, significantly outpacing the console averages on PS5 (16.5h) and Xbox (17.3h). Even more telling than the averages: 22% of the Steam audience has surged past the 50-hour mark, and nearly 7% have already logged over 100 hours. PlayStation and Bungie are at a crossroads here. They can: 1. Double down on Marathon with a long-term Rainbow Six Siege- or No Man’s Sky-style recovery plan, which is something I heard @ChrisRGun smartly mention last week on Sacred Symbols. While this could be a sunk-cost fallacy in action, it could eventually yield the audience the game’s mechanical depth deserves. 2. Shift focus toward the inevitable Destiny 3 or another project, mitigating the escalating opportunity cost and cutting their losses, so to speak. Doing both is an expensive proposition, given the high overhead and burn rate of operating out of Bellevue, Washington. With Sony recently demonstrating a lower threshold for underperforming studios and projects, the margin for error has vanished. Whatever happens, the next six months will determine whether Marathon becomes a cornerstone of Sony’s live-service portfolio or a cautionary tale of vision exceeding accessibility. I’m hoping it’s the former, because Marathon fucking rocks. Big analysis on the free Substack, with lots more data and thoughts (link in bio)

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Amadeus Bearded
Amadeus Bearded@Poopfartmart·
The best part about Bungie deleting the red war campaign was that they lost a multimillion dollar settlement because they couldnt provide evidence that they didnt steal someones story. And people are glazing Bungie for a game that stole someones art. Bungies goonheaded community
bumbadum@bumbadum14

Remember you purchased this. You bought this game, you may have even bought it as a CD and you can’t play it. Bungie deleted a game you purchased from existence and told you to buy more.

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Amadeus Bearded
Amadeus Bearded@Poopfartmart·
@landenazael @Gladd Not even remotely true. GTA isnt going to take everyones time. People playibg silk song were always going to. It still wouldve hit its mark and then some.
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Landen
Landen@landenazael·
@Poopfartmart @Gladd slay the spire is a beloved indie game similar to silksong that people have been waiting to come out for years. the only way sts2 wasn’t gonna do gangbusters is if launched the same day as gta 6. i think bungie did fine considering the layoffs, controversy, acquisition, etc.
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Gladd
Gladd@Gladd·
Aight, I'll say it: Bungie's still got it.
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Amadeus Bearded
Amadeus Bearded@Poopfartmart·
@SiegeOC Your marathon fanbase is threatebing to dox people and telling them to kill thenselves. We are posting gane numbers. Marathon cucks are worse by comparison.
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Amadeus Bearded
Amadeus Bearded@Poopfartmart·
@DSR_Joker Halo allowed you to customize your character without having to pay for armor unlocks. The originals never had battle passes. People claiming marathon is just as good or better as Halo 3 or Reach either never played the games or barely touched them.
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Joker
Joker@DSR_Joker·
Even if you like Marathon you have to admit this is a poor argument, in D2 casuals have loads of other content to play for $40. This is more like paying $40 for H3's PvP, only to find out you get 4 Maps, Valhalla, High Ground, Epitaph, and The Pit, and you don't get to play Pit.
Queen Mallow@MallowTheQueen

Cryo Archive should not appeal to Casuals, at least at first. It's the endgame, and should therefore be something players of all skill levels and experiences work towards. Like D2 Raids, you tackle it when you're ready, even if that's months later. You can overcome it with effort

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Amadeus Bearded
Amadeus Bearded@Poopfartmart·
@Yourhouse42069 @Gladd Lmao! You're fucking with me right? You have to be a bot account. In less than a month, marathon has dropped close 40% of its playerbase. Keep in mind that it allegedly is mostly played on PC. A major new map released and the numbers didnt even spike. Itll be dead in 2 months
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Luka
Luka@Yourhouse42069·
@Poopfartmart @Gladd That game might be fun but nobody will be playing it after it fades away. This game is actually good and will be here next year with a bigger player count. You’re comparing a game that is flavor of the month content for people. Not even the same genre
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Amadeus Bearded
Amadeus Bearded@Poopfartmart·
@SvenskarHammer @Gladd You didnt prove any point. Theyre both games competing for peoples time, money, and attention. They both share elements. Yeah they can be compared. Just because youre too retarded to see that, doesnt make what a vast majority of what people do incorrect.
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Svenskar Hammer
Svenskar Hammer@SvenskarHammer·
@Poopfartmart @Gladd Comparing a roguelike deck builder to a extraction shoot and a 8 and half year old looter shooter is a wild take. Sure Bungie has made mistakes and dropped the ball many times but come on this is like saying baseball and hockey are the same because they're professional sports.
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Amadeus Bearded
Amadeus Bearded@Poopfartmart·
@CharOnTwitch Except it is a flop and jennifer english just had her first flop. So yeah, bungie doing what it does best, and just failing downwards
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Char@CharOnTwitch·
Honestly genius move from Bungie hiring Ben Starr. He’s never had a flop and it looks like the streak continues
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Amadeus Bearded
Amadeus Bearded@Poopfartmart·
@AnAverageGamerX Nintendo fans would defend the dog shit out of any pokemon game. It could literally just be an 80 dollar game that just says "thanks sucka!", and pokemon fans would die screaming how its the best game.
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Amadeus Bearded
Amadeus Bearded@Poopfartmart·
Look, I will clown on Paul sometimes, but he has all the right points. You cant stand that what he says is true, so you paint its doom and gloom. You can build the coolest arcade in your opinion. But if people dont show up, you have to face reality and change or shutdown.
GamerUP@GamerUPGaming

@PaulTassi @Forbes Man, every single article, every single one, you mention the good but you end with the doom and gloom, EVERY article you cant stop mentioning it, i am nobody to tell you what to write, what to not do or do, but every single article? For real every single one?

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Amadeus Bearded retweetledi
TheDezembro
TheDezembro@TheDezembro·
Really? Just in the matter of a few weeks we had Highguard lose 50% of its playerbase on day 2, and over 90% by day 4. Marathon itself is at around a 40~% drop give or take from the last time I checked last week. This game "drops" around 20 thousand players ~8%, and you "never seen this many players drop before"? Like, bro just say You've Never Seen. Period, that's it, that's the sentence. This is the first day you using your eyes lol welcome.
TheDezembro tweet media
𝕾𝖍𝖆𝖉𝖔𝖜𝕳𝖊𝖆𝖗𝖙 🖤🗡️@xShephardx

I have never seen this many people drop a game before 💀 Just like how their stock prices keep dropping ☠️

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