Strafe Prime (Open Coms)

4.6K posts

Strafe Prime (Open Coms)

Strafe Prime (Open Coms)

@PrimeStrafe

Open comisions

Katılım Ağustos 2022
199 Takip Edilen57 Takipçiler
Sabitlenmiş Tweet
Strafe Prime (Open Coms)
Strafe Prime (Open Coms)@PrimeStrafe·
Buenas gente, debido a una reciente tragedia, estoy en necesidades economicas, por lo que bajaré los precios de mi tabla de comisiones y serán fijos. Puede ser de lo que ustedes quieran, Halo, Destiny, Genshin, Fortnite, etc. ademas de que manejamos servicios de animación y VFX
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Rosalina's Top Luma
Rosalina's Top Luma@ReactionaryLuma·
Predictable. 343 wasted time, wasted money, have nothing in active development, and have no concrete plans for anything post Halo remake. So, is it still grifting to say this entire studio is incompetent? Or is it finally safe-edgy enough in the community to call for firings?
Idle Sloth@IdleSloth84_

Halo Studios’ Original Roadmap: Three games in three years, only one survived TLDR • Cancelled Ecker and new Halo campaign • Pierre Hintz’s full-circle failure: battle royale to extraction shooter and back again • Possible DLC for Campaign Evolved • Uncertainty about Halo 2/Halo 3 remakes • Halo MMO not happening Originally, studio head Pierre Hintz planned three Halo games in three years: Campaign Evolved, Project Ecker (the next multiplayer game), and a new campaign. However, only Campaign Evolved survived. Ecker – which began as battle royale project Tatanka, then shifted to an extraction/shooter hybrid before reverting back to battle royale – was fully cancelled. The planned new campaign never gained traction due to lack of vision, planning, and leadership. • Poor leadership struggled to manage multiple projects simultaneously. • Ecker was never intended to include classic multiplayer modes. • Ecker was originally developed as an extraction shooter and super-big team battle hybrid game. • Pierre decided to change course again by reverting Ecker back to a battle royale game. • No other mainline campaign or multiplayer game is currently in full development — only early concepts. • Uncertainty surrounds Halo 2/Halo 3 remakes • Nobody at the studio has heard of a Halo MMO • Studio employees are worried about the franchise’s future and potential layoffs after Campaign Evolved releases. For Halo Fest, the original plan to showcase or soft-launch Ecker was unrealistic due to delays. The best current expectation is announcing a new project in early development, with possible DLC for Campaign Evolved being explored. Rebs plans to release the rest of the info in future videos. via: Rebs Gaming youtube.com/watch?v=mH1f7T…

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Strafe Prime (Open Coms)
Strafe Prime (Open Coms)@PrimeStrafe·
@ReactionaryLuma Luke would take you and have a talk about how the language of the people is not a reason to invalidate their arguments. But well, im talking to a fascist so
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Strafe Prime (Open Coms)
Strafe Prime (Open Coms)@PrimeStrafe·
@ReactionaryLuma I mean, you are the one that is racist and says that is the same company even when a different direction, problems, testimonies, etc.
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Rosalina's Top Luma
Rosalina's Top Luma@ReactionaryLuma·
@PrimeStrafe I have said this before. I don't care what name the devs have. I want a good Halo games. Wherever that comes from, but it's very obvious 343 cant do that. Give the game to another studio.
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Strafe Prime (Open Coms)
Strafe Prime (Open Coms)@PrimeStrafe·
@ReactionaryLuma So then, it doesnt matter how many devs layoff or changes in the leadership happens, even when testimonies says that the problems started with the new managment, its going to be the same company for you... So Halo Studios is Bungie
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Rosalina's Top Luma
Rosalina's Top Luma@ReactionaryLuma·
@PrimeStrafe You do realize much of the leadership for the last 5 years was hired from lower level staff in house right? It's a systemic issue full stop. Top to bottom. It is not unreasonable to ask for a different dev team at this point.
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Strafe Prime (Open Coms)
Strafe Prime (Open Coms)@PrimeStrafe·
@ReactionaryLuma Then we should blame Bungie for 343 mistakes, at the end they had more devs from Bungie. Stop blaming the dead and blame the actual leadership
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Rosalina's Top Luma
Rosalina's Top Luma@ReactionaryLuma·
@PrimeStrafe Brother. It's 2026. It took 6 years for them to release infinite incompleted after Halo 5. You're counting an outsourced RTS, an arcade cabinet, and a 2nd remake of the first game. Which doesn't even include a multiplayer suite. You're coping.
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CastisV
CastisV@CastisV·
@BarcodeAK 343 - "hey we didn't say when it would return"
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Aleks Barcode
Aleks Barcode@BarcodeAK·
🫩
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Kelski@kelskiYT

Halo Studios (343) reportedly has NO new multiplayer OR mainline campaign game currently in active development according to known insider @Mr_Rebs_ They cancelled Project Ekur, yet the studio has not done anything else since that. Only mere concepts. 5 years. 5 YEARS since Infinite, and all we have is ‘half’ of a remake for a 2001 game. Just… absolutely pathetic. I’m at a loss for words dude. The only thing we have to look forward to that’s even remotely possible is just more remakes. First time in my life I’ve felt nothing but pure apathy towards this franchise. It cannot be that hard dude

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Shitty XBOX
Shitty XBOX@ShittyHaloTakes·
Posting this again because wooooow. It's fucked like it's never been fucked before lol.
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Kelski@kelskiYT

Halo Studios (343) reportedly has NO new multiplayer OR mainline campaign game currently in active development according to known insider @Mr_Rebs_ They cancelled Project Ekur, yet the studio has not done anything else since that. Only mere concepts. 5 years. 5 YEARS since Infinite, and all we have is ‘half’ of a remake for a 2001 game. Just… absolutely pathetic. I’m at a loss for words dude. The only thing we have to look forward to that’s even remotely possible is just more remakes. First time in my life I’ve felt nothing but pure apathy towards this franchise. It cannot be that hard dude

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Strafe Prime (Open Coms)
Strafe Prime (Open Coms)@PrimeStrafe·
@Halo_HypeGuy Por lo que tengo entendido, campaign evolved es solamente un experimento con Unreal Engine que cayó justo en el 25 aniversario de la franquicia, mientras, elementos de Tatanka y Ekur fueron migrados al siguiente multijugador principal pero los proyectos fueron cancelados
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Is Halo 7 out yet?
Is Halo 7 out yet?@Halo_HypeGuy·
@PrimeStrafe Al chile dudo que ya tengan el Halo 7 en desarrollo si estaban ocupados con CE y Tatanka/Ekur. Y bueno, equivocado no estas pero esta gente parece vivir sin pies ni cabeza, casi que Campaign Evolved solo salió por ser un Remake y tener a otro estudio de mano de obra 🥲
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Is Halo 7 out yet?
Is Halo 7 out yet?@Halo_HypeGuy·
Day 133 OH FOR THE LOVE OF CORTANA This studio is cursed I swear, they have tried everything AND STILL KEEP FUMBLING IT: -Franchise soft reboot -Studio leadership reset -Switch to Unreal Engine -Remakes strategy I know game dev is hard under Microslop but this is ridiculous 🫩
Idle Sloth@IdleSloth84_

Halo Studios’ Original Roadmap: Three games in three years, only one survived TLDR • Cancelled Ecker and new Halo campaign • Pierre Hintz’s full-circle failure: battle royale to extraction shooter and back again • Possible DLC for Campaign Evolved • Uncertainty about Halo 2/Halo 3 remakes • Halo MMO not happening Originally, studio head Pierre Hintz planned three Halo games in three years: Campaign Evolved, Project Ecker (the next multiplayer game), and a new campaign. However, only Campaign Evolved survived. Ecker – which began as battle royale project Tatanka, then shifted to an extraction/shooter hybrid before reverting back to battle royale – was fully cancelled. The planned new campaign never gained traction due to lack of vision, planning, and leadership. • Poor leadership struggled to manage multiple projects simultaneously. • Ecker was never intended to include classic multiplayer modes. • Ecker was originally developed as an extraction shooter and super-big team battle hybrid game. • Pierre decided to change course again by reverting Ecker back to a battle royale game. • No other mainline campaign or multiplayer game is currently in full development — only early concepts. • Uncertainty surrounds Halo 2/Halo 3 remakes • Nobody at the studio has heard of a Halo MMO • Studio employees are worried about the franchise’s future and potential layoffs after Campaign Evolved releases. For Halo Fest, the original plan to showcase or soft-launch Ecker was unrealistic due to delays. The best current expectation is announcing a new project in early development, with possible DLC for Campaign Evolved being explored. Rebs plans to release the rest of the info in future videos. via: Rebs Gaming youtube.com/watch?v=mH1f7T…

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Noticias PlayStation
Noticias PlayStation@NotiPlay_·
A pocos meses desde su lanzamiento, el director de Marathon abandona Bungie. Su asistente ocupará el cargo de director. La situación de Bungie cada día es más surrealista.
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Strafe Prime (Open Coms)
Strafe Prime (Open Coms)@PrimeStrafe·
@LZCOficial Vi algunos diciendo "Ahí se van las oportunidades laborales de la animación Mexicana". We, un trabajo donde te deban 8 meses de salario no es una "oportunidad laboral", es esclavitud.
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Chucho Calderón
Chucho Calderón@LZCOficial·
Lo que me incomoda de esto es que la situación es bastante tensa para un montón de artistas y para lo poco que queda de industria mexicana en general y el comentario predominante es "¿Y qué va a pasar con El Charro Negro?", no "¿Por qué no le han pagado a sus empleados?". Al estudio en cierto aspecto le conviene eso...
TVLaint@TVLaint

Adiós Ánima Estudios: El estudio de animación mexicano cierra sus oficinas tvlaint.com/2026/07/adios-…

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Strafe Prime (Open Coms)
Strafe Prime (Open Coms)@PrimeStrafe·
@SubtleDuck89 Well, as far they described the update, its the last step before going to Tau. Probably expect something like JS: Constelations, something on its own plot but that would work to evolve the core of the narrative
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subtleduck
subtleduck@SubtleDuck89·
Do you think this will be another one-off warframe quest like Shadowgrapher was? Or will it be a prelude to Tau with more far reaching story content? I'm excited to return to a snowy mountain pass either way. Not sure if it's the same one from the War Within!
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Strafe Prime (Open Coms)
Strafe Prime (Open Coms)@PrimeStrafe·
@GnySgtKabar I really think that idea was on the table, but because "animation is for kids" they wanted a live action drama, so, expect just 2 minutes of action every episode
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𝐙𝚺𝐍𝐈𝐓𝐇
𝐙𝚺𝐍𝐈𝐓𝐇@zenithfl4re·
crazy how the best shooter of the decade with the best art direction I've ever seen from a game can be struggling this much just because a) the average gamer cannot handle losing at all b) execs and online losers jerk off over steam charts, financial targets, and concurrent player numbers, all day long
Lutyrannus@lutyrannus

Trying not to crash out over Marathon

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Strafe Prime (Open Coms)
Strafe Prime (Open Coms)@PrimeStrafe·
@davidcj0925 @NotiPlay_ Y sinceramente no creo que funcione Destiny funcionaba pq se notaba una gran inversión en sus modos de juego y expansiones, Marathon es un juego diseñado para ser barato de mantener y evolucionar, además, con tan pocas ventas y retención, no vale la inversión o el riesgo
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David09
David09@davidcj0925·
@NotiPlay_ El director que entra estuvo 15 años en Bungie desde el primer Destiny y fue uno de la directores de Destiny 2. Recuerden que la próxima semana el jeugo recibirá un modo PvE experimental. Y para la temporada 3 recibirá un PvE completo. Intentarán transformar el juego en D3.
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Strafe Prime (Open Coms)
Strafe Prime (Open Coms)@PrimeStrafe·
@isvicinema Entonces, cómo veredicto final, Bob Esponja sigue siendo la mejor adaptación de la odisea? O Nolan le gana?
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Strafe Prime (Open Coms)
Strafe Prime (Open Coms)@PrimeStrafe·
@eXtas1stv No le veo un regreso triunante a Marathon Destiny tuvo un presupuesto mucho mayor que se vió reflejado en sus expansiones que lo "devolvieron" a la cima, ahi TTK, Renegados, Reina Bruja y Forma Final. Marathon es un juego diseñado para ser barato, y eso se refleja en su contenido
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eXtas1s 🎮 Noticias & Rumores
‼️ CAMBIOS EN BUNGIE Y MARATHON😬 Joseph Ziegler deja hoy su puesto como Director de Juego de Marathon en Bungie. Lo reemplazará Del Chafe III (ex-asistente de dirección) junto a la Directora Creativa Julia Nardin. Tras un lanzamiento que dividió opiniones y un nicho muy marcado, Del Chafe III toma el relevo. ¿Se vendrá un cambio drástico para revivir el juego? 🤔
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