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Kofi Owusu-Afriyie
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Kofi Owusu-Afriyie
@ProjectAiir
- Web & Game Developer.🚀 - Building @aiira_co & @web_interverse #Angular #PHP #DotNet #ThreeJs #WebGPU
Ashanti, Ghana Katılım Ağustos 2009
691 Takip Edilen528 Takipçiler

Integrated GPU Compute compositor & upgraded LOD system. Engine now supports splines for roads and shapes for terrain pads
Powered by the packages I released:
-@interverse/three-terrain-lod
- @interverse/three-layered-material
npmjs.com/org/interverse
#DevLog #Threejs #WebDev



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Kofi Owusu-Afriyie retweetledi
Kofi Owusu-Afriyie retweetledi

Play zenFlorence directly in browser, no download. Thanks @threejs!
I’ll implement the best 3 suggestions 🤟
didof.dev/en/games/flore…
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#vibejam update: I have created a world builder GUI for my game!
My original map was too boring, and I needed a way to quickly improve it. Now I can easily place vehicles, dynamic objects, and sculpt the terrain! 🎉
If you have ideas for what my map should look like, please try it out and send me the JSON export 😀.
👉 vibe-land-eosin.vercel.app/godmode
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@mustache_dev At this point, this is the most realistic threejs game i have seen so far. 🔥
Would be cool to have a similar gameplay like split second game
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Kofi Owusu-Afriyie retweetledi

I asked Claude to make Forza Motorsport 8 in the web with threejs and here's what I got !
Listen to the sounds as well.
Devlog below 👇
#threejs #gamedev #indiegamedev
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Kofi Owusu-Afriyie retweetledi


@monodig interesting, you could also consider gameplay like astroneer.
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I just added thrusters to mechacraft.io
You can now build actual flying/boosting machines 🚀
Try the blueprint in-game (catalog -> blueprints tab)
#gamedev #indiegame #threejs #webgl #sandboxgame
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@schizodio I noticed that crashcat.dev does not have a native heightfield shape so i used chunked tri-mesh collider based on the terrain heightmap
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First public name drop: My game is called "Remnance"!
New updates:
- 🌊 Shorelines
- 🪷 Lily pads & blooming lilies
- 🐠 Koi fish that scatter when you swim close
Let's dive in and scare some fish.
Join Discord for future playtests: discord.gg/nx6v6Zj75r
#threejs #indiegame
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My dream has always been simple: anyone should be able to create any 3D world or game directly in the browser.
For the first time, I believe it's becoming possible, that's why I'm joining @spawn to help build the future of the game industry.
We believe AI + WebGPU will unlock an era where creation isn't owned by a few engines.
Spawn will acquire Three.js Blocks and merge Blocks' advanced WebGPU features into its renderer. We also plan to open source many features this year.
Three.js Blocks users will be immediately fully refunded, thank you for believing in my work. My OSS contributions (tools + Three.js) will only get stronger (Spawn already has PRs in Three.js).
Utsubo remains strong and will continue operating.
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