AI Degen

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AI Degen

AI Degen

@PromptCentralX

AI researcher, software developer, open source lover. https://t.co/iRqOTGNq0K

Katılım Aralık 2015
4.5K Takip Edilen3.9K Takipçiler
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MiniMax (official)
MiniMax (official)@MiniMax_AI·
Our official skills repo is open source: github.com/MiniMax-AI/ski… Equip your agents with curated skills for iOS and Android development, Office file editing, and visual effects with GLSL shaders. There are more open source projects coming!
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AI Degen@PromptCentralX·
@marlowxbt Totally lie, polymarket never freezes 15 sec binance move. Chainlink oracle update every 1 sec. That’s where polymarket work on.
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Marlow
Marlow@marlowxbt·
I asked ChatGPT, Claude, Gemini and Grok the same question. Find me one wallet making over $10K a day. Consistently. ChatGPT: can't access live data. Gemini: three wallets. All inactive since January. Claude: wrote a script. Asked for an API key. I closed the tab. Grok came back in 9 seconds. No code. No disclaimer. One wallet and one sentence: Hasn't missed a winning week since it was created. k9Q2mX4L8A7ZP3R. $1,682,986 profit. 51,405 trades. Joined December 2025. → Wallet: t.me/PolyGunSniperB… I asked Grok: what's the strategy? It pulled the timestamps. Replied in 7 seconds. Every entry fires 9 to 16 seconds after BTC moves more than 0.11% on Binance. Never before second 9. Never after second 16. Hard window. Hard coded. Binance moves. Polymarket freezes. For 15 seconds, the answer already exists and nobody's updated the price yet. This wallet exists in that gap. I asked: how many lines of code? 18 to 25. One WebSocket. One comparison. One buy. One sleep timer at 9000ms. I asked: can it be copied? Yes. But the username is a generated API key format. This person runs multiple instances. You'd be copying one while competing against eleven. Three AIs wasted my time. One found $1.68 million in 9 seconds. The other eleven wallets are still invisible.
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Browser Use
Browser Use@browser_use·
Introducing: Browser Use CLI 2.0 🔥 The most efficient browser automation CLI tool > 2x the speed, half the cost > Easily connect to running Chrome > Uses direct CDP Try it now 🔗↓
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Ultralytics
Ultralytics@ultralytics·
2.5B daily uses. 225M downloads. 1,000 contributors and counting. The world runs on Ultralytics. Now Ultralytics Platform brings the entire computer vision workflow under one roof. From annotation to training to deployment in a matter of minutes. This is where vision becomes reality. 👉 Get started: platform.ultralytics.com/?utm_source=x&…
GIF
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AI Degen
AI Degen@PromptCentralX·
@fynnso @Kyrannio But if we use different editor not all editor results a great with same model. Cursor trained well with user data so result might different and good with cursor kimi then other editors.
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0xSero
0xSero@0xSero·
Putting out a wish to the universe. I need more compute, if I can get more I will make sure every machine from a small phone to a bootstrapped RTX 3090 node can run frontier intelligence fast with minimal intelligence loss. I have hit page 2 of huggingface, released 3 model family compressions and got GLM-4.7 on a MacBook huggingface.co/0xsero My beast just isn’t enough and I already spent 2k usd on renting GPUs on top of credits provided by Prime intellect and Hotaisle. ——— If you believe in what I do help me get this to Nvidia, maybe they will bless me with the pewter to keep making local AI more accessible 🙏
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Michael Dell 🇺🇸@MichaelDell

Jensen Huang is loving the new Dell Pro Max with GB300 at NVIDIA GTC.💙 They asked me to sign it, but I already did 😉

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Runway
Runway@runwayml·
A breakthrough in real-time video generation. As a research preview developed with @NVIDIA and shared at @NVIDIAGTC this week, we trained a new real-time video model running on Vera Rubin. HD videos generate instantly, with time-to-first-frame under 100ms. Unlocking an entirely new creative paradigm and bolstering the foundations of our General World Model, GWM-1. Real-time generation opens a fundamentally different design space for video models and world simulation. We're investing in co-designing our models alongside advances in hardware to keep pushing this frontier.
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Erth.AI 🌎
Erth.AI 🌎@Erth_AI·
Just created a full flight sim. Runs straight in the browser built with pure @threejs magic 🛫 Runway + plane ready to roll 📷 Added a buttery-smooth flight camera 💥 Threw in ammo bc why not Easy to pick up and fly. Built super fast. #stemstudio #gamedev #indiegamedev #aidev
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Fuli Luo
Fuli Luo@_LuoFuli·
MiMo-V2-Pro & Omni & TTS is out. Our first full-stack model family built truly for the Agent era. I call this a quiet ambush — not because we planned it, but because the shift from Chat to Agent paradigm happened so fast, even we barely believed it. Somewhere in between was a process that was thrilling, painful, and fascinating all at once. The 1T base model started training months ago. The original goal was long-context reasoning efficiency. Hybrid Attention carries real innovation, without overreaching — and it turns out to be exactly the right foundation for the Agent era. 1M context window. MTP inference for ultra-low latency and cost. These architectural decisions weren't trendy. They were a structural advantage we built before we needed it. What changed everything was experiencing a complex agentic scaffold — what I'd call orchestrated Context — for the first time. I was shocked on day one. I tried to convince the team to use it. That didn't work. So I gave a hard mandate: anyone on MiMo Team with fewer than 100 conversations tomorrow can quit. It worked. Once the team's imagination was ignited by what agentic systems could do, that imagination converted directly into research velocity. People ask why we move so fast. I saw it firsthand building DeepSeek R1. My honest summary: — Backbone and Infra research has long cycles. You need strategic conviction a year before it pays off. — Posttrain agility is a different muscle: product intuition driving evaluation, iteration cycles compressed, paradigm shifts caught early. — And the constant: curiosity, sharp technical instinct, decisive execution, full commitment — and something that's easy to underestimate: a genuine love for the world you're building for. We will open-source — when the models are stable enough to deserve it. From Beijing, very late, not quite awake.
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dax
dax@thdxr·
opencode 1.3.0 will no longer autoload the claude max plugin we did our best to convince anthropic to support developer choice but they sent lawyers it's your right to access services however you wish but it is also their right to block whoever they want we can't maintain an official plugin so it's been removed from github and marked deprecated on npm appreciate our partners at openai, github and gitlab who are going the other direction and supporting developer freedom
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Bezi
Bezi@bezi_ai·
Introducing Actions in Bezi. Generic AI tools can’t do much for all the headaches in gamedev that happen in the Inspector and Hierarchy. A simple prompt to Bezi, and it can directly create GameObjects, edit prefabs, set up components, and generate materials. With Bezi’s 3-layer safety system, you can move fast with the accuracy and quality control your project deserves.
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Stitch by Google
Stitch by Google@stitchbygoogle·
Meet the new Stitch, your vibe design partner. Here are 5 major upgrades to help you create, iterate and collaborate: 🎨 AI-Native Canvas 🧠 Smarter Design Agent 🎙️ Voice ⚡️ Instant Prototypes 📐 Design Systems and DESIGN.md Rolling out now. Details and product walkthrough video in 🧵
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Scott Petrovic
Scott Petrovic@scottpetrovic·
Just passed $100 in lifetime donations/tips for Mesh2Motion since it started. A big milestone! 🎉🥳 support.mesh2motion.org
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Tencent HY
Tencent HY@TencentHunyuan·
🌍Tencent HY 3D Studio is now live globally. An AI-powered workspace for professional 3D production pipelines. 🧱Image → 3D → topology → UVs → texturing → rigging → animation All in one workflow. Built for creators, game developers, and 3D artists. 🕹️ Try it: 3d.hunyuanglobal.com/studio New users get 20 free generations daily (limited-time). ⚙️ API access: tencentcloud.com/products/ai3d New developers receive 200 free credits to get started.
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Tencent HY@TencentHunyuan

We are officially taking Hunyuan 3D Engine global! 🌎 Responding to community demand and building on open-source acclaim, Hunyuan 3D capabilities are now launching globally to empower all creators and enterprises! This next-gen AI platform cuts commercial-grade 3D asset production from days or weeks down to minutes. 🎨Multimodal Input: Instantly generates from Text-to-3D, Image-to-3D (multi-view support), or Sketch-to-3D. 💡Pro-Ready Quality: Achieves industry SOTA with our new 3D-DiT hierarchical carving model, delivering a 3x boost in modeling precision (up to 15363 ultra-HD resolution). Seamless OBJ/GLB integration with Unreal, Unity, and Blender is standard. ☁️Commercial Access: The Hunyuan 3D model API is now available on Tencent Cloud International, enabling global enterprises to integrate advanced 3D generation into workflows for game development, e-commerce, advertising, 3D printing, and more. New creators get 20 free generations daily on the platform. Enterprise API users receive 200 free credits upon registration. Start building now! 👉 Try the creation engine: 3d.hunyuanglobal.com 🔗 Access the API: tencentcloud.com/products/ai3d

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Paolo Ardoino 🤖
Paolo Ardoino 🤖@paoloardoino·
Tether AI breakthrough Tether AI team just released new version of QVAC Fabric to include the World’s First Cross-Platform BitNet LoRA Framework to Enable Billion-Parameter AI Training and Inference on Consumer GPUs and Smartphones. Background Microsoft's BitNet uses one bit architecture to dramatically compress models. Traditional LLMs operate on full-precision computation, where weights are stored as complex, high-resolution numbers. The innovation of BitNet is that it shrinks these weights into a tiny ternary range of only -1, 0, and 1. significantly reducing memory usage and computation. LoRA, is a parameter-efficient fine-tuning technique that reduces the number of trainable parameters by up to ninety-nine percent. Together they slash memory and compute requirements. Yet BitNet has mostly been limited to CPU or CUDA NVIDIA backends, and lacked the support of LoRA fine-tuning. Enters QVAC Fabric: the unlock Today, with QVAC Fabric LLM, is the first time BitNet LoRA fine-tuning and inference work cross-platform across GPU vendors and operating systems using Vulkan and Metal backends. That means support for AMD, Intel, Apple Metal and also Mobile GPUs. And for the first time ever, BitNet inference runs efficiently on smartphones using mobile GPUs. On flagship devices, GPU inference is 2 to 11 times faster than CPU while using up to 90% less memory than the full precision models. The biggest unlock: QVAC Fabric LLM support for BitNet LoRA fine-tuning on heterogeneous GPUs. Our team was able to demonstrate this by fine tuning models up to 3.8 billion parameters on all flagships phones such as Pixel 9, S25 and iPhone 16 and up to 13 billion parameter models on the iPhone 16. Github repositories: github.com/tetherto/qvac-… : general QVAC Fabric codebase github.com/tetherto/qvac-… : specific QVAC Fabric's BitNet knowledge base, architecture docs and pre-built binaries What does it mean? What used to require dedicated GPUs now runs on consumer hardware. This breakthrough is the first real-world signal of a local private AI that can truly serve the people. And this is just the beginning. In the next months and years Tether will relentlessly continue to invest significant amounts of resources and capital to continue to research and develop open-source intelligence that can scale and evolve on local devices, providing maximum utility and privacy to its users. The era of Stable Intelligence has just begun. Free as in freedom.
Tether@tether

Tether’s QVAC Launches World’s First Cross-Platform BitNet LoRA Framework to Enable Billion-Parameter AI Training and Inference on Consumer GPUs and Smartphones Learn more: tether.io/news/tethers-q…

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Pengtao Xie
Pengtao Xie@cmuptx·
🚀 Excited to release AIBuildAI — an AI agent that automatically builds AI models 🏆 #1 on OpenAI MLE-Bench 💻 GitHub: github.com/aibuildai/AI-B… Building AI models still requires a lot of manual work — designing models, writing code, training them, tuning hyperparameters, and iterating on results. We developed AIBuildAI to automate much of this process. The system runs an agent loop that automatically: • analyzes the task • designs models • writes code to implement them • trains the models • tunes hyperparameters • evaluates model performance • iteratively improves the models 🏆 On OpenAI’s MLE-Bench benchmark, AIBuildAI ranked #1: github.com/openai/mle-ben…
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Morph
Morph@morphllm·
Introducing FlashCompact - the first specialized model for context compaction 33k tokens/sec 200k → 50k in ~1.5s Fast, high quality compaction
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Stitch by Google
Stitch by Google@stitchbygoogle·
Tomorrow, we’re introducing you to your new vibe design partner. 🤝 Our biggest update ever drops tomorrow. 👀👇
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Ricardo | Hammy(.eth)
Ricardo | Hammy(.eth)@RicardoDeZoete·
HYTOPIA (Hammy's Edition) SDK 0.15.15 is here 🚀 🌦️ New & improved Dynamic Weather System 🌫️ Depth of Field / Blur Vision 💡 Enhanced Lighting & Shadows 🌱 Animated Grass Blocks ⚡ Client-Side Prediction ✨ Improved visuals 🛠️ Better performance ✅ 99% compatible with current @hytopia games Want to try it? 👀 npx hammy-hytopia migrate 🔗 hammyhytopia.com
Ricardo | Hammy(.eth)@RicardoDeZoete

I forked @HYTOPIA and built my own custom client. Want to try it? One command: npx hammy-hytopia migrate All existing imports still work Custom client at hammyhytopia.com Switch back anytime with npm install hytopia@latest Let's build something cool. 🐹

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