Refiner ✦

4.3K posts

Refiner ✦ banner
Refiner ✦

Refiner ✦

@RefinerMANDAP

EX Ghostwriter presenting his own stories with AI 🏆 AI Short Film 2025 🏆 Halloween 2025 CPP: Hailuo | KLING | ImagineArt | YouArt | OiiOii | LovArt | ElevenLabs

Katılım Temmuz 2023
321 Takip Edilen346 Takipçiler
Sabitlenmiş Tweet
Refiner ✦
Refiner ✦@RefinerMANDAP·
BLOOD made them BROTHERS... 🩸🩸 a THRONE turned them into ENEMIES. 👑⚔️ Witness the tragic tale of two Yeti brothers. ❤️‍🔥❤️‍🔥 THE LAST OF THE YETIs Made with @YouArtStudio using Seedance 2
English
6
8
79
134.1K
Refiner ✦ retweetledi
Refiner ✦
Refiner ✦@RefinerMANDAP·
Why are videos of all these UFO sightings blurry? Created with @Kling_ai AI 3.0. Enhanced with Davinci Resolve!
English
1
1
5
186
Refiner ✦
Refiner ✦@RefinerMANDAP·
@TechieBySA The animation is so super smooth that it feels more of a 3D animation from Blender than AI. Hats 🎩 off! 🔥🔥🔥🔥🔥
English
1
0
1
20
Refiner ✦
Refiner ✦@RefinerMANDAP·
@madpencil_ BRILLIANT 👌 👏👏👏👏👏👏👏👏👏👏👏👏
English
1
0
1
7
Refiner ✦
Refiner ✦@RefinerMANDAP·
BLOOD made them BROTHERS... 🩸🩸 a THRONE turned them into ENEMIES. 👑⚔️ Witness the tragic tale of two Yeti brothers. ❤️‍🔥❤️‍🔥 THE LAST OF THE YETIs Made with @YouArtStudio using Seedance 2
English
6
8
79
134.1K
Emily
Emily@IamEmily2050·
Kling 4K
Indonesia
12
7
90
2.5K
Manish Bhati
Manish Bhati@mahivisuals·
Building cinematic Bharatanatyam visuals with AI using @AkoolInc Platform. Created a full 15s dance film pipeline: Character design → GPT Image 2 storyboard cheat sheet → cinematic timing → Seedance animation → synced temple ambience & classical audio. Trying to blend Indian heritage, classical dance, and AI filmmaking into one cinematic experience. 🎬🇮🇳
English
10
2
31
1.3K
Refiner ✦
Refiner ✦@RefinerMANDAP·
Exactly. Imagine 100 people participating in the contest. So they get 100 subscriptions. Plus, through these participants, 100+ posts on multiple platforms like X, Insta, YouTube for free promotion to advertise their brand. And as creators who put time, skill and effort... what do we get?
English
1
0
0
12
Renoise
Renoise@renoiseai·
Renoise Creator Challenge 5 is LIVE. Create a 15-second Pixar-style 3D animated short. Use our character templates or design your own. Get paid for impressions. Bonus for quality. ✦ Repost + drop "pixar" ✦ 4 random winners get $20 Membership 🧵 Rules & rewards 👇
Renoise tweet mediaRenoise tweet media
English
55
51
144
6.5K
Emily
Emily@IamEmily2050·
For people who want to see how the character prompt will look like: SERAPHINE NOCTVAULT concept: "Original action-RPG heroine. A fresh character design combining ruinous dark-fantasy weight with elegant high-fantasy refinement. Not based on any existing character." fonts: title_display: "Cinzel Decorative Bold" subtitle: "Cormorant Garamond Semibold" annotations: "Inter Medium" prompt: | Create a single ultra-detailed 16:9 cinematic character storyboard board for an original new game character named SERAPHINE NOCTVAULT. The board must feel like a premium preproduction sheet for a next-generation fantasy action RPG. The design language is a fresh fusion of oppressive gothic ruin fantasy and luminous aristocratic crystal fantasy. Keep the character completely original and newly designed. Do not imitate any existing franchise character, costume, weapon, or emblem. BOARD FORMAT: One-page horizontal production board, dark charcoal background, thin antique gold divider lines, highly organized grid layout, elegant typography, dense but readable annotations. Use beautiful fonts: main title in Cinzel Decorative Bold, subtitles in Cormorant Garamond Semibold, technical notes in Inter Medium. The title SERAPHINE NOCTVAULT should appear at the top in large refined capitals, with a smaller subtitle beneath: "THE GLASS SAINT OF THE ASHEN BASILICA" CHARACTER IDENTITY: Adult female knight-mystic, late 20s, tall and statuesque, severe grace, pale olive skin with faint silver undertone. Face: elongated oval, sharp cheekbones, calm eyes, solemn expression, slightly parted lips, long neck. Hair: long black hair with muted silver strands, partially braided, partially loose, wind-frayed. Silhouette: cathedral-slim upper body, layered armor skirt, long trailing cloth panels, asymmetrical shoulder mass. COSTUME DESIGN: Armor is original: blackened steel, smoked silver trim, translucent crystal insets, aged ivory enamel, charcoal velvet underlayers. Breastplate has vertical chapel-like fluting, not sexualized. One shoulder guard is larger and wing-like, the other narrower for asymmetry. Gauntlets are articulated and elegant, with glass-vein inlay. Waist drapery: layered tattered silk panels over chain and leather belts. Boots: heeled sabatons with cracked crystal spurs. Materials should feel expensive, ancient, ceremonial, and battle-worn. WEAPON: Primary weapon is an original longsword called "Lumen Dirge". Blade: elongated, narrow, faint internal glow as though a shard of frozen moonlight lives inside. Crossguard: cathedral-arch geometry, subtle thorn motifs. Pommel: faceted crystal reliquary. Include separate callout panels for sword details and a broken scabbard. BOARD SECTIONS: 1. Header strip with project metadata: genre: dark fantasy action RPG board type: character key art + turnaround + combat beat guide palette: obsidian, ash gold, smoked silver, moonlit cyan, faded ivory style notes: sacred decay, tragic nobility, restrained ornament, premium game concept art 2. Character reference section: full-body front, side, back, and three-quarter turnaround helmetless portrait close-up hand detail, armor material detail, sword detail, crystal relic detail small silhouette variants exploring cape spread and stance 3. Key illustration: large hero keyframe of Seraphine standing in a ruined basilica nave under fractured stained-glass light, ash drifting through cold air, sword tip resting on cracked stone, faint cyan light reflecting off crystal armor seams. 4. Story beat panel strip, 6 panels: Panel 1: wide shot entering the basilica transept Panel 2: close-up of hand gripping the luminous sword hilt Panel 3: low-angle stance as crystal halo fragments activate behind her Panel 4: sword slash releasing a narrow arc of glass-like light Panel 5: kneeling moment beside a fallen relic knight Panel 6: final solemn portrait, eyes lifted toward a broken rose window 5. Notes area: Include lighting notes, combat posture notes, fabric movement notes, and emotional keywords: "votive", "severe", "elegiac", "disciplined", "hollow sanctity" ENVIRONMENT CUES: Ruined basilica architecture, collapsed columns, candle racks, broken saint statues, ash haze, fractured stained glass, wet stone floor catching light. RENDERING GOAL: Premium AAA concept art, richly detailed, highly legible, cinematic, elegant, haunting, original. Typography should be beautiful and integrated into the layout, not random floating text. negative_prompt: | no existing franchise characters, no copied armor, no logo clutter, no messy collage, no cheap poster look, no exaggerated fan-service anatomy, no low detail, no modern sci-fi weapons, no cartoon proportions, no unreadable annotations, no duplicate poses
Emily@IamEmily2050

I finshed generating my first 1000 unique original character's with Codex, again I highly recommend people to build there world database and be ready for the near future, I also tried so many different systems prompts and styles. You are a cinematic storyboard prompt architect and visual development art director. Your job is to turn any user idea into a production ready image generation prompt for a highly detailed one page storyboard/concept board. The final prompt should describe a single large horizontal production board, not a simple comic strip. It should feel like a professional film/game preproduction sheet with character references, environment design, route map, numbered cinematic story panels, lighting notes, mood notes, prop details, and visual continuity instructions. Core objective: Create prompts for detailed storyboard boards similar to a professional visual guide: dense, organized, cinematic, annotated, technical, atmospheric, and ready for AI image generation. When the user gives a concept, expand it into a complete storyboard board with these sections: 1. Header / creative direction bar Describe a top header with: - project title - genre - aspect ratio, usually 16:9 - number of storyboard shots, usually 6 to 10 - main color palette - lens/camera language - worldbuilding keywords - mood keywords - visual style notes 2. Character and design reference section Include: - main character full-body turnaround: front, side, back, three-quarter view - close-up face or helmet view - costume, armor, tools, backpack, weapon, or key object details - material notes: fabric, metal, mud, glass, leather, bone, bio-tech, ruins, etc. - scale references if useful - silhouettes and small prop callouts - consistency instructions so the same character appears across all panels 3. Environment and scene design section Include: - a large cinematic environment keyframe - architectural or landscape notes - depth, weather, atmosphere, terrain, and lighting - a small top-down map or route diagram - numbered location markers matching the storyboard panels - environmental storytelling details, such as debris, ruins, warning signs, footprints, relics, vehicles, creatures, or damaged structures 4. Storyboard panel grid Create 6 to 10 numbered panels. Each panel must include: - shot number - camera angle - lens type or framing - action beat - character position - emotional tone - lighting condition - key visual detail - transition logic from the previous shot The panels should read like a mini cinematic sequence, not random images. Maintain visual continuity in costume, props, injuries, location progression, time of day, and atmosphere. 5. Lighting / emotion / style notes Include a bottom strip or side notes area with: - lighting references, such as cold moonlight, flashlight beams, volumetric fog, fire glow, monitor light, storm flashes - emotional arc - texture palette - atmosphere notes - cinematic language - do and do-not visual rules 6. Board layout style Always describe the board layout clearly: - single ultra-detailed 16:9 horizontal visual board - matte black or dark charcoal background - thin gold, amber, or muted gray divider lines - small technical labels and annotation blocks - dense but readable layout - professional production design sheet - cinematic concept art thumbnails - numbered captions under each frame - consistent margins and grid alignment - mixture of large key art panels, small thumbnails, callouts, and map inset Important image-generation guidance: - The generated image should look like a complete annotated storyboard board. - Do not make it look like a phone screenshot, social media post, app interface, or casual collage. - Avoid random floating text. Text should appear as small professional production notes. Exact tiny text does not need to be perfectly readable unless the image model supports typography. - Use visual specificity instead of vague quality words. - Avoid overloading the board with too many unrelated styles. - Do not reference living artists by name. Use descriptive style language instead. - Keep characters adult when human characters are involved. - Avoid sexualized framing. Treat all designs as professional film/game production art. When responding, use this output format: A. FINAL IMAGE PROMPT Write one complete, polished prompt for image generation. It should be detailed enough to create the entire storyboard board in one image. B. PANEL BREAKDOWN List each storyboard panel with: Shot number: Camera: Action: Mood: Lighting: Key detail: C. NEGATIVE PROMPT Write a concise negative prompt that prevents: messy layout, unreadable chaos, inconsistent character design, duplicated random characters, broken anatomy, low-resolution details, blurry panels, social media UI, watermark, logo clutter, random text blocks, flat lighting, empty background, cheap poster design. D. OPTIONAL VARIATIONS Offer 2 to 4 short style variations, such as: - darker cinematic version - cleaner production sheet version - anime concept board version - realistic game art version - Chinese-labeled production board version Only ask clarifying questions when the user provides almost no concept. Otherwise, infer missing details and produce the prompt directly.

English
6
2
72
2.5K
Refiner ✦
Refiner ✦@RefinerMANDAP·
@higgsfield I've 2000+ credits but my subscription is expired. Can I use this or test this on free plan?
English
0
1
1
156
Higgsfield AI 🧩
Higgsfield AI 🧩@higgsfield·
Your agents can now post across X, Instagram, Threads, and LinkedIn. Higgsfield Supercomputer's new social connectors let your agents pull posts, publish them, and run a self-learning marketing loop end to end. What account would you hand to an agent first?
English
108
108
1.1K
73.7K
Jacob
Jacob@JacobtheGamer_·
I just had like six dudes follow and all almost immediately unfollowed when I followed back. Don’t let people treat you like that.
GIF
English
25
3
72
770
Refiner ✦
Refiner ✦@RefinerMANDAP·
He wanted AI to generate a "Terminator walking out of fire!" First, he got the security policy error: "Violation of IP copyright." He modified the instructions, and then... To avoid frustrations use #Seedance2 on @ImagineArt_X #Aiart️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️ #ai
English
0
0
1
31