Restless Toucan

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Restless Toucan

Restless Toucan

@RestlessToucan

🎮 Developer of Tegula - Rise of the Roman Republic.

England, United Kingdom Katılım Temmuz 2025
269 Takip Edilen85 Takipçiler
Sami
Sami@SkratchMixx·
You all have 2 more days to submit for Tegula if you haven’t already! Toucan is loving all your submissions so far! :) DEADLINE: 3/22/26 at midnight Central European time!
Sami@SkratchMixx

PAID CASTING CALL! ATTENTION ALL VOICE ACTORS! [1F/4M] My friend @RestlessToucan is casting for his upcoming real-time strategy title “Tegula: Rise of the Roman Republic!” He is looking for 1 female and 4 males to voice British, Spanish, and Italian characters for the game! Anyone with accent prowess is encouraged to go for it! TONE: Serious/Grounded DEADLINE: 3/22/2026 AT 12 AM CET EMAIL FOR FILES/INQUIRIES: tegula.game@gmail.com #castingcall #voiceactors #videogame

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Restless Toucan
Restless Toucan@RestlessToucan·
The call ends in 2 days so any incoming submissions are obviously still looked at!
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Restless Toucan
Restless Toucan@RestlessToucan·
We have received over 70 responses to the casting call for voice lines in Tegula! We are going through all the reels and will contact voices we are interested in next. It's probably a staged approach with a small number first. We are listening to every submission though! #VoiceActing
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Restless Toucan
Restless Toucan@RestlessToucan·
@nonregemesse Tbh that's better than the usual pronunciation sounding more like a "pain of chocolate"
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Тsфdiиg
Тsфdiиg@tsoding·
Why can't all websites just look like HackerNews or Craigslist? I literally don't give a shit about your stupid ass purple gradients and slide shows on scroll. I need to get my shit done.
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Indie Game Joe
Indie Game Joe@IndieGameJoe·
Hi all. Just a personal update on things. I only started sharing cool indie games and projects about 6 days ago. Since then, the account has honestly blown up much faster than I ever expected and is now reaching thousands of people. (1/11)
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Restless Toucan
Restless Toucan@RestlessToucan·
@SkratchMixx The response to the casting call has been overwhelming. Still more emails coming. Thank you very much everyone who applied! I will go through all the messages and reply.
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Sami
Sami@SkratchMixx·
PAID CASTING CALL! ATTENTION ALL VOICE ACTORS! [1F/4M] My friend @RestlessToucan is casting for his upcoming real-time strategy title “Tegula: Rise of the Roman Republic!” He is looking for 1 female and 4 males to voice British, Spanish, and Italian characters for the game! Anyone with accent prowess is encouraged to go for it! TONE: Serious/Grounded DEADLINE: 3/22/2026 AT 12 AM CET EMAIL FOR FILES/INQUIRIES: tegula.game@gmail.com #castingcall #voiceactors #videogame
Sami tweet media
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Ben L. J. Brooks
Ben L. J. Brooks@benljbrooks·
Who all's out there making games the old fashioned way--just slinging code without big box engines?
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Restless Toucan
Restless Toucan@RestlessToucan·
@MickCraftGaming Can't really find the time these days, but been watching Back2Warcraft and AoE 4 when taking breaks from developing my own.
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MickCraft
MickCraft@MickCraftGaming·
The best way to support Real Time Strategy is to play RTS games! What RTS games are you playing today or this weekend?
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Ray
Ray@raysan5·
I got the feeling that despite all this AI-coding-rumble-bumble, there are still some great developers silently creating amazing projects in the most genuine handmade-coding way... and those devs are truly the last chance for humanity.
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Restless Toucan
Restless Toucan@RestlessToucan·
@IoliteStudioz @SkratchMixx @flyingwitch04 No specific audition lines, the jobs are relatively small in the first place, so I don't want people to feel scammed by asking for audition work. If you have a demo reel that should give me a good idea.
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Restless Toucan
Restless Toucan@RestlessToucan·
Actually simple software though #handmade #software
vaxry@vaxryy

"simple software" is a fairy tale every engineer likes to tell themselves. In reality, simple software is either dysfunctional, or satisfactory to at most 5 people on the entire planet. You simply cannot make software simple, because software is not a single math equation you apply to everything equally - the range of functionality and usecases of (realistically) any important piece of software is so great the code cannot be "simple". This entire idea on linux stems from dwm, (in my opinion) one of the stupidest marketing tricks that worked on dumb linux users. DWM is a barely functional, glorified lua script for barebones tiling, that only works because it runs on top of a fucking million line of code behemoth that is Xorg which does everything for it. DWM accomplishes nothing of value and that's why it can be 2k LOC. It's even more hilarious once you look at the wayland spiritual successor - dwl. It's purely dysfunctional, even with the 80k-or-so LOC wlroots (plus deps) powering it. Once you go past "I need to open 2 terminals" everything starts falling apart. The idea of "less lines of code = faster and more readable code bro" is something I'd expect a first year CS student to say, not an actual experienced programmer. The linux kernel is 50 million lines or whatnot and I don't see you complaining that AMD just added 10k more lines because a new gpu came out and they need to add driver support for it. No, patching code for functionality is terrible and is a braindead method of adding features that doesn't even work in most cases. No, more features do not make your computer slower. If you don't use it, the code doesn't fuckin run. You will never notice that 4ns branch ran 2x a minute dear linux user. No, more LOC doesn't mean slower. Hell, in some cases, more LOC means faster, because we can do intelligent things and not the fast-and-dirty methods. But that's just an opinion, of course. What do I know.

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