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Revolter

@Revolt3r

#gamedev #programming #unity

Katılım Şubat 2015
197 Takip Edilen39 Takipçiler
Jose
Jose@josesaezmerino·
Both of these chairs are mediocre for different reasons: Aeron: 90s idea of ergonomy, rigid frame, bad bad adjustability Embody: Horrible sacral support that digs into your lower back, arms can't be depth adjusted. If they work for your body its great but if not they're a nightmare. Steelcase Leap clears both.
Ben Dicken@BenjDicken

What's the best $2k office chair and why? Aeron vs Embody

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rohith kumar
rohith kumar@rohithklv·
Project Hail Mary on IMAX 70MM vs regular scope screens
rohith kumar tweet mediarohith kumar tweet media
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kanav
kanav@kanavtwt·
Someone built a Google translate for Linkedin 😭
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Revolter
Revolter@Revolt3r·
@elonmusk any update or ETA on native Grok support for VS Code / Cursor-style editors, or even an official Grok coding IDE? If you nail seamless continuation between mobile and desktop (pick up right where I left off), I’ll switch to Grok instantly. Promise.
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THE RED DRAGON
THE RED DRAGON@TheRedDragon·
They’re really trying to gaslight you into not believing your own eyes and telling you this is completely different geometry and a different person that looks worse Imagine being mad at this 😂 DLSS 5
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Revolter
Revolter@Revolt3r·
@patrickc “The dog’s cancer gas not been cured” is as confusing as the original claim. As I understood it, it just needs a few iterations of the mRNA vaccine to fully get rid of cancer
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Patrick Collison
Patrick Collison@patrickc·
• According to the story, the dog's cancer has not been cured. • Absent all regulatory and manufacturing constraints, we could not just synthesize magic mRNA cancer cures. The technology is very promising, but it's not yet any kind of panacea. • The emergent system of regulators and manufacturers is indeed far too conservative, and small-scale experimentation is much harder than it should be. More people should read the first part of The Rise and Fall of Modern Medicine. Recommend @RuxandraTeslo, @PatrickHeizer for more.
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Revolter
Revolter@Revolt3r·
Is there a word for when someone is constantly in your feed pouring out their thoughts & feelings, so you start feeling a genuine personal connection... but they have literally no idea you exist?
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Revolter
Revolter@Revolt3r·
@sebify Yeah comeback is a strong word, so far it’s unclear wether this hobby project will end up profitable, but at least it seems he’s having fun
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Sebastiano Mandalà
Sebastiano Mandalà@sebify·
@Revolt3r I read it as: I am rich, I could retire, but I like to c ode as a hobby and this is my hobby project. I wonder if I am right, because definitively I would like to be in the same position.
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Revolter
Revolter@Revolt3r·
Love good comebacks!
Ivan Morgillo@hamen

Imagine you're John Carmack you're 22 years old and you just wrote a 3D engine in assembly that runs at 35fps on a 486 Doom drops. Quake drops. Half the planet is playing your code. you're the reason GPUs exist. you're the reason your friend Jensen has a yacht today. then in 2009, you sell id Software. people call it betrayal. you call it "they made an offer I couldn't refuse." VR obsession. Oculus. Meta buys it for $2B. you're CTO. but Meta thinks you're a liability. your demos are "too intense." your emails are "too long." your focus on frame timing is "slowing us down." 2022. they push you out. not fired officially. just "restructured." the media writes "end of an era." some crypto bro calls you "washed up." silicon valley moves on. but you don't. you don't write a book. you don't start a podcast. you don't collect speaking fees. you go completely quiet. you take the money. you buy a warehouse in Texas. you hire 10 engineers. and you start coding. not games. not VR. AGI. two years. radio silence. no tweets. no conference talks. while everyone's debating ChatGPT, you're debugging CUDA kernels at 3AM, testing world models. then in 2025, Keen Technologies pivots hard. you're not "exploring" anymore. you're building it. here's what people get wrong: everyone calls it a comeback. a redemption arc. "revenge on Meta." it's none of that. you're a 54-year-old engineer who still codes 12 hours a day because you genuinely can't stop. most CTOs would have bought an island. most legends would have written memoirs. you just kept typing. the most dangerous person in any codebase is the one who goes quiet and never stops shipping commits. karma doesn't need to be real. but obsession is. welcome back, Carmack.

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Revolter
Revolter@Revolt3r·
Well said!
thomasmahler@thomasmahler

The best GDC Talk I've seen that was extremely entertaining was the one that Nintendo did about Donkey Kong Bananza. It was all about how they came up with the Voxelized World concept for Bananza and it nicely showed how Nintendo thinks about introducing features. Instead of just doing things because they're kinda cool, they're looking at it in a somewhat technical way that all leads back to levels of interactivity, which I love cause that's also how I've always been thinking about this stuff. They showed early examples where they explored what the possibilities of interactivity would be if the whole world would be made out of voxels. Which obviously starts with the player being able to destroy the world. But then they also used it for puzzles, like DK being able to rip a piece of the world out of the ground and then throw that against a wall to create new platforms and then they even created voxelized NPCs that could change their form to direct the player into the right direction, etc. It just shows how often Nintendo made mistakes and learned from them - e.g. the 'Spinner' in Twilight Princess, while cool, was a fairly self-contained item that barely had any use outside of the dungeon it was featured in. For Ori, the rule for every new feature that was pitched was that we'd only commit to developing it if we could easily think of at least 10 ways of using that feature with the added condition on top that it should ideally span multiple disciplines. Let's take 'Bash' as an example: Bash is a slingshot mechanic that James Benson first concepted in an animation - It was basically little Ori slingshotting himself off an enemy. That was the main feature and its main use in combat. But then we had to make it work for other things, so we hung little spirit lanterns throughout the world in order to allow the player to slingshot not just on enemies, but throughout the world as well so that it'd get even more use as a platforming tool. And in order to make it work for puzzles, we allowed players to even bash off projectiles in order to then redirect projectiles towards e.g. breakable doors. I think it's incredibly important for designers to always think holistically. I still believe that one could potentially come up with a 'formula of fun' simply by looking at a games core pillars and its feature set and then looking at how interconnected everything is. That's one of the reasons why I'm so often warning against just making big worlds for the sake of having a big world: If this big world is then lacking of opportunities of interactivity, you're actively working against the formula of fun. Always think of opportunities of interactivity: If you're introducing a simple 'rock' prop into your game... don't just add it, but think of what the player could actually do with it. Maybe the player could pick it up to find something underneath? Maybe the player could then throw the rock at enemies. Maybe the player could use the rock as a weight to solve puzzles? Maybe the player could store the rock in their inventory and then use it for crafting? Games are an interactive medium and 'fun' very often is very much defined by how many interesting ways you found for the player to interact with your world.

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Revolter
Revolter@Revolt3r·
This is crazy!
Ejaaz@cryptopunk7213

this is so fucking wholesome guy used AI to save his cancer-ridden dog by sequencing its DNA and creating a CUSTOM cure. the tech behind this is fucking awesome (well done @demishassabis and the google team): - used CHATGPT to sequence dogs DNA discovers mutations - ran the mutations through Google’s Alphafold (AI protein sequencer) which CREATED A CUSTOM VACCINE TO TREAT THEM. - treated dog and reduced tumour by 50% in WEEKS. dog is alive and well. - this is the 1st time AI has been used to create a custom vaccine for a dog (and it worked) - dude is now working on similar vaccines for humans using AI! 2026 is definitely the year we see AI change personalised medicine in a HUGE way so sick

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Revolter
Revolter@Revolt3r·
@dann_pvn @CodeByNZ Yes and no, I would say that you need to be technical for a more complicated project or support a long term project efficiently. Simple apps can be vibe coded by anyone
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Dan CN
Dan CN@dann_pvn·
@CodeByNZ Not trying to be a gatekeeper but you do need to have some technical knowledge and tech skills to code a functional app. Everyone can code an app, like look at who won the Anthropic hackathon, but to keep the systems running smoothly you need to know more than how to prompt.
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