M.J. Romanowski
1.9K posts

M.J. Romanowski
@RomanIsntOnline
Founder and Chief Creative Officer of An Insult To Life Itself Productions. On X for AI stuff.

A new slate of originals is here. Horror. Romance. Fantasy. Anime. Comedy. Mystery. All crafted with Director Mode in CapCut Video Studio. Built for AI drama series, films, and long-form videos, Director Mode gives your idea the room to grow into something complete. One person can take a first concept all the way to a finished original — with story, characters, scenes, and visual direction staying consistent throughout. Coming soon: a behind-the-scenes look at how these originals took shape in Director Mode, from first idea to final frame. What direction would your story take?







Read the full blog at bung.ie/d2_may_21_2026 For almost twelve years, we have had the joy and honor to explore the Destiny universe with you all. Through all the ups and downs, surprises and triumphs, building Destiny alongside our players has been a monumental privilege. While our love for Destiny 2 has not changed, it has become clear that after The Final Shape, we have reached the time for our shared worlds, and Destiny, to live beyond Destiny 2. As our focus turns towards a new beginning for Bungie, we will begin work incubating our next games. To that end, on June 9, 2026, we will release the final live-service content update for Destiny 2 to begin that new journey as a studio. Though active development may be concluding, we will ensure that Destiny 2 remains playable, just as the original Destiny is today. Many changes in this final update will aim to ensure that Destiny 2 is a welcoming place for players to return to. We’re proud of Destiny 2, the places it took us, and the legacy it has created. Because of you all, our universe is vast, built on years of shared stories, adventures, and victories. From the Cosmodrome to the Pale Heart to the Lawless Frontier, we have forged life-long memories and friendships with you all. We are incredibly grateful to everyone who made that journey with us. From the deepest part of our hearts, thank you, and we'll see you in the stars.

Given the incredible response to the Seedance 2.0 vs Gemini Omni Flash video I uploaded, I wanted to share the full, side-by-side comparison alongside my actual thoughts and prompts. LMK if you want to see more.



@Hailuo_AI Here's Google Gemini Omni Flash's version. 😂

We’re rolling out 3.5 Flash to everyone in the @GeminiApp and AI Mode in @Google Search. Developers can start building in @Antigravity and via the Gemini API in @GoogleAIStudio. #GoogleIO

"No, Mercy" - a Sci-Fi/Action/Comedy written and directed by M.J. Romanowski. When her bounty hunter husband is sidelined, Mercy McCain takes a job to pay the bills: Bring in their old "friend" Squirrel. But nothing’s simple when Squirrel's involved. Their future isn’t shiny.

"No, Mercy" - a Sci-Fi/Action/Comedy written and directed by M.J. Romanowski. When her bounty hunter husband is sidelined, Mercy McCain takes a job to pay the bills: Bring in their old "friend" Squirrel. But nothing’s simple when Squirrel's involved. Their future isn’t shiny.



First look at the new live-action 'KILLZONE' movie Coming to Netflix in 2027

La primera película de Toy Story (1995) requirió 800.000 horas de máquina usando un grupo de 117 computadoras y 110 empleados. La pelicula tiene 114.240 cuadrados de animación. Pixar podía renderizar menos de 30 segundos de la película por día. Hoy cuanto demorarían? 🤔







