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@S1Braw

Pro Quake Player | Flick, 1-Tap, & Clutch Master 🎯 FPS Coach: Tactical & Arena Shooters Caster/Streamer | Ex-CS/LoL Esports #1 Quake & Esports Fan🏆

[email protected] Katılım Nisan 2018
1 Takip Edilen919 Takipçiler
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sib@S1Braw·
New Trademark for Quake- I've been having a strong feeling we are getting a new Quake for a long time now. This is good news. I just hope it will be something that can compete with the likes of CS. Quake needs its era.
Timur222@bogorad222

ZeniMax Media files new trademark for Quake

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sib@S1Braw·
@Blakeandmild well lets hope a new Quake will figure that out
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PooKy2SpooKy@Blakeandmild·
@S1Braw There has to be some way to get normies to power through the intensity of dual. Most players I know are just afraid to lose…who cares just play. The game is a blast.
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sib@S1Braw·
@mumptv what an awful system lmao
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mump@mumptv·
am i supposed to be excited to pay 353 dollars
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PARIVISION
PARIVISION@parivisiongg·
No games today, just some photos of our boys ✌🏻
PARIVISION tweet mediaPARIVISION tweet mediaPARIVISION tweet mediaPARIVISION tweet media
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sib@S1Braw·
@D0cC_csgo this is just awful. it breaks the whole feel of the game to have this ammo change. they need to revert
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D0cC@D0cC_csgo·
I started a faceit game before reading what the update was 😭
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sib@S1Braw·
@ESLCS valve needs to revert the ammo change immediately
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ESL Counter-Strike
it just gets worse and worse for mirage b players...
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Andrew
Andrew@Andrew406__·
@S1Braw @jacobstegg @CounterStrike Except this is the exact type of thing they’re trying to combat because it becomes oppressive when you can just smoke bang like this for no risk at high lvls/pro
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Thour@ThourCS2·
This is how the NEW Reloading function works. - It now shows the magazine count - Early reload discards the whole magazine GG @CounterStrike
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sib@S1Braw·
@jacobstegg @CounterStrike I should have the freedom to play how I want to play. They should give players MORE options, not restrict gameplay with changes that add nothing yet take away something people like.
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Jacob Stegman
Jacob Stegman@jacobstegg·
@S1Braw @CounterStrike You shouldn’t be reloading after shooting only a few bullets anyways, having 10 bullets is enough to get a kill, maybe even two. This will only impact the lower levels lobbies who reload after killing one person with 7 bullets.
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sib@S1Braw·
@KarakzCS @CounterStrike how about no. lets stop with the toxic positivity thinking that any change like this could possibly be a net plus. as if we need to test this to understand how game breaking it is to CS's core mechanics and fundamentals. its not a survival game- its a tactical shooter.
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Emil
Emil@KarakzCS·
@S1Braw @CounterStrike Cs2 volumetric smokes and HE break destroyed the game? Lets play with it for a bit before making up our minds.
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sib@S1Braw·
@Manaunaun @ThourCS2 tell that to Valve, they didn't have to do this and press those buttons. you can't blame people for reacting to an awful change
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Thour@ThourCS2·
I went through all the Weapon Ammo Changes and here's all the data that you need ‼️ 🔼 Biggest Buffs: - Galil AR (+50 Bullets) - M4A4 (+30 Bullets) - P250 (+13 Bullets) - CZ75-A (+12 Bullets) - FAMAS (+10 Bullets) - PP-Bizon (+8 Bullets) - R8 (+8 Bullets) 🔻 Biggest Nerfs: - SSG-08 (-70 Bullets) - Dual Berettas, Five-SeveN, Glock-18, MP9 (-60 Bullets) - G3SG1 and SCAR-20 (-50 Bullets) - Tec-9 (-36 Bullets) - MP5-SD and MP7 (-30 Bullets) - UMP-45 (-25 Bullets) - AWP and M4A1-S (-20 Bullets) - MAG-7 (-17 Bullets) - Desert Eagle (-14 Bullets) - MAC-10 (-10 Bullets) Unchanged: AK-47, AUG, P2000, M249, USP-S, SG 553, XM1014, Zeus x27, Sawed-Off, Negev, Nova, P90. Total Buffed: 7 Total Nerfed: 16 Unchanged: 12
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