ShargonHT

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ShargonHT

ShargonHT

@ShargonHT

Gameplays, modelado 3D y updates de Hytale Canal Youtube: https://t.co/qBUkwjU3Lb Directo Twitch: https://t.co/ezKuTZOIRc

See my Hytale models here: Katılım Kasım 2020
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Slikey
Slikey@slikey·
The reactions to the Hytale Chapter 1 announcement yesterday mean the world to me. It validates that we are on the right track and that the journey was and will continue to be worth it.
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Simon
Simon@Simon_Hypixel·
@EdilanTV @SwissIceCreamW @Hytale we created new tech to be able to spawn prefabs in the old worlds, without having to generate new chunks It will not spawn around where players have their homes or outposts, still working on the ruleset for it, but it has a few checks before its allowed to spawn in
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Hugo 🌳
Hugo 🌳@HugoTrork·
VAMOS ESPAÑITA A GANAR
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Simon
Simon@Simon_Hypixel·
If you ever played World of Warcraft, you might see some inspiration here! I've been a player since day one, 2004! FF14, EverQuest, RuneScape, Lineage, Guild Wars, etc. I've seen it all, which also caused me to fail 2 years of high school lmao. Dungeons and boss fights will play a big part in where we're heading. We'll be adding an optional hard mode to a lot of the bosses, so we can get that souls vibe a bit.
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Hugo 🌳
Hugo 🌳@HugoTrork·
Hoy revelamos un primer vistazo al Capítulo 1 de Hytale. Hablamos de: ⚔️ MAZMORRAS y BOSSES ⛰️ MUNDO GOBLIN 🧩 PUZZLES y EVENTOS de MUNDO 🧙 RUNAS y HABILIDADES ☁️ MEJORAS GRÁFICAS 🖐️ MEJORAS de AVATARES y COSMÉTICOS 🧊 CHUNKS CÚBICOS y MUCHO, MUCHO, MUCHO MÁS YA DISPONIBLE 👇 youtu.be/7GUD-PD0hKI
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Simon
Simon@Simon_Hypixel·
Physics is slowly being introduced to Hytale... now imagine where the game will be in 2+ years! Big things are coming!
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Simon
Simon@Simon_Hypixel·
Six months ago, Jeb from Mojang tried Hytale and said "I'd like it to be more different to Minecraft." He was right, and I said it then too. The features that make us unique weren't in the game yet. Hytale and Minecraft will always be compared, but we're not trying to make the same kind of game. Yesterday's blog shows what that means for the future. Handcrafted dungeons with multi-phase boss fights, combat abilities, runeforging, world events, companions involved in the crafting loop, and much more. We want to be a deeper RPG, a stronger adventure identity, and a game that will evolve massively over the next few years. We just happen to be a block game, and we are just getting started.
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ShargonHT retweetledi
Hytale
Hytale@Hytale·
🤯 Our largest blog post and development update is now LIVE! - 20+ Videos - 30+ Screenshots and artwork - 35+ Pages (when printed) worth of content diving into Chapter 1 and loads of stuff surrounding it! Take a look at our upcoming new dungeon, boss fight, new blocks and furniture, new gadgets, new cosmetics, and many more surprises. Check out what's coming to Hytale in the next few months! 👀 Read it here: hytale.com/news/2026/7/fi…
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Leyokee
Leyokee@leyokee·
Almost done implementing new stuff. The reload system is a pain to edit! But the new ammo is already implemented. Rebalancing and finishing the propper reload system.
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Simon
Simon@Simon_Hypixel·
Tomorrow we're publishing the biggest Hytale blog post yet, "First Look: Chapter 1 and More," and I'm a bit anxious about this one! There is significant external and internal pressure to ensure Hytale's potential is realized, and the past few months have been quite intense to grow the team while also making sure we lay the foundation right! We will cover a lot of topics, and I'll also give rough timelines for when some of these features release! No super precise dates, but enough to know where things are heading. The whole team is very busy and having a great time, saving Hytale was worth it!
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Simon
Simon@Simon_Hypixel·
FYI after this blog I’m going to take my first weekend off since acquiring back Hytale, spend time with the kids and then, next week, Chapter 2 planning begins while the team is still working on Chapter 1. We’ll be reaching out to combat game designers, world designers and more for interviews. I love Hytale. See you Friday 10AM
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Simon
Simon@Simon_Hypixel·
The team is newly rebuilt and growing and we are still evaluating our estimates versus actual production times. So far, it’s always been ahead of schedule for the most part, but my natural paranoia knows the last % of a major update always takes more time! Some stuff mentioned in the blog will be released very soon, and other features we are looking at chapter 2. Its a big blog.
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Ascendium
Ascendium@AscendiumMod·
We are developing a massive RPG experience mod for @Hytale #hytalemod Ascendium's development will be shared very carefully with the community. (We can say it has a very cool player and item progression without levelling). Also includes custom dungeons!
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Meyos
Meyos@_Meyos·
Weekly @Simon_Hypixel Challenge #7, built in collaboration with @Sampler🤝 A huge thanks to @ThomasFrick for taking the time to create the concept art! music: Alexander Nakarada
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