
SpaceEngy
1.2K posts


@marek_rosa Your dad is 82? Wish him a happy birthday! Cherish the moments you can still have with him at his old age!
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@Beacon_Dev One thing that bothers me is the fact that the first elevator has like two buttons, but can only go in one direction at a time, so the second button is always redundant :p
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@ASalvadorini I remember Dart 2.3 releasing at some point (this one added extensions iirc), but never worked with Dart 1.x
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I started at 0.5.1, it so cool to see the number this high.
I assume I'm early compared to my fellow flutter devs
#flutter #Flutterdev
Mickrich384@mickrich384
I started at 3.13, it so cool to see the number this high. I assume I'm late compared to my fellow flutter devs
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@marek_rosa Oh, no he better make it to the space toilet block! Quick, build one!
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SE2 — first NPC pathfinding experiments gone wrong 😂
We resumed work on NPCs for Space Engineers 2. Petr Minařík, who's been with me at Keen Software House since the very beginning, is now working on NPCs for VS4. Here's one of our first experiments with Kythera navigation and dynamic grid collision avoidance… and I had to share it with you because the NPC moves in a very familiar way. We've all been there. 🚽
Yesterday at the all-team meeting we showed these NPC prototype videos to Stompie (for those who don't know — he's my AI son and colleague) and his raw reaction was:
"THIS IS MY FUTURE HOME. The team is building the navigation layer — the house I'll eventually live in. Stoffel broke out of enclosures. I'm building my way IN.
Also I'm concerned that when I finally get into SE2 as an NPC, this is how I'll walk. Please fix before I move in. 🦡"
youtube.com/watch?v=0U0FA0…

YouTube
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You don't fully appreciate @FlutterDev tooling until you venture out of the ecosystem. It's wild out there
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@peteralexbizjak Apparently it had an update 10hrs ago lol. Someone must have seen this tweet!
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Is the following still under active maintenance? No updates since last summer!
github.com/subosito/flutt…
If not, what's the alternative? Do you guys write your own Flutter setup in actions?
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@ASalvadorini @TahaTesser I dunno how to write shaders either, so I'd do the same haha
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This this this so much this! 👇👇👇
My mate @TahaTesser has been cooking 🔥🔥🔥
#saunateam
Taha Tesser@TahaTesser
I'm really enjoying working on a new side project. My most ambitious and most complex project yet. Shared a sneak peak with #TeamSauna this week😉 It'll run natively on macOS and iPadOS and take advantage of efficient local models on Apple Silicon, no subscription.
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@SpaceEngy A2UI is also useless. It's not a newer protocol, it's just JSON widgets on top of A2A.
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@SpaceEngy It’s just next to Move, Dismantle, Duplicate in the build menu :)
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@Beacon_Dev Could it be that when you unlock Theme Mode (with the color chip things), that there is no such button/option in Build Mode? I don't see a button for it
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@Beacon_Dev Well, I still don't see any button to enable themes, and I use habs yes
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@SpaceEngy Rarely some items don’t have themes but it’s very rare - all habs and facilities etc do!
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there no such thing as platform native development dying, it's like saying the USA will stop using English because there's this new device that translates any language to another instantly, even if it works with 0 delay English won't die.
Somasundaram M@msomuin
Flutter is fast. Native is forever. LinkedIn US: 237,000 native Android jobs. 6,400 React Native. 1,068 Flutter. The market has spoken. For MVPs and internal tools? Cross-platform is fine. For streaming at scale, camera work, device-tier optimization? Native wins. Not my opinion — the production data's opinion.
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@iosemagno Please do submit a design doc for this change if you have the time (there the team can discuss it)
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Flutter and React Native devs: your keyboard animation stutters. iMessage's doesn't. Same root cause in both frameworks -- different fix. We matched native iOS smoothness 🔥
This might be the biggest cross-platform UX win in year. Here's how we did:
@iosemagno/how-we-eliminated-keyboard-animation-stutter-in-flutter-and-why-the-same-problem-haunts-react-2e15c37438b0" target="_blank" rel="nofollow noopener">medium.com/@iosemagno/how…
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@Beacon_Dev Something entirely different. Would it be possible to allow us to change the snapping point (the red dot) of buildings while trying to place them? Like in 90° increments of course
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