Spenser Dickerson

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Spenser Dickerson

Spenser Dickerson

@SpenserFX

Product Marketing Manager | Advocate for 3D Innovation and Creative Storytelling

columbus ohio Katılım Eylül 2012
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Spenser Dickerson
Spenser Dickerson@SpenserFX·
@OTOY Octane 2026 also provides access to Gaussian Splat AOVs These AOVs break out the splat asset directly from your 3D scene - which can be great for compositing, but also just look really cool solo'd independent from the shading and background while still retaining the tint recoloring.
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Spenser Dickerson
Spenser Dickerson@SpenserFX·
Nice - would love some adaptive tearing that doesn’t have to rely on geo and edges - I always have to do selective poke polys with a vertex map to densify a tearing region but you get some shading artifacts occasionally.. the OG cloth tear had some funky bug that if you added a cloth generator you could get some really unique wispy shredded tears but shredded detailed tearing has always been something slick in 3d. TyFlow does it well too!
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The Render Network
The Render Network@rendernetwork·
Every frame rendered on Render Network helps power experiences like this. LATTICE-01 by @MhxAlt at @artechouse NYC is one of the immersive experiences in SUBMERGE: Beyond the Render, brought to life with decentralized GPU rendering at 18K resolution.
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Radiance Fields
Radiance Fields@RadianceFields·
Yet another industry standard software just added native support for gaussian splatting. @notchvfx treats splats as a lit, deformable, ray traced object inside its real time GPU renderer.
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Spenser Dickerson
Spenser Dickerson@SpenserFX·
Splat Painter FX - Nebula just landed Now Nebula is slick, but combine it with multiple FX and you really start to get unique results. That's the power of Splat Painter - full procedural FX, recoloring, painting, relighting all seamlessly combined to elevate your splats into something wild, and of course it's all real-time! 🔥🔥🔥
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Dany Bittel
Dany Bittel@DanyBittel·
Zooming into a high magnification Gaussian splat of a butterfly wing. #3dgs
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Spenser Dickerson
Spenser Dickerson@SpenserFX·
Having control is key - with only a small amount of "NEBULA" the new FX mode added - you can transform your asset into a super cool nebluaic volumetric form with loads of control across the board!
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Spenser Dickerson
Spenser Dickerson@SpenserFX·
Who likes fireworks? The latest FX - procedural gaussian splat animator is a firework effect. Using splats practically 1-1 as particles, we can drive a firework like animation procedurally in real-time in the Splat Painter FX engine. Recolor/Relight/Paint and animate your 3DGS with cool procedural effects all in real-time 🤘🎇 Happy 4th!
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Wan Xi
Wan Xi@WanXiAnimations·
Water simulation caustics render test Simulated with #flipfluids, rendered with #octane photon tracer, composited in #blender
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TheWarriorsTalk
TheWarriorsTalk@TheWarriorsTalk·
Golden State has reportedly shown interest in free agent Rui Hachimura. (via @JakeLFischer)
TheWarriorsTalk tweet media
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SpaghetMeNot
SpaghetMeNot@SpaghetMeN0t·
normalMagic 2.0 is here 🥳 #b3d
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Spenser Dickerson
Spenser Dickerson@SpenserFX·
Stacking animated FX on splats doesn't get any easier! Dozens of prebuilt animated FX that can mix and match for thousands of unique effects. They're all procedural and they bake out seamlessly to sequences for multiple 3DGS formats for your favorite DCCs and render engines.
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