Splineosaur

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Splineosaur

Splineosaur

@Splineosaur

Lead/Senior VFX Animator / curent: Pixomondo MTL / Previous: Framestore, Rodeo, MPC, Claynosaurz Clients include: NETFLIX, HBO and Disney/Marvel

Montreal Katılım Şubat 2021
2.4K Takip Edilen1.3K Takipçiler
Splineosaur
Splineosaur@Splineosaur·
@BongbaySafire @AndrewsaurP Well most media companies are starting to struggle (at least in comparison to a few years back) and many gaming studios are going out of business and putting out flops
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Bongbay
Bongbay@BongbaySafire·
@AndrewsaurP interesting analysis, but wouldn't you say there is an oversupply of games and media entertainment now as well. Doesn't seem like the revenues are getting lower in either
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Andrew
Andrew@AndrewsaurP·
In 1983 the video game industry collapsed. What happened back then is what is happening right now, and there is so much to learn from the parallels. Revenue went from $3.2b to about $100m between '83 and '85. A ton of video game publishers went out of business. Why? Oversupply of games with zero validation. Atari let anyone ship a game cartridge, so every video game publisher did. The shelves filled with hundreds of titles, many broken. Parents and kids bought them, they were duds, and trust evaporated. Enter Nintendo. In 1985, Nintendo introduces two critical mechanisms: 1. The Seal of Quality: that gold little starred ring on each game box. 2. The 10NES lockout chip: enforcement so unlicensed cartridges would not boot up. Effectively, the introduced quality control and curation. Gamers came back, they trusted what they bought and choice anxiety vanished. Today, gaming is gigantic, competitive, and has a ton of options. This is where the audiovisual entertainment industry lives today. Its 1983 for them: - distribution costs are zero - production costs are going the same way - supply is exploding and will eventually hit "premium" Major studios have some distribution control, but have responded by consolidation & retreat to franchise safety. Streamers call this "curation". But it is not. When Nintendo curated and stamped new games, it did so by punishing bad bets and rewarding good ones. Eventually the criteria for good and bad is self determined by players, which then influences game designers, and a competitive landscape for new original games emerged. Nobody is doing this in entertainment today. Today's model does not need to look as stiff as Nintendo's did in 1985. We have better technology. The validator is the crowd, that itself plays the role of committee for new original entertainment. Early fans build the crowd through real validation (ie. they actually want to see more of the brand). Their attention is the signal, and attention can be measured better every day with ai + blockchain. The seal of approval is earned by the creator, from the crowd. @HeebooOfficial OH, and to answer the obvious: No, its not a popularity contest. There's skin in the game here, and that makes the signal worth something.
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gum
gum@gumsays·
Excited to announce I'm partnering with @AwakenTax! I've been a user for over a year now and I love it. → No other product gave me the correct Solana transaction history + PNL → Adapts rules depending on where you're based → It works for every chain The app is free but you can pay for White Gloves service (they take care of everything for you, all the time) and many other things. Use my Referral for $30 OFF! awaken.tax/signup?ref=onb…
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William Liu
William Liu@liuwilliam·
Mini rex 🦖
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B.@InvertTheWing·
@TheLilywhitesID Allegedly he is part of a prostitution ring. Allegedly. Some Italian outlet posted it.
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B.@InvertTheWing·
Are the Vicario rumours true?
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gum
gum@gumsays·
You should NEVER hold SOL It makes no sense to hold it while LSTs gives you higher yield with no unstaking cooldown. You can multiply STKESOL on @kamino for 16% APY For as long as STKESOL yield is higher SOL borrow rate, you will have a high APY
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Splineosaur
Splineosaur@Splineosaur·
@BardiTEI There's always next week, we can disappoint you even more
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Bardi
Bardi@BardiTEI·
We're the worst football team I've ever seen in my life.
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The Kobeissi Letter
The Kobeissi Letter@KobeissiLetter·
BREAKING: Details emerge regarding failed talks between the US and Iran as negotiations end with no deal. Details include: 1. Talks ended because Iran refused to offer a commitment not to develop a nuclear weapon 2. JD Vance says Iran has "chosen to not accept the US' terms" 3. Iran currently has "no plans" for additional talks with the US, per Iran's Fars News 4. Negotiations lasted for 21 hours and marked the first direct talks between the US and Iran since 1979 It appears the highly anticipated US-Iran talks have collapsed.
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Splineosaur
Splineosaur@Splineosaur·
@NathanAClark I'm too tired to be angry/happy about this. Hope whatever the hell he is doing works
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Nathan
Nathan@NathanAClark·
Seen some speculation repeated along the lines of "Surely De Zerbi won't be trying to coach his system, and trying to get Spurs to play his technically-intense way with only 7 games"
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B.@InvertTheWing·
This is what will happen with De Zerbi. He will keep Tottenham up. No doubt. He will start off next season well. Tottenham will be in title contention territory by November. Then the players will get exhausted, fatigued, injuries will start to pile up, and De Zerbi will have to play Tottenham’s B Team. He doesn’t adapt his game plan, Tottenham collapse and head towards 5th. January comes, Lange doesn’t give De Zerbi any backing and signs an U21 player from Norway. De Zerbi resigns in summer due to a lack of support. Tottenham finish 8th.
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Thomas Brush
Thomas Brush@thomasbrushdev·
How's everyone doin today? Whatcha workin on?
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Sky Sports News
Sky Sports News@SkySportsNews·
BREAKING: Chelsea have been fined £10.75m by the Premier League and handed a one-year transfer ban suspended for two years 🚨 They have also been given a nine month Academy transfer ban.
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Brandon Kola
Brandon Kola@brandon_kola·
Hey Everyone!!! Finally put together a reel of my favorite shots to work on from Borderlands 4!!! Working on the game was the greatest learning experience I’ve had so far, and I feel really privileged to have worked with such a talented team to put together all these cinematics!
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Nathan
Nathan@NathanAClark·
As much as he's not had a single functional XI to work with I don't think Tudor is giving us anything positive tactically. I can't believe I'm saying this, but I do actually think a 'vibes' coach like Ryan Mason might be the better option at this point.
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gum
gum@gumsays·
I pay 50% of my income just so I can destroy my car in the potholes that should be getting fixed with it I pay 50% of my income just so when I need to go to the hospital I have no bed to lie on Fan fucking tastic
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_CryptoEd
_CryptoEd@_CryptoEd·
Damn, sold my only Clayno :( Hope it goes into the good hands, was holding it from the mint day, 4 years I believe? Will see, if Solana goes up, will buy a new one back, cuz I already miss my Clayno too much. @t_skribbles thanks for showing me the project, what a journey!
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Splineosaur
Splineosaur@Splineosaur·
@thomasbrushdev These complaints come from unity l/unreal/Godot fan boys who have never shipped anything. The majority couldn't care less what tech they used
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Thomas Brush
Thomas Brush@thomasbrushdev·
Update to a tweet I posted earlier that folks aren't really understanding. Removed that one because it didn't really make sense, gonna try and clarify better in THIS one: Mewgenics success is quite interesting, and YES, there IS something to learn from it (despite them having a large following already). Ed and Tyler use "old" technology (Flash was one of them) and potty humor that is Ed's trademark style. I've heard naysayers say "they use OLD ENGINES" and "the humor is dated and overused". Yet, Ed and Tyler powered through all of that negativity and stuck with what they are GIFTED AT. It's tempting to change your style, and how you make games because people say it's "dated" or "overused". In my conversations with them, I learned that they ignore the noise. They focus on what they are gifted at, and what made their games fun in the past, and just scale that. They iterate on what they know, over and over. So, here's the lesson: learn about your gifting by releasing games, and focus on what's working. Don't listen to the noise about your engine, "outdated" stuff, and just scale what's working, what's actually fun.
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Splineosaur
Splineosaur@Splineosaur·
@Friedemann_A I would say the majority of the people in indie game YouTube space would fall here. Maybe grifter is too strong. But certainly most are middlingly successful at best
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Friedemann 🎰🗡️ Slots & Daggers
Not gonna name any names but this is very very true. If you're starting out in games, be very selective about who's advice you take. Well produced YouTube video ≠ Person who knows what they're doing
Edd Coates | Game UI Database 2.0@EddCoates

There are far too many grifters working in the games industry who make a living from selling themselves as ‘gurus’ to the young and impressionable, despite not being very good at their craft or, in some cases, never having shipped a game.

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