Chris Bischoff - Animal Use Protocol
18.6K posts

Chris Bischoff - Animal Use Protocol
@StasisGame
Dedicated to creating the most awesome adventure games!! https://t.co/kTAOrf4ADb Discord - https://t.co/ce2kslGg0E







day 608: ! built a fake real-time GI system for my game and it cost almost nothing to run! The warm sunset light wrapping under the car is not baked, not a probe volume, not a reflection capture. here is how it works 🧵 #buildinpublic #indiegamedev #unity3d






Nearing completion on my custom UE5 volumetric lightmap probe system that is volume based (for baked environments). Uses GPU lightmass as base and then a custom per volume probe system - Completely eliminates light bleeding due to per area control. Allows for blending between volumes and custom resolutions in custom areas. Will see if i can make this into a plugin - currently this is a full engine fork so i am unsure if i can make it happen! Still some things left before i can call it feature complete but currently its working exactly as intended! Fully artist controlled both visually and optimization speaking, no more auto probe placement that is affecting the whole level 💫 #UnrealEngine5 #UE5 #GameDev





Naughty Dog has, for decades, been PlayStation's golden goose, producing technical wonders while delivering incredible narratives. But after this year's State of Play, it has become clear how absent they've become. So why has Naughty Dog been benched? t.co/rAyRoIMLQU #IGNSummerOfGaming














