Stomy 451

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Stomy 451

Stomy 451

@StomyGame

Made Ctesiphon https://t.co/Q3iT5mB8q5. Aspiring Artist. Now making Fiber Optic Pizza, a cyberpunk imsim C aficionado. Refuse A.I/L.L.M. 🔞mdni

Bartertown, Australia Katılım Ağustos 2011
410 Takip Edilen849 Takipçiler
Stomy 451
Stomy 451@StomyGame·
@Visuwyg @FrogmanDev I don't know if this is the reason, but that could mean splitting it into multiple draw calls which has a performance impact and this could be a better tradeoff.
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Visuwyg
Visuwyg@Visuwyg·
@FrogmanDev Cool technique! But why not use different materials?
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FrogmanDev
FrogmanDev@FrogmanDev·
After being on the back burner for a few months the texture regions are finally working Lets us draw shapes directly on textures to tag areas by material type, each having unique bullet hole decals, impact sfx, particles, and other surface-specific behavior 👽
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Stomy 451
Stomy 451@StomyGame·
I got made redundant today, you know that means? I've been promoted to full time game developer! :D Until I run out of savings I'm committed to making a Deus Ex clone. If you would like to support me, consider grabbing my last game, Ctesiphon: s.team/a/3808730
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Biomacchia
Biomacchia@Biomacchia_art·
Atlus showed us years ago just how important having sweet menu animations on RPGs is, so here's my contribution to the genre. 🫡
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eldelnacho
eldelnacho@eldelnacho·
copy drawing
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Narcitheus
Narcitheus@narcitheus·
progress
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mothman47
mothman47@mothman_47·
Originally composed by Jeehun Hwang for Mechwarrior 2, "Temper Edge" is a relentless, industrial anthem defining the cold precision of Clan warfare, but this version strips away the pristine Clan honor, leaving instead a cold and mercenary feel.
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d@doberes·
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Stomy 451
Stomy 451@StomyGame·
@StudioONE78852 I'd go further, comparing FF7 to FF7R I'd say game storytelling has shockingly regressed. They outright ruined every single twist in the original story and replaced it with unnecessary multiverse metanarrative bullshit.
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Studio ONE Games - BLOODSTAR - COMING SOON
Metal Gear Solid 1-4, Ocarina of Time, Twilight Princess, Sonic Adventure 2, the Mario and Luigi Trilogy, the PS2 GTA games, classic God of War, DMC3... If you could not take these stories as seriously because the games were old or made for younger audiences, you're the issue.
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Stomy 451
Stomy 451@StomyGame·
@dev_photon Oooh, I like that outside transition. Seeing that pyramid thing immediately captures my imagination
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PhotonDev
PhotonDev@dev_photon·
Different levels of hit fx based on attack strength #pixelart #gamedev
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Hawklorddragon
Hawklorddragon@cimerians·
Cyberpunk: Night City Stories cover by Doug Shuler 1992 #Cyberpunk
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vivini
vivini@vivini_cg·
quick (hair)cut from my last vid
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Stomy 451
Stomy 451@StomyGame·
Still feels good to see that little triangle show up. While I'm starting from a clean slate as usual, this time I'm keeping a parallel engine repo holding all the common systems I end up putting in every game so I won't have quite so much to do next time.
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naniel
naniel@naniel__·
naniel tweet mediananiel tweet media
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Stomy 451
Stomy 451@StomyGame·
Hello there #PortfolioDay I'm a game dev who recently released a boomer shooter with a custom engine, now pivoting to making an imsim. I'm also dabbling in digital and traditional art. I like to draw sci-fi and fantasy, especially spaceships and warrior-babes!
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Superhunt::WISHLIST HAVKERMAN::X
Superhunt::WISHLIST HAVKERMAN::X@anomalousbias·
It's finally here... The HAVKERMAN::X Demo. Play the demo NOW on Steam. Let me hear that feedback!
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Syrup²
Syrup²@ez_syrup_·
That Duke post made me sad so I had to express it. #dukenukem
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Stomy 451
Stomy 451@StomyGame·
I got a Tachikawa dip pen and some Kuretake Zig Sumi ink in yesterday and decided to use it to line-out another little spaceship. Perspective is a bit messed up but look how fine those lines can get!
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