Synickal

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Synickal

Synickal

@SyNickal1

Twitch Affiliate | Variety Streamer | Professional Cynic👿 | Nobody 📩Email: [email protected]

Mississippi, USA Katılım Ağustos 2024
249 Takip Edilen124 Takipçiler
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Rt Your Fav Bands
Rt Your Fav Bands@BandsYour·
Linkin Park “Somewhere I Belong”
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Chefferson
Chefferson@ChefBuggrub·
streamer Chefbuggrub complains about how he, "Deserves more" for the effort he puts into his live streams. Do You think he does?
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Wishy 🐮 🇩🇪
Wishy 🐮 🇩🇪@tacticow·
PVP might still need some work but im glad the main focus so far hasnt been PVP heavy but more on the AI and storytelling within the world The last update was huge already and im sure we will get a more PVP focus update one game but currently its much more enjoyable in PVE
OperatorDrewski@OperatorDrewski

We snuck into the perfect position by spending 15 minutes weaving stealthily between AI patrols A stray round from enemy players that was aimed at AI hit near us, triggering a PVP zone marker to appear, doxxing our entire ambush I flew back to base and uninstalled Next time, GZW

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Airwingmarine
Airwingmarine@AirwingMarine·
One of the other major faults with this system is it magically positions the shooter precisely. For those unaware, the red circle is centered at the exact point between the shooter and the target. So just mirror your position from the center, and that's where the shooter is.
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OperatorDrewski@OperatorDrewski

We snuck into the perfect position by spending 15 minutes weaving stealthily between AI patrols A stray round from enemy players that was aimed at AI hit near us, triggering a PVP zone marker to appear, doxxing our entire ambush I flew back to base and uninstalled Next time, GZW

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Klean 🧽
Klean 🧽@Kleanisklean·
100% The game still has major frictions points that aren’t fun and don’t flow well with the game at all. Static and shared LZs. COP flow with no obvious front line. Fights that are just people respawning naked to get back to a fight and so on. Game is getting better. But still some parts need some major changes to make PvP flow feel good.
OperatorDrewski@OperatorDrewski

We snuck into the perfect position by spending 15 minutes weaving stealthily between AI patrols A stray round from enemy players that was aimed at AI hit near us, triggering a PVP zone marker to appear, doxxing our entire ambush I flew back to base and uninstalled Next time, GZW

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Synickal
Synickal@SyNickal1·
@CoconutSquatch @NoiceGuy_ @OperatorDrewski i mean pve mode is there, if people are playing pvp servers its safe to assume they want pvp. i would love the game to feel sorta like dayz in that aspect, where ur always on guard in pvp servers and that u could be one tapped at any moment.
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CoconutSquatch
CoconutSquatch@CoconutSquatch·
@NoiceGuy_ @OperatorDrewski "Nothing to do" might've been a thing back in 0.1, but ever since they added a lot more tasks and reason to explore. Playing focused on PvP, after it was said a number of times that it isn't and won't be a PvP focused game (it's there to engage with if you want) - that's on you
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OperatorDrewski
OperatorDrewski@OperatorDrewski·
We snuck into the perfect position by spending 15 minutes weaving stealthily between AI patrols A stray round from enemy players that was aimed at AI hit near us, triggering a PVP zone marker to appear, doxxing our entire ambush I flew back to base and uninstalled Next time, GZW
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Synickal
Synickal@SyNickal1·
@NoiceGuy_ @OperatorDrewski something like a radio call saying like "friendlies have been engaged southeast of Fort Narith" with no actual positioning or map markers would be very cool and immersive
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NoiceGuy
NoiceGuy@NoiceGuy_·
This general idea was one I pushed for initially as radio signals or directions of where pvp was happening around the map. Otherwise people would log in and have nothing to go off of in terms of where to go to find the action. The cops might be enough to carry this as if it's taken you can assume theres enemies there and if you head there you'll figure out a fight. They should move this to the home base maybe cops only imo, if not remove it entirely as a test.
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Synickal
Synickal@SyNickal1·
@Scapes ban exploiters... nobody wanna play with exploiters except other exploiters. which will lead the game to just be exploiters. its not rocket science
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Synickal
Synickal@SyNickal1·
@Forcer69 level based matchmaking wait til u get into like lvl 120+
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Synickal
Synickal@SyNickal1·
@Ziegler_Dev yo can yall ban exploiters? abusing exploits is cheating and its loser cuck behavior. nobody wanna play with those people except other exploiters
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Ziegler
Ziegler@Ziegler_Dev·
Biotoxic Disinjector. It’s Strong! … too strong. Tonight Friday April 3rd at 6pm PT we will be doing a change on live taking it down a notch and nerfing its damage. We’re likely to make some adjustments to Biotox in the near future and may not stick to this damage nerf but for now we wanted to make sure we could curb a little bit of its dominion in the game. 

The change:
- Biotoxic Disinjector will now deal 35% less damage across the board. 

Thanks for all the feedback and we’ll keep chipping away at our long list of future changes.
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Gray Zone Warfare
Gray Zone Warfare@GrayZoneWarfare·
#Spearhead, the biggest update for #GrayZoneWarfare yet, is out now! Enter a high-stakes PvE-first open-world tactical shooter set on a quarantined Southeast Asian island torn apart by faction warfare. Share the trailer & get #GZW on Steam: bit.ly/43bWycB
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Jamessmokeee
Jamessmokeee@Jamessmokeeee·
Marathon is for the real gamers let’s be honest 🤝
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Ziegler
Ziegler@Ziegler_Dev·
BALANCE SHAKE UP! We're looking to make some changes in the next couple of patches to adjust some of the outliers in the combat space that we've both seen in our observations and heard from your feedback across all of the various (and plentiful) channels we watch. Some of these changes will be likely coming in the next patch, the next set will likely be arriving a week after. Here's some of the areas we're focusing on adjusting: - Bubble shields being too easy to get, too powerful to use. - The Knife scaling too easily to god like power levels. - Thermal scopes being too present and dominant - Snipers being too strong in all scenarios. - Giving Vandal and Recon some more oomph to match their counterparts. ALSO we're adding some stuff that can help add texture to the outcomes of fights: - SECRET: A new item to give solos a more common option when downed. - SECRET: A new item to give a more merciful option between crews. There'll be a lot more goodies in the coming patches and more details as the patch notes go live. Thank you all again for keeping the feedback flowing. We've still got a big list of things we're looking into that extends beyond this that will take us more time to figure out and we'll update you as we continue to build on our evolving plans.
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Synickal
Synickal@SyNickal1·
Shoutout to @GrayZoneWarfare and @rick5292, I've had GZW since day 1 and this is by far THE BEST update I've played. It feels like a completely new game. Its coming together so well and i know 1.0 will be a true genre defining moment in gaming. GZW feels like nothing else
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Synickal
Synickal@SyNickal1·
@Shiiny77 "i cant breath, ur stepping on my circuits"
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Shiny🦋
Shiny🦋@Shiiny77·
Say welcome to your new Rainbow Six Operator - George Droid
Shiny🦋 tweet mediaShiny🦋 tweet media
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