ThatGenericEric

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ThatGenericEric

ThatGenericEric

@ThatGenericEric

Chaotic Evil. Trophy Hunter. 147 quality plats 🏆🏆🏆 Soulsborne god. Advocate of quality. Salt specialist. Blocker of dumbasses. #RentFree #ForeverPhysical

In Your Head Rent Free Katılım Mayıs 2022
815 Takip Edilen1.8K Takipçiler
ThatGenericEric
ThatGenericEric@ThatGenericEric·
But Keighley doesn't vote. You know who does? Big Philly.
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John
John@TheCassiniGames·
Forza Horizon 6 PC gameplay on max graphics looks just like real life oh my god 😳
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Gaz
Gaz@Septic_Sauce·
Ready for Forza Horizon 6 at peak levels
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Pony Elite
Pony Elite@Thinktones·
Guys... 🤦‍♂️ this isn't rocket science. Ask yourself, why would xbox get skipped? The only acceptable answer is they would lose money making it for xbox. That's it. It's business. There's no secret deal w sony. It's what we've been saying for years now. Gamepass cannibalization.
Windows Central Gaming@WinC_Gaming

If you're an Xbox customer and fan of The Talos Principle franchise, I have some bad news for you ... Devolver Digital is snubbing Xbox completely for "Grand Finale" Talos Principle 3, leaving Xbox users out of the conversation for the game's conclusion. windowscentral.com/gaming/xbox/de… 🤔👇

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ThatGenericEric
ThatGenericEric@ThatGenericEric·
@GreenPulsewire @Thinktones Game Pass cannibalizes so they aren't putting it on Xbox. Its not hard to see the correlation. You'd have to be blind or stupid to not see it.
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Green Pulse Wire
Green Pulse Wire@GreenPulsewire·
Sounds like you just conflated two points. Skipping Xbox and Game Pass cannibalization. Plenty of games come to Game Pass and they will go for that bag at some point too. Just a Small studio with limited resources. Their first game wasn’t a day one game on Xbox either. Helix is going to change a lot of this but with small games like this, it doesn’t move the needle for them or Xbox.
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Gaming Since 96
Gaming Since 96@ItZrefleX_96·
@ThatGenericEric @ymnis_v1 Nah man, it looks better imo. I didn’t care about FH5. This looks like they built on top of it with a much better map and progression.
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JaceThaAce
JaceThaAce@JaceThaAce336·
@ThatGenericEric @ymnis_v1 Maybe if you're playing on a series s or some shit. But nah max settings on PC with ray tracing. Best looking unmodded racing game ever. As it should be.
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ThatGenericEric
ThatGenericEric@ThatGenericEric·
@ColfaxR6 @Glassdoorgamer @ForzaHorizon Yeah, a software company. Their hardware expertise is Zune, Windows Phone, Surface and Xbox. 2 dead products, 2 on life support. Microsoft and Xbox should stay in their lane. Distribution of software.
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Forza Horizon
Forza Horizon@ForzaHorizon·
In 5 days you'll be drifting with your homies.
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neckbeard god
neckbeard god@PSdikrider·
@_Deez_Games Get with the times deez nuts, looks like you’re unaware PlayStation game sales are mainly digital but of course you won’t talk about it or you’ll get poow wittle pwaystation angwy 🥺🥺🥺🥺🥺
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Rhys Elliott
Rhys Elliott@superhys·
Saros has sold 300K+ in its first two weeks, generating over $22M (@alineaanalytics estimates). Almost a third of those copies came during the early-access period, which suggests that Housemarque superfans (including myself!) are propping this one up. We have a big deep dive with a lot more Saros data on our free Substack (playtime, audience overlap etc.) Link's on my profile. Players who consistently show up for PlayStation’s other first-party games at launch – or shortly after – make up a significant share of Saros’ early players: - 56% of Saros‘ players previously played Ghost of Yotei (released in October 2025). - 37% played Death Stranding 2 (released last June). - 11% played God of War: Ghost of Sparta (a February 2026 shadow-drop). - And 8% played Marathon (early March). Launch-aligned, our estimates show that Saros is actually selling a little slower than Returnal, despite there being only about 8M PS5s in the wild when Returnal launched vs the 93M+ install base Saros launched into. On first look, that seems rough. But there’s a bit more to it. When Returnal hit in April 2021, less than six months after the PS5 launch. Those early PS5 adopters (the ones who inherently buy a lot of new games at full price) were dying for something to play. Returnal was the first big first-party PlayStation release since launch, and it made amazing use of the unique DualSense haptics and spatial audio. Many core PS5 players flocked to it almost by default. It’s a different story for Saros. It’s launched not too long after Crimson Desert, Resident Evil Requiem, Hades 2 on PS5, Pragmata, and a whole bunch of rad 2026 games. This is a more niche PlayStation Studios game. It was never going to do numbers like God of War or Ghost of Yotei. Of course, Saros is also competing with the whole cumulative backlog of PlayStation releases that have built up across the cycle. The PS5 install base is over 11x bigger than it was at Returnal’s launch, but the share of that audience actively shopping for a new niche first-party title is structurally smaller. It really is a shame, as Saros is a fantastic game and frankly deserves better numbers than this. But 3D bullet-hell-type games, especially those with a $70+ price tag, are a tough sell in today’s market. Particularly without a big IP behind it, or a studio that’s recognised outside of the PlayStation hardcore. But there’s plenty to love about Saros. I’m loving it, and so are many others. It’s also already sold more copies than Marathon on PS5, so there’s that. This slow start suggests it will struggle to break even, given the reported $76M development budget. But at the same time, exclusives sell consoles, and then inertia from previous generations does the rest, and the real PlayStation money is made on third-party launches and legacy third-party live services. Plenty of core PlayStation players have picked up Saros, which is the underlying job an exclusive is meant to do. Sony will inevitably find new revenue and players via PlayStation Store discounts and its eventual PS Plus inclusion. But if revenue is the priority on this one for Sony, this fantastic game has sadly had a lukewarm start, as per our estimates. The broader point Saros’ launch underlines is one I’ve been making for a while. The PlayStation hardcore is an extraordinarily valuable audience, but it’s a finite one, and Sony’s first-party release cadence is increasingly bumping up against the limits of that audience’s wallet share. The elephant in the room is that Sony recently closed Bluepoint. Now that Housemarque has presumably closed the book on Saros, I sincerely hope PlayStation keeps them on the books. Like Bluepoint, Housemarque are some incredibly talented folks. More on the free Subsack.
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neckbeard god
neckbeard god@PSdikrider·
@oliver_drk With heavy DRM and variable pricing yeah they should stop these scam sales
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Oliver Darko
Oliver Darko@oliver_drk·
Some people on this app argued PlayStation would just stop sales on its digital storefront. 😭
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CharlieIntel
CharlieIntel@charlieINTEL·
Forza Horizon 6 is now the highest rated game of the year on metacritic
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ThatGenericEric
ThatGenericEric@ThatGenericEric·
@AshPelt_25 Yup and when he gets confronted, he blocks them and keeps their pics up.
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AshPelt
AshPelt@AshPelt_25·
@ThatGenericEric Its sad to they can't post without Snaps weird ass stealing their photos
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ThatGenericEric
ThatGenericEric@ThatGenericEric·
Then they get mad when you tell them they're in a cult.
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AshPelt
AshPelt@AshPelt_25·
@ThatGenericEric Then they call Playstation gamers shills for buying their games lmao you can't make this shit up this fanbase glazes a subscription and executives and they wonder why they get clowned on
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James
James@JamiesAct·
Xbox death knell.😭
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