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Vinci
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#geometrynodes InfiniteFracture. Time to stop avoiding the last tool and just gotta make it ready. Then I can wrap things up and launch the product. (after making all instructions etc..) Still wip #b3d
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Spoilers….
Holy shit is AURA is insane he’s like Michael Myers terrifying!
#MaulShadowLord out early now!
#StarWars
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No spoilers... Please... I beg of you.
#MaulShadowLord
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Mesh Editor is coming together!
This might actually be worth publishing now even though I still want to add way more features.
#RobloxDev
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Breaking down my decal workflow for real-time environments: adding depth, storytelling, and detail without extra geo.
Covers planning, atlas and placement (regular, trim & edge decals) 👇
artstation.com/artwork/YG3P5X
Open to work (full-time & freelance)
#GameDev #EnvironmentArt




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Spent all day porting, fixing, polishing, and texturing modular assets for my upcoming game, so I ended the day with something fun:
Made a quick cube map parallax effect for windows using a Texture instance, offsetting U/V based on the camera.
#RobloxDev #RobloxDevs #b3d
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I worked on the gunship chase sequence from Episode 6 of #MaulShadowLord!
For the scenes featured here, I created cityscape environments, composited matte elements, and assisted with lighting. I also painted brushstrokes for some of the VFX!
#StarWars #Lucasfilm #Animation #VFX


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