Big Zero

1.6K posts

Big Zero

Big Zero

@TheBIgOneZero99

Wonderland Katılım Ağustos 2024
117 Takip Edilen18 Takipçiler
Big Zero
Big Zero@TheBIgOneZero99·
@Alien_Theory I also really enjoyed it. When I watched it at the cinema
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Alien Theory
Alien Theory@Alien_Theory·
Alien: Romulus is fuckin awesome 👍
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Big Zero
Big Zero@TheBIgOneZero99·
@TheHiddenOneAC Is that j0hnathan? I am sure Ubisoft really hates his guts
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The Hidden One
The Hidden One@TheHiddenOneAC·
Ubisoft nuked the leaker's account😭
The Hidden One tweet media
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B1gDaddyMarv
B1gDaddyMarv@B1gDaddyMarv·
@InfamousLiberal I thought it'd hit a million in sales in the first week or so. I guess I over estimated the hype surrounding it.
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B1gDaddyMarv
B1gDaddyMarv@B1gDaddyMarv·
Oof. This is absolutely brutal for a PlayStation first-party game. Hate to see a great game not sell well. It happens all the time with Xbox games, and it sucks. Hopefully they end up selling enough to make another game cuz they are a hell of a developer.
B1gDaddyMarv tweet media
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Sjb
Sjb@Basedlonewolf·
@kabrutusdeid I have not even played Saros and I know it could not possibly be a flop.
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Kabrutus
Kabrutus@kabrutusdeid·
Saros is a flop. Deserved.
Rhys Elliott@superhys

Saros has sold 300K+ in its first two weeks, generating over $22M (@alineaanalytics estimates). Almost a third of those copies came during the early-access period, which suggests that Housemarque superfans (including myself!) are propping this one up. We have a big deep dive with a lot more Saros data on our free Substack (playtime, audience overlap etc.) Link's on my profile. Players who consistently show up for PlayStation’s other first-party games at launch – or shortly after – make up a significant share of Saros’ early players: - 56% of Saros‘ players previously played Ghost of Yotei (released in October 2025). - 37% played Death Stranding 2 (released last June). - 11% played God of War: Ghost of Sparta (a February 2026 shadow-drop). - And 8% played Marathon (early March). Launch-aligned, our estimates show that Saros is actually selling a little slower than Returnal, despite there being only about 8M PS5s in the wild when Returnal launched vs the 93M+ install base Saros launched into. On first look, that seems rough. But there’s a bit more to it. When Returnal hit in April 2021, less than six months after the PS5 launch. Those early PS5 adopters (the ones who inherently buy a lot of new games at full price) were dying for something to play. Returnal was the first big first-party PlayStation release since launch, and it made amazing use of the unique DualSense haptics and spatial audio. Many core PS5 players flocked to it almost by default. It’s a different story for Saros. It’s launched not too long after Crimson Desert, Resident Evil Requiem, Hades 2 on PS5, Pragmata, and a whole bunch of rad 2026 games. This is a more niche PlayStation Studios game. It was never going to do numbers like God of War or Ghost of Yotei. Of course, Saros is also competing with the whole cumulative backlog of PlayStation releases that have built up across the cycle. The PS5 install base is over 11x bigger than it was at Returnal’s launch, but the share of that audience actively shopping for a new niche first-party title is structurally smaller. It really is a shame, as Saros is a fantastic game and frankly deserves better numbers than this. But 3D bullet-hell-type games, especially those with a $70+ price tag, are a tough sell in today’s market. Particularly without a big IP behind it, or a studio that’s recognised outside of the PlayStation hardcore. But there’s plenty to love about Saros. I’m loving it, and so are many others. It’s also already sold more copies than Marathon on PS5, so there’s that. This slow start suggests it will struggle to break even, given the reported $76M development budget. But at the same time, exclusives sell consoles, and then inertia from previous generations does the rest, and the real PlayStation money is made on third-party launches and legacy third-party live services. Plenty of core PlayStation players have picked up Saros, which is the underlying job an exclusive is meant to do. Sony will inevitably find new revenue and players via PlayStation Store discounts and its eventual PS Plus inclusion. But if revenue is the priority on this one for Sony, this fantastic game has sadly had a lukewarm start, as per our estimates. The broader point Saros’ launch underlines is one I’ve been making for a while. The PlayStation hardcore is an extraordinarily valuable audience, but it’s a finite one, and Sony’s first-party release cadence is increasingly bumping up against the limits of that audience’s wallet share. The elephant in the room is that Sony recently closed Bluepoint. Now that Housemarque has presumably closed the book on Saros, I sincerely hope PlayStation keeps them on the books. Like Bluepoint, Housemarque are some incredibly talented folks. More on the free Subsack.

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Big Zero
Big Zero@TheBIgOneZero99·
@DamazoVIP That's why you are the best of the best.
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Damazo Grooby
Damazo Grooby@DamazoVIP·
4 u fans of best looking ts of planet here is some interesting points: u pay 1 site and get 3 #braziliantranssexuals #braziltgirls.xxx #tgirlsfuck.com We offer 5 new scenes a week more than any otherr site and XBIZ have the decency include my name in one of the best producers
Damazo Grooby tweet media
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Rhys Elliott
Rhys Elliott@superhys·
Saros has sold 300K+ in its first two weeks, generating over $22M (@alineaanalytics estimates). Almost a third of those copies came during the early-access period, which suggests that Housemarque superfans (including myself!) are propping this one up. We have a big deep dive with a lot more Saros data on our free Substack (playtime, audience overlap etc.) Link's on my profile. Players who consistently show up for PlayStation’s other first-party games at launch – or shortly after – make up a significant share of Saros’ early players: - 56% of Saros‘ players previously played Ghost of Yotei (released in October 2025). - 37% played Death Stranding 2 (released last June). - 11% played God of War: Ghost of Sparta (a February 2026 shadow-drop). - And 8% played Marathon (early March). Launch-aligned, our estimates show that Saros is actually selling a little slower than Returnal, despite there being only about 8M PS5s in the wild when Returnal launched vs the 93M+ install base Saros launched into. On first look, that seems rough. But there’s a bit more to it. When Returnal hit in April 2021, less than six months after the PS5 launch. Those early PS5 adopters (the ones who inherently buy a lot of new games at full price) were dying for something to play. Returnal was the first big first-party PlayStation release since launch, and it made amazing use of the unique DualSense haptics and spatial audio. Many core PS5 players flocked to it almost by default. It’s a different story for Saros. It’s launched not too long after Crimson Desert, Resident Evil Requiem, Hades 2 on PS5, Pragmata, and a whole bunch of rad 2026 games. This is a more niche PlayStation Studios game. It was never going to do numbers like God of War or Ghost of Yotei. Of course, Saros is also competing with the whole cumulative backlog of PlayStation releases that have built up across the cycle. The PS5 install base is over 11x bigger than it was at Returnal’s launch, but the share of that audience actively shopping for a new niche first-party title is structurally smaller. It really is a shame, as Saros is a fantastic game and frankly deserves better numbers than this. But 3D bullet-hell-type games, especially those with a $70+ price tag, are a tough sell in today’s market. Particularly without a big IP behind it, or a studio that’s recognised outside of the PlayStation hardcore. But there’s plenty to love about Saros. I’m loving it, and so are many others. It’s also already sold more copies than Marathon on PS5, so there’s that. This slow start suggests it will struggle to break even, given the reported $76M development budget. But at the same time, exclusives sell consoles, and then inertia from previous generations does the rest, and the real PlayStation money is made on third-party launches and legacy third-party live services. Plenty of core PlayStation players have picked up Saros, which is the underlying job an exclusive is meant to do. Sony will inevitably find new revenue and players via PlayStation Store discounts and its eventual PS Plus inclusion. But if revenue is the priority on this one for Sony, this fantastic game has sadly had a lukewarm start, as per our estimates. The broader point Saros’ launch underlines is one I’ve been making for a while. The PlayStation hardcore is an extraordinarily valuable audience, but it’s a finite one, and Sony’s first-party release cadence is increasingly bumping up against the limits of that audience’s wallet share. The elephant in the room is that Sony recently closed Bluepoint. Now that Housemarque has presumably closed the book on Saros, I sincerely hope PlayStation keeps them on the books. Like Bluepoint, Housemarque are some incredibly talented folks. More on the free Subsack.
Rhys Elliott tweet media
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Big Zero
Big Zero@TheBIgOneZero99·
@shinobi602 Can't wait, I really enjoyed plague tale requiem
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TommyNiz
TommyNiz@TNIZ869·
@YorchTorchGames @ManaByte @K__Med Funny how you cherry pick the characters of M and Moneypenny but left out the obvious character who is be Bonds love interest in the game who is beautiful
TommyNiz tweet mediaTommyNiz tweet media
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Jeremy
Jeremy@ManaByte·
If you thought the Mixtape discourse was dumb, just wait for 007 in two weeks. There’s going to be a whole new mental gymnastics floor routine to label the game as a woke failure.
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Big Zero
Big Zero@TheBIgOneZero99·
@BrianLovegrove7 @SteamDB Like the dude from Indonesia who hacked paramount and leaked the avatar movie, but lied on Twitter saying that it was emailed to him. Haha
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Brian Lovegrove
Brian Lovegrove@BrianLovegrove7·
@SteamDB haha the person who hacked it already said it was from pre load files on steam etc.... your not fooling anyone apart from maybe yourself and other gullible people
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SteamDB
SteamDB@SteamDB·
Forza Horizon 6 was very likely leaked by someone with early access to the build (reviewer or similar). At around the same time, the file list appeared on SteamDB because someone (could be someone else) used our token dumper. SteamDB does not display or share keys, nor can it provide downloads.
Playground Games@WeArePlayground

We are aware of reports that a build of Forza Horizon 6 has been obtained prior to its release and can confirm this is not the result of a pre-load issue. We are taking strict enforcement action against any individuals found accessing this build including franchise-wide and hardware bans. We encourage fans to sit tight for the game’s release on May 19.

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GameHub
GameHub@GameHubGlobal·
🚀 GameHub is officially LIVE! 🚀 The ultimate gaming experience is here. Check out our 3 major upgrades: 1️⃣ All-New UI: Seamless landscape/portrait rotation for any screen size! 2️⃣ Epic Library Expansion: Full support for Epic Games + an all-new Retro Game Module! 3️⃣ PC Emulator Tech: Powered by AI Super Frame Interpolation for buttery-smooth framerates! Game on. 👇 Download GameHub Now hub.xiaoji.com/download/ #GameHub #Gamesir #Epic
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Big Zero retweetledi
Jay
Jay@TrueGamer1111·
If a game isn't for me I don't post about it 1000 times trying to ruin other's enjoyment
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Big Zero
Big Zero@TheBIgOneZero99·
@Freeman_Sans You can already see, some of them on here hoping Sony shuts this thing down.
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Big Zero retweetledi
Speclizer
Speclizer@Speclizer_·
A massive progress update for the TLOU 2 Multiplayer mod. Here's our first ever Multiplayer 1v1 match. Quite buggy since it's only the first PvP test but it is really playable. #TheLastofUsOnline
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Michael Kemp
Michael Kemp@Kempy161·
Here it is. The most definitive breakdown of Amy Hennig's Uncharted 4 ever made. This has been a huge undertaking but I hope you all like it! youtu.be/qJ7RN3wBr94
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YouTube
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Big Zero
Big Zero@TheBIgOneZero99·
@DamazoVIP @GroobyMike @GroobyGirls Hello, my account expired so now I can't post on the site, I am going to renew soon. But I really wanted to ask if you could bring over @Gabycunha_ofc, to do some scenes. She is from Europe and would like to see some topping scenes before she goes back to France. PLZ
Big Zero tweet media
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Damazo Grooby
Damazo Grooby@DamazoVIP·
TS #Christal & Mistico -Old costumers ll remeber this Juice ts. She shoot a lot for us years ago and travel to Europe where stay for many years. Now she is back keeping her good looking and delicious body. @GroobyMike @GroobyGirls
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Big Zero
Big Zero@TheBIgOneZero99·
@W11002Weed @The_Epic_Mike They can simply just not play it and play what they like to play. Very simple. I don't understand what people are tweaking about.
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SailorGoon
SailorGoon@W11002Weed·
@The_Epic_Mike TBH this is a wildly smooth brained take. Personally I am not a fan of movie (Sony) games, but this game isn’t pretending to be anything but what it is. It’s just an interesting interactive experience…. There is zero reason for you to be in your feelings about it
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Epic Mike
Epic Mike@The_Epic_Mike·
This is a huge problem in gaming right now. A bunch of theater kids who couldnt break into Hollywood got jobs writing for game studios. But they dont give a shit about video games, they wanted to make movies. There is nothing wrong with games wanting to be cinematic but it has to be combined with good gameplay and most of these games are unplayable or glorified cut scene simulators.
Christina Tasty@ChristinaTasty

Explaining why I, personally, hate Mixtape in just under 3 minutes of totally uninterrupted "gameplay" (Spoilers):

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Dream Tranny
Dream Tranny@DreamTranny·
Yasmine de Castro is dripping, twitching, and begging to be choked and fucked
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