Medieval Nerd

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Medieval Nerd

Medieval Nerd

@TheMedievalNerd

Celebrating #DOSGaming 💾 by serving doses of Box Art & Screenshots from the #80s & #90s.

Canada Katılım Kasım 2015
1.2K Takip Edilen2.8K Takipçiler
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Medieval Nerd
Medieval Nerd@TheMedievalNerd·
Can't make your DOS game work, or you are unable to find an old favorite? Salvation has arrived! Check out Exodos! Huge 7000+ #DOSGaming . Powered by Launchbox with custom configs, optional DOSBOX or ScummVM. Working MT-32 & Game Blaster with no additional configuration needed!
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Medieval Nerd
Medieval Nerd@TheMedievalNerd·
Hug your pets and tell them you love them. Had to say goodbye to my little angel Misty a few hours ago. She was in full health & happy the day before. This morning she had trouble breathing. Went to the vet but nothing could be done. RIP Misty you were the sweetest thing on earth
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Medieval Nerd
Medieval Nerd@TheMedievalNerd·
This is more of potential mission type I'm prototyping. Netrunner Tactical Overwatch. You shepard an edgerunner team running a job. And you can assist them via a custom terminal to cut cameras, unlock doors and potentially run quickhacks to attack enemies on site.
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Medieval Nerd
Medieval Nerd@TheMedievalNerd·
Sine-wave mini-game, where the user has to find the correct values for frequency, amplitude and phase to match the exposed connection's signature.
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Medieval Nerd
Medieval Nerd@TheMedievalNerd·
So the mod continues to grow! Added two mini-games, that the player must resolve in order to convert CityNet vulnerable sub-nets into a botnets to help slow down tracing when attacking mission servers. #Bitburner #JavaScript #JSX
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Medieval Nerd
Medieval Nerd@TheMedievalNerd·
Wow, what a weekend. Got my POC cyberpunk "soft mod" working in Bitburner! Have a skeleton mission inspired by gameplay style of uplink. The goal will be to leverage player stats to influence this sub-layer, which will have it's own progression and mechanics! WOO! #Bitburner
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Medieval Nerd
Medieval Nerd@TheMedievalNerd·
You'll essentially have "virtual" missions, upgradable scripts, militech "netcrawler" (with per mission locations.) Hopefully all living in harmony.
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Medieval Nerd
Medieval Nerd@TheMedievalNerd·
This is what's planned, there's a long road to go:
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Medieval Nerd
Medieval Nerd@TheMedievalNerd·
Well, what started as dressing for my scripts in Bitburner. Is slowly turning into a full mod. Using some exploit to make this possible, but it's "used for good". #Bitburner #Cyberpunk #Militech
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Medieval Nerd
Medieval Nerd@TheMedievalNerd·
@Kaelon @grok Oh yeah, i think that's the one where you pick a team of hackers to form a team. It was a little too confusing for me when I tried it back in the 90s, but I should definitely give it a spin. (It's available in the ExoDOS collection, check my pinned tweet on my profile)
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Kaelon
Kaelon@Kaelon·
@TheMedievalNerd @grok No, BUT you sent me down the rabbit hole and I found it. It's BloodNet. The same team behind Hell did BloodNet, and that's exactly the one I am thinking of. Incredible! I owe you another dinner (are we up to 2 or 3 that I owe you now? Come to Boston and collect!).
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Medieval Nerd
Medieval Nerd@TheMedievalNerd·
Fully Larping as a Militech agent in Bitburner. I cannot believe this game is free!? If you like programming check it out! Super fun! #Cyberpunk #Militech
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Kaelon
Kaelon@Kaelon·
@TheMedievalNerd @grok It's driving me crazy now. Here's what I remember: It had a futuristic vibe, like it was taking place in the "near future" of the "2020s" or something like that, for a 1990s game. The future was depicted as a gritty dystopian corporate syndicate hellscape, very Cyberpunkish.
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Medieval Nerd
Medieval Nerd@TheMedievalNerd·
@Kaelon @grok woa, starts off as a 3rd person game and ends up with terminal gameplay? Please tell me if you find it lol
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Kaelon
Kaelon@Kaelon·
@TheMedievalNerd @grok Feels closer. This is going to drive me crazy. How many agents should I deputize to scour the world for this hidden gem? I feel like it was a 1990s title, started out as a third person adventure game, and switches into terminal kung-fu for puzzles, hacking, sleuthing, etc.
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Kaelon
Kaelon@Kaelon·
@TheMedievalNerd Hmmm, I had a lengthy conversation with @Grok about this, and he suggested Hacker (1985, Activision) or BBS Hacker (1993, a BBS door) that all have terminal inputs as key pieces of the experience. But that's not quite it either. It was almost like a text-based cyberpunk...
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Medieval Nerd
Medieval Nerd@TheMedievalNerd·
@Kaelon Hmm, the other hacking game I'm familiar with is Uplink. But that's more GUI based.
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Kaelon
Kaelon@Kaelon·
@TheMedievalNerd This is incredible! Thanks for sharing this; looks like a total blast. I feel like this reminds me of another video game that took place principally on a terminal to hack the network. But it's not Nethack... do you happen to remember the one I'm thinking about?
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Medieval Nerd
Medieval Nerd@TheMedievalNerd·
"THE FUN IS BACK!" - #Atari commercial from the #80s (Sorry for the sound quality VHS transcoding was rough)
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Medieval Nerd retweetledi
The Ultima Codex
The Ultima Codex@UltimaCodex·
Check out "Ultima Unity," a remake of "Ultima 9" based on the "Bob White Plot," using the Unity game engine as its foundation.
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Medieval Nerd
Medieval Nerd@TheMedievalNerd·
@exquizitely Once I had friends who got EGA cards & screens. It was so cool to bring my games to their house and see them live in color for the first time. Many kick ass memories.
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Medieval Nerd
Medieval Nerd@TheMedievalNerd·
@exquizitely I had the absolute joy to have it be that my first family computer had an amber monochrome screen. It was such an absolute mind blowing experience to see the evolution of both graphics and sound, when your base was amber + PC Speaker. What a wild ride it was in the 80s & early90s
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exQUIZitely 🕹️
exQUIZitely 🕹️@exQUIZitely·
A little history trip from Monochrome to CGA to EGA to VGA. Woud be curious as to what your first PC graphic experience was, mine was EGA. I just missed CGA by one year, so I dodged a bullet there. The first graphics adapter to bring at least a little life to their screens was the Colour Graphics Adapter (CGA), which is considered the first graphics card from IBM which would set the standard in 1981. This was a step up up from the MDA (Monochrome Display Adapter), which was green text against black. CGA had a whopping 16kb of memory and connectors for a monitor or a television. It also had a max resolution of 640×200. It wasn’t pretty compared to the competition (8 bit home computer systems), but it got the job done. In 320×200 mode, only 4 colours could be displayed at once. In 640×200 mode, that went down to only 2 colours. Next up after CGA was EGA in 1984. This time, it could display 16 colours at the same time from a total palette of 64 and cranked the maximum resolution up to 640×350. It was also packed with 64kb of memory (a big leap back then!). EGA didn’t live long, either, and was quickly put out to pasture by IBM itself with the arrival of VGA in 1987 with an whopping 256 colours. VGA came to represent a number of key developments such as the famous 640×480 resolution or the 15 pin VGA monitor connector... high tech back in the day! The VGA standard would go on to have a number of other enhancements such as “Super” VGA. SVGA topped off VGA with a number of additional enhancements such as a 800×600 4-bit pixel resolution which extended on out to 1024×768 8-bit pixels later. And the best part of this? Any gamer born after 1990 will have no clue what I just talked about...
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