The Hallow ten

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The Hallow ten

The Hallow ten

@Tnecwin

Chill person, studying to become a game dev. A bit lazy, but loves a chat.

Kristianstad / skane / Sweden Katılım Kasım 2012
1.2K Takip Edilen206 Takipçiler
The Hallow ten
The Hallow ten@Tnecwin·
@JimHistHub Old tradition. Shops were closed on Sundays. Same thing inn Sweden. (Not ALL shops but most)
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Tyrannatoast
Tyrannatoast@Tyrannatoast·
@MooMooClover I do remember that I think he actually got a lifetime of free Bethesda games not just Skyrim but oh boy At this rate that kid will be in collage by the time the next game comes out 🥲
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Clover 🍀🐮
Clover 🍀🐮@MooMooClover·
That baby is gonna be 15yrs old this year btw :)
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Bin Simp
Bin Simp@bin_simp·
@RealTankTheta @CEO_87 I kind of doubt that. Not that casinos are known for being all honest, but why go that far when if that’s proven they can be sued to hell and back? The advantage is baked into the game, and most players are far worse than basic strategy’s -0.5 house edge. 1/10,000 can count cards
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Verminlord Vernon, Channel 6 News
@king_hubes @RealTankTheta @CEO_87 Everyone I’ve personally seen complain about how the House “Cheated” them, that there’s a secret jackpot button we press or a second deck full of Aces and Kings, are just sore losers who don’t understand how monitored and regulated these games are under law.
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The Hallow ten
The Hallow ten@Tnecwin·
@Calomby @TomaszOracz @Reply_Addict Even in 2011 it was 99% spectacle. Its combat suck (even for 2011) The writing is just "slightly" above average in places, but bad in most others. There isn't a single meaningful choice in the entire game. It is as deep as a puddle.
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Calomby 🃏
Calomby 🃏@Calomby·
@Tnecwin @TomaszOracz @Reply_Addict In 2011 it was an incredible game, the impact it has on vidéo game culture is still big to this day. Look how many releases this game had since... Calling it "meh" is crazy imo
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ReplyAddict
ReplyAddict@Reply_Addict·
People still don’t get it. Bethesda’s object permanence is what makes their worlds feel alive and reactive. You can drop items anywhere, build crazy cheese wheel shrines, leave the world in whatever chaotic state you want… and it stays that way. No other game (Cyberpunk included) has fully captured that level of true persistence without compromises. Loading screens exist for a real technical reason here .. they let the game actually remember your impact on the world. I’d rather quick loads than losing that immersion any day. The trade-off is worth it.
Synth Potato🥔@SynthPotato

The Elder Scrolls 6 and Fallout 5 are confirmed to be running on the Creation Engine This means they will very likely both still require loading screens when entering Interiors. I think this is one of the biggest weaknesses of Bethesda games, it really does feel outdated…

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The Hallow ten
The Hallow ten@Tnecwin·
@puppycelebrity Because it is REALLY annoying to have to go through a loading screen every time you walk out of a house.
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bee
bee@puppycelebrity·
i feel like you shouldn’t be able to criticize this unless you can explain why it’s bad without using the words “immersive”, “outdated”, or “realistic”
Synth Potato🥔@SynthPotato

The Elder Scrolls 6 and Fallout 5 are confirmed to be running on the Creation Engine This means they will very likely both still require loading screens when entering Interiors. I think this is one of the biggest weaknesses of Bethesda games, it really does feel outdated…

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The Hallow ten
The Hallow ten@Tnecwin·
@legend_sundial @Reply_Addict "But you can throw this bottle around" And what does that add to the game? It doesn't make the gameplay more fun, or add more to the story. Bethesda games are silly sandboxes at best.
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Kaorucel
Kaorucel@legend_sundial·
@Reply_Addict >No other game (Cyberpunk included) has fully captured that level of true persistence without compromises. For good reason. It has been retarded since havok physics stopped being a new gimmick. Notice how mediocre to bad the games have been since then.
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Jetta umbra
Jetta umbra@killer_recon·
@Reply_Addict Star Citizen object permanence in a massive multiplayer universe and it doesn't have any loading screens. I agree this feature is important but the Creation Engine needs an upgrade. PS. Plz don't switch to UE5
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The Hallow ten
The Hallow ten@Tnecwin·
@Aerialvas @Reply_Addict They stopped doing that after Oblivion btw. They have been slowly reducing that feature because, fun fact, it makes the game buggy as hell.
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Ærialvas
Ærialvas@Aerialvas·
@Reply_Addict It's also because every NPC is individually coded and has their own routine, no matter how little they do sometimes, it's why we'll sadly never have big battles in a game in this engine, but also why we have loading screens so there can be more NPCs in interiors and exteriors
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Kroonwerk
Kroonwerk@Kroonw3rk·
@Reply_Addict Seems to me like you dont get it, that interactibility adds to the immersion. But jt also creates obvious breaks of immersion when people place baskets on shopkeepers heads. This was fine 15 years ago but system desperately needs an upgrade.
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The Hallow ten
The Hallow ten@Tnecwin·
@Reply_Addict You are free to have that opinion... (I would also argue that it is immersion breaking that people wouldn't clean up your messes you leave, combined with the loading) I mean, it is nice you like that feature. But "Physics for the sake of physics" isn't very interesting.
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The Hallow ten retweetledi
Crendor
Crendor@crendor·
@Lulaboojenkins I remember TB always used to say, “if you don’t have at least 5 sources of income, you’re doing this wrong.” I’ve pretty much had that ingrained in my head for nearly 20 years now lol
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The Hallow ten
The Hallow ten@Tnecwin·
@YeonwooChe88245 @VraiLionel_B Everything else looks fine… (Not seen the show so I am just going on the clips I have seen) Except those abs. Why just random bumps with no pattern?
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damian
damian@damiandrawing·
@Tnecwin @Warcraft They removed that cycle and replaced it with a newer one where nights arent nights anymore. 🗣️
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