


Julian Togelius
22.9K posts

@togelius
Researcher. AI, games, markets, open-endedness, evolution. Professor @nyuniversity @NYUGameLab Head of AI @the_nof1 Co-founded @modl_ai Rogueliker.







🎓 Scholarships are Now Open at #GameAISchool2026! Our Scholarship program is sponsored by @Activision @CCPGames @riotgames @unitygames Selected students receive free registration + some travel support! 📅 Deadline: 31 March 2026 👉#scholarship" target="_blank" rel="nofollow noopener">school.gameaibook.org/#scholarship









🎉 Early Bird extended due to popular demand! You now have until 15 March to secure the discounted rate for the International Summer School on AI and Games 📍 Leiden | 📅 15–19 June 2026 👉 school.gameaibook.org

Once again, a long post with strong opinions. It's probably twice as long as it should be, it's also repetitive and written in affect. And you probably disagree with my argument. So maybe you shouldn't read it. On the other hand, most things worth reading are written in affect.


We just passed React on GitHub stars. 🦞 Let that sink in. A personal AI assistant built by a lobster-obsessed Austrian and an army of crustacean enthusiasts just outstarred the library that powers half the internet. We shipped 90+ changes today. They shipped a conference.


⏳ Early Bird is closing soon for the #GameAISchool2026!📍 Leiden | 📅 15–19 June 2026 Prices increase next week. Five days of AI & game development talks with speakers from @Activision @GoogleDeepMind @Microsoft @Sony AI & SIE @riotgames @unity @Arm @CCPGames @wargaming_net!

We’ve identified industrial-scale distillation attacks on our models by DeepSeek, Moonshot AI, and MiniMax. These labs created over 24,000 fraudulent accounts and generated over 16 million exchanges with Claude, extracting its capabilities to train and improve their own models.
