
Tripo
672 posts

Tripo
@tripoai
The only account you need for 3D & AI. OpenAPI Platform: https://t.co/X5JV8S9egj Powered by @VASTAIResearch



Static 3D generation isn't enough. We need assets ready for animation. Our new #SIGGRAPH work, AniGen, takes a single image and generates the 3D shape, skeleton, and skinning weights all at once. Code is fully open-sourced! Kudos to @KyrieIr31012755 and @VastAIResearch 🧵(1/4)


✨ I can now generate 3d assets for my drone sim at drone.pieter.com directly from Cursor (sponsor of #vibejam) I need buildings that you'd see in a war torn city, like warehouses in ruins, broken down abandoned houses, bombed out bridges etc. Nano Banana Pro or 2 can generate them really well and then you can put them in an image-to-3d model and you get a GLB or FBX That one you can then import into your @ThreeJS game, the models might be big though, in my case like 16MB, so I ask it to compress it and make it more low poly so it loads fast ThreeJS then loads the individual GLBs on page load and puts them in my drone sim somewhere randomly, I think I should remove some of the grass and match the sandy color of the ruins though to make it fit in more

🧑🚀 Day 10 of the @cursor_ai #vibejam Proudly sponsored by @cursor_ai + @boltdotnew + @heyglif + @tripoai 🆕 Prizes to win (submit your vibe coded game before May 1!) 🏆 $25,000 (now bumped it $5,000 higher) 🥈 $10,000 🥉 $5,000 🆕 We have a new sponsor: @tripoai saw people struggling with generating 3d assets with AI so they'd like to help with that. Tripo AI lets you go from texts, images, or even sketches to production-ready 3D assets in less than a minute. I'll tweet more about how to use it later! Today's games I liked most from the #vibejam timeline: 🧊 {mµrk¥̳} by @denisbondare This one is just amazing, so original, all ASCII but 3d, radio narration, an sine based synth soundtrack running on your client, just a super special creation, and again it shows it's not about the visuals in the classic way you think off! 🍝 Swingers by @_offmylawn Already one of the most played games in the Vibe Jam (yes we can track it :D), and I think one of the most fun ones I've seen, you keep playing because the physics just work really well, you shoot grappling hooks around and swing from building to building, really superfun 🌆 Vibe Inc by @cadostropia I liked the look of this and the music too, like a very scenic Sim City but one that gets more dark and creepy at night 🪐 Giantfall by @duckocancode Some kind of planet space sim where you're running or space boarding around, it looks really visually interesting 📊 126 games submitted, and over 10,000+ people have played the games already YOU HAVE 19 DAYS LEFT! YOU CAN STILL ENTER! Reply in this thread with updates on your current games to share your progress, and add tag #vibejam so I see and can include you in the daily tweet There's now $40,000 in prizes for you to win, see threads below for more info. The Gold prize is $25,000, bronze is $10,000 and silver is $5,000! Wanna to participate? You can still start now and submit your game any time before May 1!

We spoke with the CEO of @tripoai about their technology and how it "augments" creators rather than replaces them. Read more: 80.lv/articles/tripo…





If you need 3d assets (like FBX) but you don't wanna break the rule that the game should be 90% AI You can use Nano Banana Pro or 2 and then use an image to 3d model to turn it into an FBX for your game



took our toy app for a stroll to @tripoai, NGL this stuff is quite fun! #tripoAI 👉#madeWithUnity

@rahul_dshetty Yeah — 3D models via Tripo3D, 2D sprites and textures via Gemini with some tricks for sprite sheets and background removal. Planning to replace sprite generation with a video model for animated sprites.






Learning MML Day #1002 < 🥳 Learned how to generate 3D models IN-GAME (yes) All the models are generated from chat in real-time while inside the game. (@OthersideMeta) Powered by the new @tripoai smart mesh technology and @sideloadgg API




















