Collective Unconscious 3D

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Collective Unconscious 3D

Collective Unconscious 3D

@Unconscious3d

3D generalist concerned with fashion, spirit, and body - Building stuff one at a time

Bangkok Katılım Kasım 2020
811 Takip Edilen386 Takipçiler
Collective Unconscious 3D retweetledi
𝑉𝐴𝑃𝑂𝑅𝐴𝑀𝐴 夢想
YouTube demonetized me for "inauthentic content". This is what I make 👇 It takes at least a week, a render farm, and advanced skills to create a 3D video like this. I work too hard for it to be labeled as low effort. My appeal was rejected. Please @TeamYouTube, review my case
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Collective Unconscious 3D
Collective Unconscious 3D@Unconscious3d·
@Stuz0r I feel like c4d is cooked. It’s just not worth the cost anymore. I moved to Houdini with redshift or use blender. Also for unreal engine Houdini is developing lots of good stuff
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Stuz0r
Stuz0r@Stuz0r·
I've tried Redshift a few times in latest version of both C4D and RS. I'd say the biggest thing that keeps me from doing anything besides starting it up would be that anytime I try to move in a scene while having the IPR open, it takes 8-10 secs for C4D to unfreeze each time.
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Collective Unconscious 3D
Collective Unconscious 3D@Unconscious3d·
@pizzaboy 3D artist are dead to start with, you gotta be dead inside to spend a kazillion hours looking at a screen, and it still doesn't do what you want lol
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Collective Unconscious 3D retweetledi
Ramin Nasibov
Ramin Nasibov@RaminNasibov·
If you recognised this logo, you're original in the creation community
Ramin Nasibov tweet media
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Collective Unconscious 3D
Collective Unconscious 3D@Unconscious3d·
Going to set up OpenCLAW to ask me to post every day to X and do the posting process for me
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Collective Unconscious 3D
Collective Unconscious 3D@Unconscious3d·
@heynavtoor I still didn’t see any relevant art being made this way. I’m not hating, just most look so generic and it’s good at doing generic stuff. But most of us do not need cute characters or some stylized swords. Generalist never made these anyway
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Nav Toor
Nav Toor@heynavtoor·
🚨 Professional 3D artists are going to hate this. Tencent open sourced an AI that turns a single photo into a production-ready 3D model with full PBR textures. The kind that ships in AAA games. The kind that renders in Unreal Engine without post-processing. The kind that takes a senior 3D artist 3 to 5 days to build by hand. It's called Hunyuan3D 2.1. The first fully open source production-ready 3D generation model. Full weights. Full training code. Free. Upload one photo of anything. Get a complete 3D model with Albedo, Normal, Roughness, and Metallic maps. Ready for Blender. Ready for Unity. Ready for Unreal Engine. No 3D modeling skills required. Not a toy. Not a research demo. Production-ready assets that work in real game engines and film pipelines. No Maya license. No Substance Painter subscription. No $125/hour artist retainer. Here's what it does: → Image to 3D. Upload one photo, get a full 3D mesh in seconds. → Text to 3D. Describe any object in words, get a 3D model. → PBR texture synthesis. Metallic reflections, subsurface scattering, physically accurate materials. → Outperforms every open source AND closed source 3D generation model in benchmarks. → Full model weights released. Fine-tune it for your own use case. → Full training code released. First time ever for a model at this level. → Runs on 10GB VRAM for shape generation. → Supports macOS, Windows, and Linux. → Blender addon included. ComfyUI integration available. Here's the wildest part: This solves the "Janus problem." Where AI-generated 3D models have a different face on every side. Hunyuan3D 2.1 generates a clean mesh first, then projects PBR textures from multiple angles simultaneously. Coherent geometry. Seamless textures. Every angle looks correct. 3D artists charge $500 to $5,000 per model. Game studios pay $50,000 to $200,000 per year for 3D asset pipelines. Film VFX houses spend millions on modeling teams. Indie developers can't afford professional 3D assets at all. This generates them from a photo. On your GPU. For free. 3.1K GitHub stars. 447 forks. Built by Tencent. Published on arXiv. Models on Hugging Face. 100% Open Source. Apache 2.0 License.
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Collective Unconscious 3D
Collective Unconscious 3D@Unconscious3d·
Was my first houndini karma render. My actual render ended up not looking as good as the initial
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maz
maz@mmazco·
🗣️ feature update on media reaction finder // discover direct reactions to any article/content and related topic discussions across web + social // latest release includes generated audio meta commentary, wider search results, collections + more 👉 mrf.up.railway.app 👈
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Collective Unconscious 3D retweetledi
Zora
Zora@zora·
on zora, all posts you make pair with your creator coin, and all creator coins pair with $zora. welcome to the new creator economy.
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Collective Unconscious 3D
Collective Unconscious 3D@Unconscious3d·
@thekevingeary At least they switched min and max lol - They only had one developer, and he prob told him to take some "inspiration" from the best builder out here
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Kevin Geary
Kevin Geary@thekevingeary·
The fact that there are people who are: 1. Defending this 2. Excited about this is WIILLLLDDDD. This is a company that's screaming to tell you that they no longer know how to innovate or even solve basic interface problems. "Attention: We're here to collect your check." You borrow an entire architecture from somewhere else and then you borrow nearly the entire UI from somewhere else as well (along with all its problems) with the suggestion that this is somehow the "next thing" people should be excited about? Do you know how far "out of the know" you have to be to be excited by this? This is like ... a predatory level money grab.
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Flootah 🦄
Flootah 🦄@0xflootah·
@AntoineRSX wtf an experienced team controls the supply and took it to a $1.7B market cap so far? scam!! I prefer pumpfun CTOs!!
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Antoine Rousseaux
Antoine Rousseaux@AntoineRSX·
BubbleMaps v2 is going to shake the market. Here is your fav $brett not long after creation.
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Collective Unconscious 3D
Collective Unconscious 3D@Unconscious3d·
@AntoineRSX The point isn't that its supply is held by someone. The point is that its distribution has been done deliberately to hide it
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Collective Unconscious 3D retweetledi
Poly Hammer
Poly Hammer@PolyHammerTools·
🚀 Blender Addon for Metahumans! Get ready to fully customize your Metahumans in Blender! Our new addon allows you to import DNA files and offers a seamless 1-to-1 integration with the face board rig logic, just like in @UnrealEngine. Now, you can work in Blender and effortlessly push changes back to your Unreal project in 1-click! 🎉 Early Access Opportunity! We are wrapping up development, but you can receive this addon for FREE upon release by simply helping us share this post! 👉 Sign up within the next 30 days to receive the addon FREE! polyhammer.com/release-signup 🔔 Follow us! Stay Connected for More Demos and Tutorials! #DigitalHumans #3DAnimation #b3d #blender3d #3d #gamedev #gamedevelopment #blenderartist #UnrealEngine #UE5
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