UnderDreadMoons

557 posts

UnderDreadMoons

UnderDreadMoons

@UnderDreadMoons

Katılım Eylül 2025
82 Takip Edilen11 Takipçiler
⚜Jeff the Just⚜
⚜Jeff the Just⚜@JefftheBeff69·
@THawkMedia @Slvrscrn91 @FlackTheJack Your whatever attitude sucks, people are also allowed to criticize if something is inherently flawed. Just because you had a good time doesn't invalidate us with valid criticisms of the game.
English
1
0
1
14
Flack / WSAD
Flack / WSAD@FlackTheJack·
Zero commited the sin of taking two critically essential aspects of gameplay and splitting them across two screens. One was movement and one was aim. You weren't playing on a DS where the two screens were separated by a narrow hinge, you were playing the Wii U where one screen was a TV and the other was a controller. You had to either hold the Gamepad in front of your face like you're driving a car, or you had to constantly look up and down from your lap to track your position in the level as well as where you were aiming. This is not an intuitive or fun mechanic to force onto the player, especially when other games already allow the player character to move and aim in different directions without splitting the action across two screens (see literally any FPS). They had no reason to split these basic mechanics across two screens. The controls in Zero were not an attempt to evolve the gameplay, it was a forced attempt to "make full use of the Gamepad", since most games tended to only use it as a convenient map or menu screen. The Wii U was a failing console and they were desparate to show off its functionality, and it dragged Star Fox down with it.
AussieGamer@AussieGamr

Missed Star Fox Zero? That's your loss. Not because it was flawless. It had real problems. But because the people who actually put the time in got something most of you refused to even try. The control system was excellent once you stopped treating it like a broken twin-stick game. Motion aiming on the GamePad while steering with the stick created a completely different rhythm. You had to actually lead shots. You had to manage your movement and your targeting separately. It rewarded practice in a way almost no other on-rails shooter has managed since. The more you played, the more precise and expressive it felt. It wasn't a gimmick. It was a proper skill-based aiming system that most people never gave a real chance. The loudest criticism almost always came from the same place: people who played for twenty minutes, got frustrated, and decided the whole game was broken. They never adapted. They never learned the rhythm. They just confirmed their own bias and moved on. Zero tried to evolve the formula instead of repeating it. It used the Wii U hardware properly instead of ignoring it. Some of the levels and set pieces were genuinely strong. The co-op was fun. The bosses had personality. It had ambition. And it got absolutely roasted for daring to be different. Now we're all celebrating a 64 remake and a bunch of the same voices are acting like Zero was some embarrassing low point that proved the series can't try new things. As if the problem was the attempt itself and not the fact that a huge chunk of the audience refused to meet it halfway. You didn't want a new Star Fox game. You wanted the one you already knew how to play perfectly on the first try. Zero asked something from the player. A lot of people decided that was unacceptable and review-bombed it into the ground before it ever had a real shot. If you bounced off it after a short session and never went back, you didn't actually play Star Fox Zero. You just tried it, got annoyed, and decided your first impression was the whole story. The new 64 remake might be great. I hope it is. But some of us are still wondering what the series could have become if more people had been willing to actually engage with what Zero was doing instead of demanding it feel exactly like the game they already mastered twenty years ago. Am I wrong, or did most of the people who called it a disaster never actually learn the aiming system?

English
34
16
203
18.4K
UnderDreadMoons
UnderDreadMoons@UnderDreadMoons·
@BringBackBanjoK People forget that Adventures outstold Resident Evil 4 til that got ported to PS2, and even then managed to sell 1.8m copies to RE4's 3.9m (in it's OG release before the various other editions like the Wii came along).
English
1
0
1
91
Bring Back Banjo
Bring Back Banjo@BringBackBanjoK·
Weird statement. Everyone knows games released at the end of a console don’t sell as well as early releases Despite that, Banjo Tooie [3 mil] & Perfect Dark [2.5 mil] still managed to be among the absolute best selling games on the platform Then SFA was a best selling GCN game
Chibi223@Chibi22395

I think the amount of people saying the Rare buyout is funny AF because even by the end of the N64, Rareware was showing the cracks in the armor that would lead to the mistakes they had a Microsoft. If anything, Nintendo dodged a bullet. Rare was past its prime imo 🤷‍♂️

English
7
0
23
1.9K
UnderDreadMoons retweetledi
Tweets Of Cats
Tweets Of Cats@TweetsOfCats·
Tweets Of Cats tweet media
ZXX
0
452
1.4K
13.1K
UnderDreadMoons
UnderDreadMoons@UnderDreadMoons·
@THawkMedia It's blatantly AI, did the constantly changing details not give it away?
English
0
0
0
4
UnderDreadMoons
UnderDreadMoons@UnderDreadMoons·
@jambondepays6 @giant_moser @UFObuds Yeah, I'm just running it with stripping out almost all the the setting for a custom one and running it as a mercenary campaign. Hell, if my players want to go pirate, I'll go with that, unlike a LOT of the community that gets super judgey about evil characters/campaigns.
English
0
0
0
20
Jambondepays
Jambondepays@jambondepays6·
@giant_moser @UFObuds Pathfinder, dc20, draw steel, and that's only if you want to stay within d20 fantasy. Lancer, blades in the dark, vampire the masquerade, mage the ascension...
English
1
0
5
202
UnderDreadMoons retweetledi
Chasen Lindsey
Chasen Lindsey@undyingnephalim·
I should have kattnipped this in the bud a week or so ago! Lots of people have been asking or requesting me to adapt the new #starfox Reboot stuff. I'll keep my words as brief and professional as possible.
English
18
32
195
4.3K
DiamondGamer606🎮
DiamondGamer606🎮@ChrisHa24052572·
Which movie do you hope Nintendo will make next?
English
28
25
144
5.7K
UnderDreadMoons
UnderDreadMoons@UnderDreadMoons·
@BlazeMarshall4 @ArawnFoxclaw @VascularSpasm I know gang members and I know hot rodders, they are definitely not the same. I may not be a car guy, but fuck the passion you here come from hot rodders is great, so it annoys me to hear the two get conflated together.
English
0
0
0
41
BlazeMarshall
BlazeMarshall@BlazeMarshall4·
@ArawnFoxclaw @VascularSpasm We MEET the gang in the Falco comic leading into Adventure. They're good people who don't look or act like meth-head drug addicts. People have simply hooked onto the worst possible interpretation of the word "gang" for its own sake.
English
1
0
3
107
UnderDreadMoons
UnderDreadMoons@UnderDreadMoons·
@ArawnFoxclaw @VascularSpasm ...because they weren't an actual gang. They were Hot Rodders (aka racers), and even then they were more so based on Japanese delinquents than much else.
English
0
0
5
99
UnderDreadMoons
UnderDreadMoons@UnderDreadMoons·
@Randall85850773 @CloudSt1313 Hell, looking at Amazon rn and the OP is just lying, and the only time I ever saw it supposedly go out of stock is from a single influencer saying it and they had people telling them minutes after that it wasn't out of stock when they checked at the same time.
UnderDreadMoons tweet mediaUnderDreadMoons tweet media
English
0
0
0
43
UnderDreadMoons
UnderDreadMoons@UnderDreadMoons·
@FollowingM42309 @EzhmaarSul That wasn't even his cat and he inherited it when he was like 8 years old. That famous pic of him standing with a cat? Yeah that was his friends cat, but everyone just uses that picture for some reason.
English
0
0
3
21
Generalissimo Snake
Generalissimo Snake@EzhmaarSul·
I hate posers who think this is what Lovecraft was like. They have never read a single one of his stories. They just know memes. In 'Dreams in the Witch House', the superstitious immigrant Catholics try to warn our curious Anglo-Saxon protagonist away. He ignores them and dies.
ShadowFox@ShadowFoxMT

@MonsieurRexy @toffee_32

English
47
123
3.2K
92K
UnderDreadMoons retweetledi
Zceenook
Zceenook@Zceenook·
I made this ages back.
Zceenook tweet media
English
23
221
2.8K
36.2K
Kagerisu🍁🐿💫
@AmaliaSolaris They have been changing their minds already for Katt. Watch when the cutscenes come out how many people will swear they are the ultimate Falco fan
English
3
0
5
218
Amalia Solaris 🐲🌿 | Subathon Purgatory
People have been dunking on the new Falco design but I just know in like 1 month, y'all are gonna pull a 180 on this and be begging for steppies from him. 🫵 I've played these games before.
Amalia Solaris 🐲🌿 | Subathon Purgatory tweet media
English
33
17
205
3.8K
UnderDreadMoons
UnderDreadMoons@UnderDreadMoons·
@TwinkLit42 Love 30k Death Guard, not so much 40k DG though. Though I fucking LOATHE Warhawk. Fuck that dogshit book and it's dogshit writing of Mortarion, the retconning of the Fall of the DG, and Khan glazing that makes no sense.
English
0
0
0
134
🌺🕊️Robinkehlchen42🕊️🌺
What I adore about the Horus Heresy is how every legion discovers betrayal and the traumatizing experience of war differently Like I find it strangely endearing how the Death Guard for example cover their worries with Stoicism, turning them into hurting inwardly soldiers
English
4
4
128
2.6K
UnderDreadMoons
UnderDreadMoons@UnderDreadMoons·
@LylatArwing I fucking love Starfox to the point I have what may as well be called a shrine, but holy shit I don't even glaze the series this hard. Like are we forgetting Command (as well as Guard, but most people forget it exists)
English
0
0
0
45