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Valo
4.8K posts

Valo
@Valo3d
Gamedev, animator, and rhythm-game enjoyer! Be Excellent To Each Other! 🌠
Katılım Ekim 2013
445 Takip Edilen483 Takipçiler
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Go behind the scenes of Zootopia 2 to see how Maya was used in production.
Check out the technical challenges the team faced on this ambitious film with over 2,000 shots: 80.lv/articles/the-m…
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Sergei Sukhorukov explored Houdini's MPM solver to visualize tire contact patch behavior on dirt.
See more: 80.lv/articles/satis…
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I’m making Farm to Table where you explore & grow food to cook & serve! 🍝
You can also build and customize your own restaurant from scratch! 🏘️
#indiegame #cozygames #gamedev
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[Giveaway] Animula Nook Alpha Test Sign-ups are officially OPEN!
Follow and Repost NOW for a chance to win! We’re inviting you to shrink down and join our first adventure in Minietopia.
· Duration: Feb 4 – Feb 10 (UTC+8)
· What You Can Win:
- 20x Alpha Test Access
- 15x $50 Amazon Gift Card
· How to Enter:
- Follow @Animula_Nook
- Repost this post!
Don't forget to complete your sign-up via the link in the first comment below.( ´ ∀ ` )ノ
---
*Please Note: Animula Nook is currently in development. This Alpha Test does not represent the final quality of the game.
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Fable is coming Autumn 2026.
Become the Hero you want to be in an immersive open-world action-RPG where each choice shapes your journey, reputation is everything, and fairytale endings are never guaranteed.
✨ Wishlist now:
@Xbox: bit.ly/49upijS
@Steam: bit.ly/49zws6o
@PlayStation: bit.ly/49wDtov
#Fable #FableTheGame #DeveloperDirect | @WeArePlayground
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Speed up your retopology process for cylindrical forms in Blender 5.0 using QuadWrap.
Get it here: 80.lv/articles/wrap-…
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If your mocap animation has foot sliding, it can be easily fixed in Maya without any manual cleanup.
Watch @BorovikMotion's new tutorial: 80.lv/articles/how-t…
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Fitness is for everyone.
I’ve read a lot about layoffs, and I don’t believe you should lose your fitness because you lose your job. Unlike some people, I always put my money where my mouth is.
If you’re out of work, I’ve made my fitness app, the Pump Club, free at thepumpclub.com. Hopefully when you get back on your feet, you’ll become a paying member, but first, let’s focus on getting you back on your feet.
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spent the holiday hacking on a method for generating consistently tileable isometric assets and made a playable city builder demo to try it out!
do you recognize any of these buildings?
David Bui@ghosttyped
people have asked me if how this could be used to create usable strategy game assets getting styles to stay consistent across generations is hard adhering to isometric angles and tiles consistently is harder one technique that helps a bit is to start with an existing grid to overlay on
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What I learned at Pixar for creating fluid animation, Part 2 ⬇️
I thought I would make another quick video going into more detail of how extremes create fluid animation. Focusing on your extremes automatically incorporates arcs, overlap and drag. Study your video reference to see where extremes naturally occur and exaggerate as needed for your animation style
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Blender Hair Rendering Secret: Make Your Hair Softer!
#Blender #HairRendering #HairTips #Grooming #LightPath #ShadowRay #MaterialTrick #HairSoftening #TransparencyBlend #3DCharacter #FurShader #BlenderTips #Shading #Lookdev #3DWorkflow #BlackFridaySale #3DAssets #HairTutorial
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Our seal is actually a stack of sprites! This is how we get fluid animations underwater :) #gamedev
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