VektorError

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VektorError

VektorError

@VektorError

Developing and building Interferion. A sci-fi tactical tabletop game. Check the webpage for more info. Occasionally pushing pixels.

The Netherlands Katılım Nisan 2016
895 Takip Edilen516 Takipçiler
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VektorError
VektorError@VektorError·
Temporal Assault Constructs. T.A.C
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VektorError
VektorError@VektorError·
@boltondynamics Shareholders drive game design while they understand absolutely nothing about games the public wants. If they brought out a super gritty CQB of R6 or hardcore version of Ghost Recon it'd outsell every other failed assassin creed/farcry rerelease. Instantly.
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Ben Bolton
Ben Bolton@boltondynamics·
@VektorError It's mind-boggling. Rainbow Six is stuck looking like a Marvel movie at a time when the public's never been more interested in real CQB. Ghost Recon's dead in the water even though Wildlands just happened in real life. What are they even thinking over there, are they high?
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Ben Bolton
Ben Bolton@boltondynamics·
Unbelievable how Ubisoft failed to take advantage of the Tom Clancy IP during recent years. Games like Ready or Not and the proliferation of vetbro podcasts prove there's a huge audience for realistic-but-accessible military stuff. The executives completely squandered the moment.
Shinobi602@shinobi602

Ubisoft is ending game development at historic Tom Clancy game studio Red Storm Entertainment, resulting in the loss of 105 jobs ➡️ gamesindustry.biz/ubisoft-announ… Founded in 1996, the studio created Rainbow Six, Ghost Recon, and other titles

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VektorError
VektorError@VektorError·
@Ofcom You're organization is irrelevant. You have no authority. The excuse of user registration to stop bad things online isn't going to work.
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Ofcom
Ofcom@Ofcom·
We've fined 4chan £450,000 for not having age checks in place to prevent children seeing porn on its site. The Online Safety Act is concerned with protecting people in the UK. It doesn't require platforms to restrict what people in other countries see. 🔗ofcom.org.uk/online-safety/…
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Carl J.
Carl J.@krlosdice·
@VektorError @nimlot26 bro you're top retard. if you know a lot about jensen why would you ignore the last thing he said? he literally said it's generative AI. why would you ignore jensen? it doesn't need to be prompted dude. slop gagrbage comes in many ways, controlnet img2img is one of them
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Georgian Avasilcutei
After this whole debate about DLSS 5 I came to the conclusion that most of the people talking about it are completely unaware of what they don't know...they're on the peak of ignorance and don't even grasp how little they understand. They just heard generative AI and like Pavlov's dog they just start drooling thinking it's the same shit as unethical slop image generators...for the love of Christ...go and educate yourself before raging on the internet for no reason. DLLS 5 is not a prompt based generator...it's not creating stuff based on someone else's images and hallucinates results. It uses the information from the raster to build up a final render frame with the same information but with better lighting and shading... I'll even give you an example on how much of an impact better shading and lighting has. This is a character I've worked on not long ago. On the left you have a raster render, with some bad shaders. On the right you have a render with raytrace on, a much better shader for both hair and skin. They don't even look like the same person...do they? This is what DLSS5 is doing....getting a result like the one on the right(tbh a lot better) at a smaller cost than actually rendering it. Still the same geo, same textures, same light sources. Some of you will go and say the one on the left is better and it's the artist's vision. It's not...it's just the artist's limitation due to shading and lighting constrains. Every single artist out there would love to get the right result in real time.
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VektorError
VektorError@VektorError·
@krlosdice @nimlot26 Jensen literally invented the term ‘content-control generative AI’ to explain it’s not prompt-based slop like DALL·E — it’s locked to a game’s motion vectors + geometry, with artists and devs holding full controls over intensity, masking, and exactly how much it touches anything
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Carl J.
Carl J.@krlosdice·
@VektorError @nimlot26 your retard level is such that you are willing to argue against Nvidia themselves, against jensen. apart of the fact that you don't have eyes to see.
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Exolorian
Exolorian@exolorian·
Remember this every time new tech is launched. "Great spirits have always encountered violent opposition from mediocre minds," a famous quote by Albert Einstein. When revolutionary, innovative ideas or tech surfaces, it frequently faces intense resistance from those with limited, conventional perspectives. They attack the idea, criticize the person, spread fear, or try to shut it down... Why? Not because the idea/tech is "slop", but because it makes them feel small, outdated, or threatened. It limits their own thinking and challenges their comfortable position, their authority, or the way things have always been done.
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VektorError
VektorError@VektorError·
@KenneyNL Brackeys YouTube channel. AI tools to assist with coding and technical queries. Perplexity and grok for all round questions because Google and traditional search engines are outdated.
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Kenney
Kenney@KenneyNL·
If someone came up to you and say they'd be interested in learning about #gamedev, what resource would you point them to?
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Preston Byrne
Preston Byrne@prestonjbyrne·
The UK's censorship agency, Ofcom, issued 4chan with a giant fine today. We responded to Ofcom with a giant hamster today.
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VektorError
VektorError@VektorError·
@mike_doscher All the strength Mike. Losing a four legged friend is incredibly rough. I hope that you're able to have a good farewell with her.
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Mike Doscher
Mike Doscher@mike_doscher·
Her kidneys are failing and she’s going downhill fast. Tomorrow is going to be a hard day
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Carl J.
Carl J.@krlosdice·
@VektorError @nimlot26 he miserably failed at it because the man himself Jensen Huang clearly said it's using the motion vectors and geometry combined with generative AI. so, you're just gaslighting yourselves dudes.
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100T Nadeshot
100T Nadeshot@Nadeshot·
Genuine question, why are people mad about this? I’m really not even trying to be dismissive or sarcastic here. Why in the world would anyone be mad about this?
NVIDIA GeForce@NVIDIAGeForce

Announcing NVIDIA DLSS 5, an AI-powered breakthrough in visual fidelity for games, coming this fall. DLSS 5 infuses pixels with photorealistic lighting and materials, bridging the gap between rendering and reality. Learn More → nvidia.com/en-us/geforce/…

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DemNikoArt 🔶
DemNikoArt 🔶@DemNikoArt·
@VektorError Of course. But this is a different case than me posting something. It's a feature of the platforms and studios. They agreed on this. The artists themselves don't have any say in this. And when they worked on it, I am sure they weren't warned about this possibility later on.
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DemNikoArt 🔶
DemNikoArt 🔶@DemNikoArt·
This was created under one simple and in my opinion false assumption: More realistic = better. When in reality this is mostly the case: Art direction > realism. And this system does both wrong. Its "realism" is not realistic AND it destroys all intended art direction.
NVIDIA GeForce@NVIDIAGeForce

Announcing NVIDIA DLSS 5, an AI-powered breakthrough in visual fidelity for games, coming this fall. DLSS 5 infuses pixels with photorealistic lighting and materials, bridging the gap between rendering and reality. Learn More → nvidia.com/en-us/geforce/…

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VektorError
VektorError@VektorError·
@DemNikoArt I get it but still if you put your creative works out into the world then it can be altered, reused and remixed.
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DemNikoArt 🔶
DemNikoArt 🔶@DemNikoArt·
@VektorError Of course, it the end it's a matter of taste 🤷‍♂️ But unfortunately it still undermines the artist's direction and decisions.
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Rizki Salminen💜
Rizki Salminen💜@tilehopper·
The fact that Kojima Productions can achieve this level of detail with Unreal’s Metahuman techstack, specialized scanning equipment, and understanding of the cinematic medium WITHOUT having to rely on 2 RTX 5090s only proves the AI-infected techbros has lost their capability.
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Studio ONE Games - BLOODSTAR - COMING SOON
@NVIDIAGeForce Dude, what the fuck is this!? Of all the things to focus on to optimize games, actually turning the game into literal AI slop IN REAL-TIME was what you have spent hundreds of thousands, maybe millions of dollars on for all these years?! This is putrid WANK, WHAT ARE YOU DOING!?
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NVIDIA GeForce
NVIDIA GeForce@NVIDIAGeForce·
Announcing NVIDIA DLSS 5, an AI-powered breakthrough in visual fidelity for games, coming this fall. DLSS 5 infuses pixels with photorealistic lighting and materials, bridging the gap between rendering and reality. Learn More → nvidia.com/en-us/geforce/…
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