Slavy

203 posts

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Slavy

Slavy

@VicSlavy

Dabbling in hobbies that I struggle to find time for 🙌 GameDev, Mods and tooling. Usually go by Vic, or just Slavy.

Katılım Aralık 2021
182 Takip Edilen17 Takipçiler
Slavy
Slavy@VicSlavy·
@UltimateBugWar 10/10 - Hope we get to see more content or a roadmap! Hoping the release has gone well, awesome so far!
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Starship Troopers: Ultimate Bug War
Service Guarantees Citizenship! Starship Troopers: Ultimate Bug War! is available NOW on Steam, GOG, Xbox Series X|S, PlayStation 5 and Nintendo Switch 2! 🫡 Authentic retro FPS experience 🔫 A devastating arsenal 📑 A sharply loyal story 🎥 Full FMV starring General Johnny Rico
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Slavy
Slavy@VicSlavy·
@phaser_ Oh thats good to hear, yes that’s what I meant sorry. Phaser eventually has first party solutions too, good to hear (:
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Phaser HTML5 Game Framework
@VicSlavy Hi Slavy! 🙂 We don’t integrate community tools into Phaser or the Editor because we want to support and give visibility to what the community creates. Our own tools naturally become the go-to as “official” ones.
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Slavy
Slavy@VicSlavy·
@KenneyNL GDQuest/Godot if someone is serious about learning, Construct 3 if they want a more visual scripting and ease of entry to game dev and want some of the more heavy lifting done.
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Kenney
Kenney@KenneyNL·
If someone came up to you and say they'd be interested in learning about #gamedev, what resource would you point them to?
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⭕ AI & Design (Marco)
⭕ AI & Design (Marco)@AIandDesign·
I am super honored to be featured with my open source project RetroZone and my games HexaX and Vectronix in the official @phaser_ newsletter. Thanks so much guys! Link to the full entry below: ⤵️
⭕ AI & Design (Marco) tweet media
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Kenney
Kenney@KenneyNL·
@VicSlavy @godotengine It's a little hard to say, I don't really keep time and the racing one I made, then forgot, then picked up two years later or so. This one was made in roughly two days
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Slavy
Slavy@VicSlavy·
@jarl_game Awesome to see already, haha so I take it, that it will launch with Mac compat 🙌
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Slavy
Slavy@VicSlavy·
@jarl_game That is nice! How beefy is your laptop for reference? Looks great
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Jarl Game: Fantasy Colony Simulator
Finished new compute #shader for pixel grass. Now it properly reacts to wind, movements and tiles on top of it. So far it works decent on my laptop
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Slavy
Slavy@VicSlavy·
@ConstructTeam Wow, can't wait to test this. I still hope we keep seeing 2D and workflow features, but seeing a 3D editor view in Construct seems abit surreal haha.
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Construct
Construct@ConstructTeam·
Here's a sneak peek at something we're working on: view and edit your projects in 3D right inside the editor!
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Slavy
Slavy@VicSlavy·
@Kivicom_games Fantastic, what engine and what has been the hardest part so far? Makes me nostalgic thinking of the original Battle Network now haha.
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Slavy
Slavy@VicSlavy·
@LabsSkull I wonder where RegalPigeon the developer has been, have not seen him post social or update in general s:
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Abomi Nation: Monster Rifts
A member of my Discord suggested that your team should be seen walking along the bottom of the map screen where there was empty space. I thought that was a great idea!
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Slavy
Slavy@VicSlavy·
@DanielDiggle Real project?? Or proof of concept? As it looks great!
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Slavy
Slavy@VicSlavy·
@DanielDiggle Oh tell me this is an actual in dev game and not a concept?! Looks great, craving a new Advance Wars game
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Slavy
Slavy@VicSlavy·
@fiercepatricks @Saulo_Nate Is the original artist, give him the credit he deserves. Plus, you’ve gone and altered his original piece with AI, terrible.
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Seth
Seth@fiercepatricks·
This until the very end!
Seth tweet media
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Slavy
Slavy@VicSlavy·
@Stealth40k God this was a good game, just this with some expanded features 10/10
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Stealth
Stealth@Stealth40k·
After Pokemon Conquest, I completely trusted Koei Tecmo's ability to make great Pokemon games. After Pokemon Pokopia, my desire for Pokemon Conquest 2 has only risen.
Stealth tweet media
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Slavy
Slavy@VicSlavy·
@KenneyNL @godotengine Hey Kenny, have you ever done a “My Thoughts” type list on predominant engines? I know you used Unity for your steam releases. But I’d love to hear your deeper thoughts as a developer on engines like Godot and Construct 3, love your work 👍
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Kenney
Kenney@KenneyNL·
Had a few hours to spare so I made a match-3 game in @godotengine. Any interest to release this as a new Starter Kit, open source? I'll add some more juice, sounds and improve the visuals!
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Slavy
Slavy@VicSlavy·
@VegeTato_ Oh great to hear! Very keen to give it a whirl, how is the process of adding normal in the editor for it?
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VegeTato
VegeTato@VegeTato_·
@VicSlavy 0 impact on the performance so far :) You can also control how many lights can reflect/interact with the normal map, this can help in the performance if you need it, I was able to get 8 lights reflections on the same object in the same time at 60 stable FPS.
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VegeTato
VegeTato@VegeTato_·
I made 2D Normal Map reflections using the light object in the game engine #gdevelop 💖 It supports: - Multi lights reflections. - Sprite animations. - Light object color. - Ambient light color. And more ! :D I might turn it into an extension for everyone to use :) #indiedev
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