Ramon Viladomat

178 posts

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Ramon Viladomat

Ramon Viladomat

@Viladoman

A game programmer trying to make the 'Hello World!' a better place. @SonySantaMonica

Toronto, Ontario Katılım Mart 2012
270 Takip Edilen480 Takipçiler
Ramon Viladomat retweetledi
The Game Awards
The Game Awards@thegameawards·
The announcement of God of War: Ragnarok - Valhalla earlier this month at #TheGameAwards What did you think of the DLC?
The Game Awards tweet media
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Ramon Viladomat
Ramon Viladomat@Viladoman·
@ciura_victor I am happy that the concept of my Visual Studio Extension ‘Struct Layout’ made it into the official release.
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Ramon Viladomat
Ramon Viladomat@Viladoman·
@AlexOteiza Also, feel free to add an issue in github with any discoveries and I will take a look whenever i have some time. It has been a while since I tested it in an Unreal environment.
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Ramon Viladomat
Ramon Viladomat@Viladoman·
@AlexOteiza Glad to hear you like the extension. This means the extension is unable to extract some of the include paths from visual studio. You can check the full clang query on the output pane in VS. Also you can manually add include directories in the extension options.
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Alejandro García
Alejandro García@AlexOteiza·
Hi @Viladoman, loving your Struct Layout VS extension. I have been trying to use it in UE5 but I'm getting some errors for not found includes (like CoreMinimal.h). Do you have any suggestions?
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Ramon Viladomat retweetledi
どんぶつ
どんぶつ@donbutsu17·
エンジンコードのコンパイルは長いですが、プロジェクトのコンパイルも長くなっているかもしれません。bCompilerTrace=Trueでコンパイル時間を計測できますが以下のVS拡張も利用できます。 marketplace.visualstudio.com/items?itemName… これはエンジンにも含まれます。#UE5 \Engine\Extras\ThirdPartyNotUE\CompileScore
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Ramon Viladomat retweetledi
Fascinating
Fascinating@fasc1nate·
The footage used to develop the first Mortal Kombat released in 1992
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Ramon Viladomat retweetledi
Shuhei Yoshida
Shuhei Yoshida@yosp·
A super limited edition of GoW Ragnarok
Shuhei Yoshida tweet media
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Ramon Viladomat
Ramon Viladomat@Viladoman·
@s4schoener Nice!!! This blog post is great! I am definitely adding a reference to it in the Compile Score wiki and landing page.
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Sebastian Schöner
Sebastian Schöner@s4schoener·
If you haven't heard about CompileScore or just want someone to take your hand and give you a guided tour before you use it, I may have written something of relevance to your interests: blog.s-schoener.com/2023-08-17-com…
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Ramon Viladomat retweetledi
@Zuby_Tech
@Zuby_Tech@Zuby_Tech·
God Of War Ragnarök Wins The Develop Star Awards 2023 Game Of The Year! Congratulations @SonySantaMonica #DevelopStars
@Zuby_Tech tweet media
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Ramon Viladomat retweetledi
La Tecnologería
La Tecnologería@Tecnologeria·
Nueva entrevista donde @rebesnow, Senior Brand Manager en Dead by Daylight (Behaviour Interactive) nos cuenta cómo empezó su carrera escribiendo en medios digitales, hasta terminar dedicándose a los videojuegos y trabajando con grandes I... go.ivoox.com/rf/110978182?u…
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Ramon Viladomat retweetledi
BAFTA Games
BAFTA Games@BAFTAGames·
The only award voted for by YOU, it’s the @EE Game Of The Year! And this year’s winner goes to… God of War Ragnarök 🌟 #BAFTAGamesAwards
BAFTA Games tweet media
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Ramon Viladomat retweetledi
Sam Handrick
Sam Handrick@MDSVeritas·
I'M SO PROUD OF THIS ENGINEERING TEAM
Sam Handrick tweet mediaSam Handrick tweet media
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Ramon Viladomat
Ramon Viladomat@Viladoman·
@Atridas87 Era la primera edicio i era bastant petit comite per provar a veure que tal. La idea es senzilla, gamedev en consola 'retro' per evitar engines comercials i forçar un entorn diferent al que estem aconsumats avui en dia. Si t'interesa t'aviso quan fem la seguent.
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