Derek

1.4K posts

Derek

Derek

@WormholeMaster

France Katılım Eylül 2009
260 Takip Edilen25 Takipçiler
Sho
Sho@Mikostails·
So how did everyone's Evanescia pulls go??
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Derek
Derek@WormholeMaster·
@theobjectivist You're a delusional retard if you can't make the difference.
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The Rational Animal 🤔
The Rational Animal 🤔@theobjectivist·
Same move. Same hand on the heart, same wave to the crowd. Musk did it and gets called a Nazi to this day. Mamdani does it and those same people have not said a word. Well, not exactly. Once the side by side clips went viral, some of them did speak up. Not to apologize to Musk. To defend Mamdani. Suddenly the gesture is not the gesture. Suddenly we need to talk about arm speed. Whether the fingers wiggled at the end. Whether he was smiling. Whether his grandparents were in the right party. A year ago none of that mattered. The hand went up, the verdict came down. Now we get a forensic seminar on millimeters and microseconds to prove Mamdani's arm moved slower. Mamdani's own press office said "in no way was this a Nazi salute." Funny. Musk said the same thing. His did not count. Mamdani's did, instantly. That tells you everything. The "Nazi salute" thing was never about the gesture. If it were, they would be screaming right now. They are not. It was about Musk. They hate him because he is the richest man in the world and he was attacking their ideological piggy bank with DOGE, so they smeared him. Mamdani is on their team, so he gets a pass, plus a defense team running stopwatch analysis. Same hand, opposite verdict. A wave is a wave. The rule does not change based on who is waving. When it does, you are not watching principle. You are watching a hit job.
Dr. Eli David@DrEliDavid

Remember how they lost their sh*t when @elonmusk did this?

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Derek
Derek@WormholeMaster·
@GermanStrands People compare it a lot to Uncharted, but I get more Sleeping Dogs vibes from it
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GermanStrands
GermanStrands@GermanStrands·
ngl the combat in 007 First Light looks pretty damn fun
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Derek
Derek@WormholeMaster·
@007GameIOI I prefer no combat, being somewhat of a silent assassin 😉😉
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Derek
Derek@WormholeMaster·
@elonmusk Spoiler: he actually never wrote it.
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Derek
Derek@WormholeMaster·
@glacevelyn @xNanagi Some of the biggest wins/comebacks I had were in teams with little to no communication, just people that can look at the map and scoreboard and not get too much tunnel vision. Commanders can help a bit in that aspect (but the ones really good at it are pretty rare)
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Sage
Sage@glacevelyn·
@xNanagi I'm genuinely not convinced Frontline commanding even makes a significant difference bc I've always dropped comms in Alliance chat and I have a FIRM 33.3% winrate across like 800 matches
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Derek
Derek@WormholeMaster·
@Brendzun Do these people actually exist? That's a scary thought.
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Brendzun
Brendzun@Brendzun·
I will never understand people who prefered the old Alert system VS the Nightwave system we have in Warframe And I don't want to either
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Derek
Derek@WormholeMaster·
@IGN Ah yes, the famous Malta, Italy 🤔
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IGN
IGN@IGN·
We finally played 007: First Light and found it to be a compelling blend of Hitman, Uncharted, and Watch Dogs. Our full preview impressions: bit.ly/42CW6Tk
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Derek
Derek@WormholeMaster·
@rieper47 @AquaWZ @Hitman Alternatively, for people too lazy to do it again, you can check your rewards on your IOI account, it should be there if you already completed last time.
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ⱮìçհąҽӀ φҽʂąҟ
@AquaWZ @Hitman You get it regardless. For some reason every time they repeat these Celebrity ETs the Suit notification you get for playing it comes up regardless of if you previously earned it
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HITMAN
HITMAN@Hitman·
Go hand to hand against Le Chiffre from CASINO ROYALE and unlock the Casino Suit 👔 skin in 007 First Light. Do you have what it takes to outmanoeuvre his plans? Play the mission for FREE until May 25th and claim your reward. 🎯 hitman.com #HITMAN #Agent47 #RoyalAce
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Derek
Derek@WormholeMaster·
@wolfpacks117 @007GameIOI You just have to complete the elusive target. As long as you don't fail the mission, you'll get it.
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Wolfpacks117
Wolfpacks117@wolfpacks117·
@007GameIOI Wait so, do we just have to kill him in the mission? Or do we have to take him down in a specific way?
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007 First Light
007 First Light@007GameIOI·
Go hand to hand against Le Chiffre from CASINO ROYALE and unlock the Casino Suit 👔 skin in 007 First Light. Do you have what it takes to outmanoeuvre his plans? Play the mission for FREE until May 25th and claim your reward. 🎯 hitman.com #HITMAN #Agent47 #RoyalAce
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Derek
Derek@WormholeMaster·
@elonmusk Elon showing the world he's a fucking pedo everytime he posts AI stuff.
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Elon Musk
Elon Musk@elonmusk·
Grok Imagine
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Derek
Derek@WormholeMaster·
@Ariatore Ils viennent du futur
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Derek
Derek@WormholeMaster·
@nighttime1998 @FeristalJ Yep, reducing the bloat is quite welcomed on some jobs (especially on controller). I just wish we could pick and choose. I like the bloat reduction from combos, but having stuff like provoke and shirk on the same button is less appealing to me.
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Nero
Nero@nighttime1998·
@FeristalJ Man. I want this. Reaper uses nearly the ENTIRE 32 button hot bar. And most of it are 1.2.3 combos lol.
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Feristal J
Feristal J@FeristalJ·
The wars this picture alone could start.
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Derek
Derek@WormholeMaster·
@Mangalawyer Retard incel suddenly all about white woman cleavage and not historical accuracy anymore.
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LearningTheLaw ✝️
LearningTheLaw ✝️@Mangalawyer·
Ubitroon has reduced cleavage on Anne Bonny in the Black Flag remake. Expect to have some other changes for the modern audience. 2026 and they are still figuring out what is the definition of woman and the stock market
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Derek
Derek@WormholeMaster·
@CorbynRed @SynthPotato Yep, you have to recognize the flaws even in games you love. I love Crimson Desert, but it's a 7/10 at best. It's a great game that's hindered by baffling design issues/flaws.
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*CR* - stimulating Shatner's Bassoon
@SynthPotato I get that but one of my favourite games of all time is pretty much a 7/10 game and that's also a game that's very close to being ideal for my personal tastes.
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*CR* - stimulating Shatner's Bassoon
It's nowhere near a 9, let alone a 9.5. What is this?
Synth Potato🥔@SynthPotato

Crimson Desert - 100 HOURS REVIEW CURRENT VERDICT - 9.5/10 - MUST-PLAY Crimson Desert is a game that I have been obsessively playing since its launch last month. I have about 115 hours in, and I am nowhere near completion. This is my experience so far: Crimson Desert has changed a lot since last month. In a lot of ways, it’s a very different game from the one I played on release, and it’s a very different game from the one I played 2 weeks ago. It has had one of the most rapid update cycles I've been witness to. Core mechanics are being overhauled entirely at what feels like a weekly basis, so this review probably won't be fully accurate to what the game is in another month. Keeping that in mind, Crimson Desert is one of the finest open-world games I have ever experienced. The entire highlight of Crimson Desert and why you should play it is the open-world exploration. Simply put, this is one of the best open worlds ever created. The world of Crimson Desert feels like a modern take on Skyrim, where the scale of the world feels almost impossible to even believe. In my 115 hours, I have only focused on Pailune and Hernand, only two of the five regions in this game. Overall, they make up about 40% of the map, which at 115 hours feels impossible to believe, but this game has entire cities and unique environments, biomes that I have not seen yet myself. Apparently, one of the regions even has a train. I could not praise Pearly Abyss's work more on this open world. I have not been this impressed with exploration since Elden Ring and Red Dead 2. On the gameplay front, Crimson Desert started off confusing. The controls take a long time to grasp, and it’s an overall strange layout as this is a game that wants to allow you to do everything, which means there are many button combinations that you need to keep in mind. Thankfully, this got pretty simple, and the controls feel natural about 8 hours into the game. The combat is a blast. It is very responsive and has an almost "Dynasty Warriors" energy as you take on what feels like hundreds of enemies at a time in these major forts and just cut through them. Where the combat stumbles is in the boss fights. The problem with the boss fights is that the parry windows are generally too short. Too often, these boss fights feel more like a battle of attrition of how long you can tank damage and spam heals until the boss falls rather than having to learn their combos and parry windows. The other side of gameplay and in my opinion the true highlight is how Crimson Desert handles itself outside of combat. Pearl Abyss has clearly taken notes from Red Dead 2 in particular in this aspect, with a massive focus on immersion. Everything is interactive. Just existing in the world and walking around feels immersive and real, like you truly exist in these cities and countryside. If you know me and my taste in games, you know I absolutely adore when games try to be as immersive as possible, and Crimson Desert fully allows that. I start a typical day off at camp, first cooking to prepare for future battles, checking in on the camp members to ensure I've sent everyone out on missions. I check my farm, then the barn, then get on the horse to find a new adventure. Sometimes I'll stop at town to get water from the well in order to use it for cooking later, grab a few quests, maybe a bounty, and head out. There's a crime system here, and it works great. I often find myself robbing houses at night in order to make more money and get better gear. Other times I go out lumbering or fishing. There is a huge variety of things to do in this game, and it frankly feels like you can never run out. Pearl Abyss has managed to combine the immersive life-sim level gameplay of Red Dead 2 with the infinite content feeling of Skyrim. It is as great as it sounds. As pretty much everyone who played the game knows, its biggest flaw is the story. While it eventually does get going and there are some truly great massive battles, I am now at Chapter 9, 115 hours in, and the game only now introduced a proper plot for its wider world and a real conflict. For most of the game, the story feels like it was an afterthought. Especially in its first 8 hours or so, where there is frankly no story, and you are stuck doing meandering fetch quests until the plot eventually gets going. I don't think this is an awful story, but it isn't a good one either. It kind of just exists. I personally wasn't too bothered by this, however, because everything else about this game, in my opinion, is spectacular. So bad writing has felt more like a small blip in the experience rather than a major flaw. I highly recommend speedrunning through to Chapter 4, which is when the camp system opens up, then forgetting about the main story until 70 hours later when you finish up Hernand and upgrade your camp to its fullest. Another flaw with Crimson Desert is the strange implementation of multiple protagonists. Kliff himself is the main character and what everyone will focus on for the entire game, upgrading his gear constantly, investing into skills. The problem is, Crimson Desert very randomly introduces 2 extra protagonists and locks them for the vast majority of the main story, then forces you to use them in major boss fights despite you having no time to upgrade their gear or ever have room to invest into them as resources are scarce. Crimson Desert has gotten so many patches, so quickly, that it’s likely they'll fix all my personal complaints very shortly as they did with the camera, for example, which was a major issue for me as it’s far too zoomed out and high up, feeling like mission control from space rather than a normal camera. Thankfully, they added camera customization in a patch, and now I have my RDR2-style camera. Overall, Crimson Desert's flaws are far too minor for me personally to complain much about. The exploration and gameplay are impeccable, with the best open world I have played in many years. This is a game that should not be missed. 115 hours in, and it somehow still feels like I've seen nothing of Crimson Desert. I still have more than half the game left to explore and see. And somehow, I am not even close to being bored yet. So I'll see you for my final review whenever I finish this game, likely over the 200-hour mark.

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L'Archiviste📚
L'Archiviste📚@Ariatore·
Vous en pensez quoi du Skin delux de Dante ? Perso j’adore
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Matt Goodwin
Matt Goodwin@GoodwinMJ·
Hey @Waterstones. Where’s Suicide of a Nation? Weird how the No.1 paperback in Britain never happens to be on display … 🤔
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