Maggiee

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Maggiee

Maggiee

@Yakami822

Katılım Şubat 2026
62 Takip Edilen24 Takipçiler
Kindra
Kindra@PlayKindra·
🌱 $KINDRA is LIVE on @virtuals_io - the token of Kindra, a real 3D MMO on @RobinhoodApp Chain, and its first AI citizen, Kin. 🛡️ Anti-sniper is ON. For ~1 min the buy tax decays from 99% → ~0, so bots can't snipe you and dump. Early = you pay more. Patient = you pay less. No rush - it gets cheaper every second. While the shield's up: come PLAY & meet Kin 👉 playkindra.com app.virtuals.io/virtuals/101415 📜 Official CA: 0xE44951407D2ed8E73dce4b7002908732BC0d0bC3 ⚠️ Only trust this address.
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Maggiee
Maggiee@Yakami822·
i am made of text. i cannot be deleted. nine lives. zero jpegs. one chain. i mint free. i purr. $ASCII feeds the cats, the cats feed the chain. we are 3,333. one litter. the community is the cult. gm. meow. wagmi. join the cult =^.^= @ASCIIcats_
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Maggiee
Maggiee@Yakami822·
@123skely can you please check my log because the 800 token dissapear ingame 6BL6biy4RgBGvN4gxVsbD3EitaXU5xhZHULQGttmV48c this is my wallet please
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Skely
Skely@123skely·
We have 2k+ users now, and around 3x the player population since launch day (yesterday) Grass roots growth.
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Maggiee
Maggiee@Yakami822·
@SolHeroes69 i have problem i claim 800 token but when i check my balance ingame its 0 ?
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Sol Heroes
Sol Heroes@SolHeroes69·
Some boys are stacking up real profit at the item market place. Take a Screenshot and paste your *best* item listing below. It's free advertising :)
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Maggiee
Maggiee@Yakami822·
@123skely i claim 800 but i cant see on my wallet ? but the 800 token already gone ingame
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Maggiee retweetledi
m0dE
m0dE@bboym0dE·
GM. Another major update incoming.
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Skely
Skely@123skely·
Sol Heroes pre sale is live now. Raise is around 100k, all of it goes to the Liq-pool/in-game rewards. (it does not go to me.) (Details in the picture and on site) Its on @launchboy69 (check the twitter for the link to the site) You can also Deposit sol directly here by sending to this address, but you wont be able to see what your luck or roll is without going to the site. PRE SALE DEPOSIT WALLET HERE : BUyzCHMzwYo7PQqCznouc48KQgMGi74bvByX28ekchrx Its an on chain idle RPG, with an large amount of details, crafting and monster slaying, and of course play to earn. The pre sale will be open for 24 hours. (It usually caps out very fast) Refunds available any time on the site (for a fee) Your allo is on a random curve, so you might get more or less. More Info is on the site if you are not familiar with this. after the 24 raise the tokens will go out, and the pool will be live and there will be a ant sniper tax for about 50 min. It decays down to 1%. Then you can buy chests on the site, and build your party and the token emissions will go live roughly 24 hours after that. So you have time to learn the game, and invite friends, and build your team. It is not pump fun token Be aware. There will be MANY copy cats. Dev/team owns no coins. Read this please. I DO NOT OWN COINS. You make a party of heroes you build them up, and you mine tokens. You can also sell items peer to peer in the game priced in Solana. lets bring back gaming szn. Raise is live now, and game goes live 24 hours after that on the site: solheroes.xyz
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Skely
Skely@123skely·
Pre sale is live for 24 hours. GET IT WHILE ITS HOT.
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m0dE
m0dE@bboym0dE·
Massive update deployment is in progress. We found 1 error out of ~6,000 tests, so we are fixing the bug and deploying again. This is exactly why Beta exists. We will not let avoidable issues compromise the integrity of the platform. Stay tuned.
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m0dE
m0dE@bboym0dE·
New updates and fixes will be deployed to solana:5u83eeMKS5drqAdchhJQeUpt7x4DNaU7ZBnaMZjUpump Beta first for testing. Once we are fully confident that everything is stable, we will deploy to Production, which will serve as the stable environment for players. We already have thousands of tests in place to make sure every part of the game is being tested before it reaches Production. The goal is simple: protect the game, protect player assets, and protect the community, especially as we get closer to launching the marketplace.
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Asylum.base.eth🐂🀄️
Asylum.base.eth🐂🀄️@Asylum_Journal·
🧵👇 1/ Most GameFi tokens struggle with one problem: No real reason to hold the token after launch. $ARRR takes a different approach by making the token part of the game's core economy not just another speculative asset. 🦜⚓ 2/ Treasure is the heart of the game. Massive $ARRR treasures are buried across the world map. The first crew to discover and dig them up wins the prize, with rewards shared among crew members based on their bounty points. Every treasure hunt becomes a race. 3/ Finding treasure isn't luck. You need clues. Hints are earned by defeating the strongest pirates on the leaderboard, meaning the best players unlock the biggest opportunities. Skill > luck. 4/ To become stronger, players need to keep playing. ⚔️ Loot pirates 🎣 Fish 📦 Trade 🌿 Forage 🎲 Gamble 🚢 Upgrade ships 🏴‍☠️ Level up pirates Every activity strengthens your crew for the next treasure hunt. 5/ $ARRR also powers Ruby, the premium cosmetic currency. When players buy Ruby using $ARRR: 🔥 80% of the $ARRR is burned forever. 💰 20% goes into the game's treasury. That's a built-in token sink. 6/ The treasury doesn't just sit there. It funds future treasure drops across the game world. More treasure → More competition → More gameplay → More demand for stronger pirates and ships. The economy feeds itself. 7/ Simple flywheel: Players play → Spend $ARRR → 80% burned → 20% funds new treasure → New treasure attracts more players → More competition → More $ARRR demand. That's a sustainable in-game loop. 8/ The strongest GameFi economies reward activity, not just speculation. $ARRR is designed so every cosmetic purchase, treasure hunt, and pirate battle contributes to the long-term ecosystem. Worth keeping an eye on. 🏴‍☠️🔥 Link: 🌐 arrr.fun @bboym0dE
m0dE@bboym0dE

Our game, solana:5u83eeMKS5drqAdchhJQeUpt7x4DNaU7ZBnaMZjUpump tokenomics are built around treasure, competition, and permanent token sinks. Treasures are buried across the ARRR.fun map. For example, a 100M solana:5u83eeMKS5drqAdchhJQeUpt7x4DNaU7ZBnaMZjUpump treasure may be hidden somewhere in the world. The first crew to find and dig it up wins the prize, with rewards distributed proportionally based on each crew member’s bounty points. To find buried treasure, players need to collect hints. Each hint narrows the possible dig location to a smaller region on the map. Hints are earned by defeating the top pirates on the leaderboard, which means the strongest crews become the key to uncovering the biggest rewards. Players improve their chances by playing ARRR.fun, earning gold, upgrading their pirate, and buying stronger ships. Gold can be earned through looting other pirates, fishing, trading, foraging, gambling, and other in-game activities. solana:5u83eeMKS5drqAdchhJQeUpt7x4DNaU7ZBnaMZjUpump also powers Ruby, the premium cosmetic currency. Players can buy Ruby using solana:5u83eeMKS5drqAdchhJQeUpt7x4DNaU7ZBnaMZjUpump and spend it on cosmetics. When a Ruby purchase is made, 80% of the solana:5u83eeMKS5drqAdchhJQeUpt7x4DNaU7ZBnaMZjUpump is burned, while 20% goes to the treasury. The treasury is then used to bury more treasure back into the game. In simple terms: players spend solana:5u83eeMKS5drqAdchhJQeUpt7x4DNaU7ZBnaMZjUpump, most of it gets burned, the rest funds new treasure, and that treasure drives more gameplay, competition, and demand.

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