Alex Ene
1.3K posts

Alex Ene
@_AlexEne_
Making https://t.co/hE6gk4Ulbh previously engine guy at Ubisoft. Opinions are my own. Fan of rust 🦀 and cats 🐱
London, England Katılım Eylül 2011
518 Takip Edilen688 Takipçiler

I can't wait to watch Theo, prime, and then dax read this on stream
rohit@seatedro
crazy blogpost by andrew kelley just dropped
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Alpha 0.1.6 is out.
I added perks: Sun blessed, Moon blessed, Big belly, Sleepy head, Iron Skin, and Allergic to Water.
- Added a new game screen where you can roll different dwarves (with random perks).
Wishlist and join playtest: store.steampowered.com/app/4000460/Dw…
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Alpha 0.1.5 is out!
Added
- Dwarves can get perks now. For now all for now "Allergic to water". They get damaged by rain and don't need to drink water to survive.
Fixed
- Dwarves who die in their sleep would keep snoring forever.
Wishlist and try it:
store.steampowered.com/app/4000460/Dw…
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Alex Ene retweetledi

The year of Superluminal on the Linux desktop is finally here!
It has been a huge undertaking, way, way (way) bigger than we ever expected, so I'm super excited to finally release this to the wild.
Really curious to see how well this works outside of our relatively small group. Please give it a try and let us know how it works for you!
Superluminal@SuperluminalSft
We're finally bringing our powerful and user friendly CPU profiler to Linux! The beta version is now publically available, and it's free for 60 days during the open beta, so there's really no excuse not to try it out! Just download, extract, optimize. superluminal.eu/applications/l…
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Alpha 0.1.4 is out!
- Added winter variants for terrain cells
- Brick walls now modify terrain cells so you can built things on top of them.
- Destroying walls them will turn them back to Stone / Clay
Checkout the playtest on steam:
store.steampowered.com/app/4000460/Dw…
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Alpha 0.0.10 was just published.
This introduces a bunch of new items (sawmill, walls), UI cleanup, bugfixes (such as dead dwarves resurecting after loading a saved game).
Join the playtest, wishlist or see the patch notes: store.steampowered.com/news/app/46820…
#indiegames #indie #gamedev
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Alex Ene retweetledi

There is no demand for huge quantities of slop. More commits / LOC / PRs does not equate to more valuable productivity. Users want fewer, but better, programs.
Jen Zhu@jenzhuscott
Massive output uptick due to agentic AI. Complete flat adoption.
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I am published a new build: Alpha 0.0.7.
If you can crash the game when saving/loading you're getting your portrait in the hall of fame.
You just need to send me the bugged save. Details below:
store.steampowered.com/news/app/46820…
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What are these? NEW Trees!
Where can you see them? In my game!
An early alpha is available on steam (free ofc!) and you can experience all the hand crafted glitches, bugs and dwarves and other things!!!
Alpha 0.0.6 is out.
store.steampowered.com/app/4000460
#gamedev #indiegames

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@wookash_podcast @thomasklemenc Drop "for Windows". It's cleaner.
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Just found out an active File Pilot community member @thomasklemenc made a task manager inspired by it!
Handmade from scratch, C++, win32, D3D custom renderer, 1.55 MB.
More of this in my feed, less AI slopware.
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@its_bvisness This one from @ferristweetsnow is also a must-see: youtube.com/watch?v=p9Obe-…
He has also various breakdowns and overall good content. I miss the twitch streamers from ages ago :D

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If you have ever built a nodes-and-wires type of UI (e.g. Blueprints or the Blender compositor) then you should be taking notes from the demoscene 26 years ago:
youtu.be/PgBILOwzT-I?si…

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Alex Ene retweetledi

This is what it looks like when the folks who build the thing also use it themselves.
dax@thdxr
1 month later 4,500,000 monthly actives
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