@ArcRaidersNow Maybe these veterans should, I don't know, take a shower and touch some grass instead of playing the game 16h a day for 6 months straight and complain that there's not enough content or end game.
ARC Raiders devs have officially acknowledged the biggest issue right now — lack of endgame content.
Veteran players are running out of things to do, and it’s starting to show with dropping player numbers.
The team says they’re now focused on adding more challenges and long-term content for dedicated players.
What Should #ArcRaiders Add Next?
🚨🚨| NEW: Manuel Ugarte is often one of the first to leave Carrington after Manchester United training.
Carrington sources say Ugarte is back home as early as 12.15pm following training some days. United’s training sessions officially begin at 9am. [@samuelluckhurst]
Rasmus Højlund commenting under William Osula’s post celebrating his goal against us.
What’s wrong with this players, this will never happen under Fergie.
He better pray Napoli sign him permanently
@SperanzaIntel Love pretty much everything and hate what happened today, got extract camped with 10 seconds left on the elevator, like what the fuck is the point when you dont have time to loot? First time I got angry at the game 😅
@AlternativeMUFC I’ve got to say, I feel pretty depressed about it. Call me insane but I felt like you could see the team getting to grips with Ruben’s system and I think the way he’s dealt with getting rid of the deadwood and making tough decisions was refreshing. I think Jim & co have fucked up
Having had 24 hours to stew on the sacking, I think that the most concerning thing for me is how repetitive it feels.
I had some faith (perhaps delusional) that a new footballing structure above the manager would ensure that the days of simply sacking a manager with no contingency plan in place were behind us.
We've had over 10 years of this nonsense.
We have a disgusting record of throwing money at every manager and when they don't work out, we replace them with a new manager who wants to overhaul the squad. This results in players we can't sell, so they either hang around and stink the place out or we loan them out, praying another club is daft enough to buy them ... And this feels like it could be no different.
Will we pick a next manager who's style and approach suits the squad we have? Will he build on it? Or will he have a list of 5 targets who will cost £300m and need to be shoehorned in to the team, before he isn't given enough time to build and then he's sacked?
Are we going to get 'whoever is available' in and have the same bullshit merry-go-round again?
We can argue until the cows come home as to whether sacking Ruben was the right call, but the manner and timing in which they have done it gives me about as much confidence about how this board operates, as I would have if I were to leave a trifle in Luke Shaws fridge and ask him not to eat it.
It all just feels miserable and I'm tired of the whole thing.
🔥 Hot take: Is ARC Raiders play-to-win?
Let’s talk about the skill tree.
A casual player reaches level 75 and gets 75 skill points.
After a reset, they end up with 76 total.
To fully complete the skill tree, you need around 141 points.
Now here’s the gap 👇
Each Expedition grants +5 extra skill points, meaning players who grinded Expeditions already have 81 points, giving them a slight advantage over casual players.
And long term?
141 vs 76 skill points. Almost double.
If this were an MMORPG, fine. That kind of progression is expected.
But in a shooter extraction game, should raw time investment translate into such a strong power advantage?
Is this healthy for balance?
Or does it slowly turn into play-to-win?
We’ll let the community decide. 👀💬
A lot of players are saying that after today’s update, they’re discovering an unusually high number of blueprints during a single raid in Stella Montis | #ARCRaiders