Abinash Acharya

110 posts

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Abinash Acharya

Abinash Acharya

@_abinas

Making Games @madyetigames

Katılım Temmuz 2015
385 Takip Edilen82 Takipçiler
Koola
Koola@Koola_UE5·
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Abinash Acharya
Abinash Acharya@_abinas·
@RaphErnaelsten @unity Hey Raphael, hows it going. Really looking forward to be able to see Aura 3 in action. When do you think we'll be able to access it? Would love to see if it fits my current project (I'd love to make use of advanced volumetrics that youve created)
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Linus Alstergren
Linus Alstergren@LinusAlstergren·
Posted something on Artstation for the first time in a while!
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Sagar Giri
Sagar Giri@SagearGiree·
Hi, I am making a combat system for my upcoming rogue-like game. What do you think?
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Raphael Ernaelsten
Raphael Ernaelsten@RaphErnaelsten·
Announcing Fog Self-Shadowing for "Aura 3 : Volumetric Lighting" for the URP & the HDRP for @unitygames This feature will allow the fog to cast shadows on itself, pushing immersion, realism and visual possibilities yet another step further. #Unity #gamedev #gamedevelopment
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Abinash Acharya
Abinash Acharya@_abinas·
@miziziziz Hi Miz, a Nepali gamedev here. When are you visiting? Would love to meet up and talk games with you.
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Miziziziz
Miziziziz@miziziziz·
Anyone know any game developers in nepal? Visiting for some time and would love to meet up with some other game devs
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Abinash Acharya
Abinash Acharya@_abinas·
Saw body kun on Sakurai yt channel and got one for myself
Abinash Acharya tweet media
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Abinash Acharya
Abinash Acharya@_abinas·
@FreyaHolmer Great! I feel a robust and intuitive solution for that specific task is missing from all the major engines today. Hope your tool will be an answer to that soon.
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Freya Holmér
Freya Holmér@FreyaHolmer·
@_abinas yeah! I consider it a level art tool, so, not just for prototyping/whiteboxing, but more art oriented than that
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Freya Holmér
Freya Holmér@FreyaHolmer·
also! this was my first time using UITK properly and it's, really nice so far? maybe I had low expectations coming in but unity 100% succeeded tapping into the web dev brain, getting into that fast iteration workflow - all layouting and styling was done in one day!
Freya Holmér@FreyaHolmer

I had to go to win32 hell and back to pull this off but it finally works!! my modeling tool now has a custom title bar! while still also supporting resizing, title bar dragging, and all those nice window features! this is nontrivial for some reason!!

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Tiny Glade 🏰🌿 out NOW on Steam ✨
Tiny Glade has a RELEASE DATE! 🥳🎉It launches on... 📅September 23 📅 on Steam for PC (Windows & Linux) But wait! There is more 😄🧵
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