Julian Krispel (Text Editors and Bread 🥖)

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Julian Krispel (Text Editors and Bread 🥖)

Julian Krispel (Text Editors and Bread 🥖)

@_jkrsp

Consultant / Developer specializing in Text Editing Interfaces. I help software teams build great product. Open office hours: https://t.co/89UZPOfEeM

Hassocks, England Katılım Ekim 2009
476 Takip Edilen943 Takipçiler
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Julian Krispel (Text Editors and Bread 🥖)
Thanks David! Working on @aula_education's editor has been an unforgettable experience. I got to work with an incredible team - on a great piece of software 💜 Easily the best browser based text-editing app I have worked on 🎉
David Saltares@d_saltares

It's @_jkrsp's last week @aula_education after working with us architecting and building our brand new content editor for 9 months 💜He has been fundamental to us being able to deliver an editor that is performant, accessible, well tested, easy to extend and feels great to use.

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mrdoob
mrdoob@mrdoob·
Hey Claude, can you help me port Descent to Three.js?
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rip-ens.xns
rip-ens.xns@Walodja1987·
I’ve been building XNS, an Ethereum-native name registry. The design philosophy behind XNS is: * Permanent ownership. Identity is not a subscription. * Simplicity. No governance and configuration overhead. If ENS expirations ever bothered you, this is for you. 🧵
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exQUIZitely 🕹️
exQUIZitely 🕹️@exQUIZitely·
Anyone remember General Zod? One of the last games of the Bitmap Brothers and also one of their best, in my opinion. Z from 1996 was such a blast. Yes, I know, Command & Conquer was published a year earlier and was more complex (and turned into a massive franchise), but I always felt that Z deserved more credit and got a bit lost in the shuffle. Great graphics, an epic soundtrack, and some fun units (who doesn't love the Psychos?) were sadly still not enough, and despite some excellent reviews, sales numbers were pretty low. Earlier games from the Bitmap Brothers, such as Speedball 2 or Xenon 2, were commercially much more successful. Maybe it was the fact that the RTS genre was already quite saturated (Dune II, Warcraft: Orcs & Humans, Command & Conquer), and that pushed Z into the offside a bit, who knows. Did you play it back in the day and liked it?
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bjorn calleja
bjorn calleja@bjorncalleja·
The Everyday oil, acrylic and spray paint on canvas 12x7ft 2025 ANATOMY OF THE ORDINARY West Gallery (Manila, Philippines)
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hans 👀
hans 👀@hanspagel·
any open-source people in London? 👀 would love to meet
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Julian Krispel (Text Editors and Bread 🥖)
Imagine opening your editor and finding an AI collaborator already working alongside you. Not as a plugin, but as a true writing partner, similar to how we use google docs with our colleagues. I just wrote about how one could use Yjs + rich text editors can make this reality: • Real-time AI collaboration • Context-aware suggestions • Learning from your style • Ethical considerations jkrsp.com/blog/ai-collab… I have been experimenting with building something like this, would you give it a go?
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Julian Krispel (Text Editors and Bread 🥖)
Rich text editors like Lexical are frontend-only, right? Wrong! 🚀 Just wrote a deep dive on processing Lexical content server-side with Rails workers. Think auto-save, content analysis, bulk operations, and search indexing - all without blocking your UI. Perfect for content platforms that need backend intelligence. jkrsp.com/blog/lexical-r…
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Julian Krispel (Text Editors and Bread 🥖)
Slate.js doesn't have a great plugin system, but you can add one with just a few lines of code. I wrote this article a few years ago and just updated it with: ✅ Better code examples with proper TypeScript ✅ Testing section with actual test code ✅ Actionable getting started steps The article is now much more practical for teams actually implementing this approach. jkrsp.com/blog/slate-js-…
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Julian Krispel (Text Editors and Bread 🥖)
Just updated my guide on building accessible rich text editors! ✅ Added practical code examples ✅ Updated with modern tools (Radix UI, axe-core, Lexical) ✅ Fixed broken links & technical errors ✅ Added testing checklist Rich text editors are among the hardest UI components to make accessible. These 10 tips will help you build editors that work for everyone. Full guide: jkrsp.com/blog/accessibi… #Accessibility #WebDev #React #A11y #InclusiveDesign
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Julian Krispel (Text Editors and Bread 🥖)
🚀 Just published: "Creating Lexical Plugins: A Complete Guide to Extending Your Rich Text Editor" Build custom toolbars, image uploads, callout boxes, and more with Lexical's powerful plugin system. Includes real code examples you can copy-paste into your projects! ✨ jkrsp.com/blog/creating-…
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Dominic Gannaway
Dominic Gannaway@trueadm·
I've open sourced Ripple! github.com/trueadm/ripple It's super early days, not much works and there's little to no documentation or guidance. Plus the codebase is raw, but I at least wanted to share my ideas with the community. :)
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Dominic Gannaway
Dominic Gannaway@trueadm·
I've had so many folks ask now, that I had to go for it. You asked me to build that ideal Inferno X framework that I described ages ago, so I went ahead and did just that. I built something that actually works and, well, it works well. Oh, and doesn't use signals! I mean it's still less than a week of hacking it together, but it gives me Inferno-esque vibes of when an underdog could come in and change things up. DX wise, IMO it's in its own category. I'm hoping to get my npm issues sorted out soon so I can publish the super early alpha (do not use) version so you can at least try it out. Watch this space. :)
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Julian Krispel (Text Editors and Bread 🥖)
Google Docs & MS Office HTML is a mess when pasted into web apps. Here's how to convert it to clean, semantic HTML before it hits your editor: ✅ Fixes accessibility issues ✅ Works with Lexical, Slate, ProseMirror ✅ Removes proprietary tags & inline styles ✅ Handles lists, headings, quotes properly Here's my guide with code examples: jkrsp.com/blog/make-ms-o…
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