Tim Grove

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Tim Grove

Tim Grove

@_timgrove

Design @cradleaudio and @marsblueberries.

Sydney Katılım Mayıs 2013
620 Takip Edilen736 Takipçiler
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Tim Grove
Tim Grove@_timgrove·
More generative work in 2024 🫡
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Tim Grove
Tim Grove@_timgrove·
@RaphaelRau @cdordelly Probably the most realistic sim I’ve seen. But what remains in the approach toward realism? There still always seems to be an obvious separation between fluid, collider and grain. Is it some sort of interdependent viscosity? Not a criticism of the work!
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Raphael Rau
Raphael Rau@RaphaelRau·
Holy moly this looks so good! Amazing seeing the views underwater with all the godray-caustics, caustics on the bottom, sand sim as well as particles in the water. Also I love the "Over Under" shots in between. Just wow! Looks like a immense amount of work!
Jeremy White@jeremywhitefx

Hippo fluid scene pushed to 100M particles made with HydroFX. Foam, bubbles, and spray all simmed together in one system for a cohesive result, fully GPU accelerated. Meshed + extra sand interaction in Houdini, final lookdev/render in Blender. Get HydroFX storm-vfx.com

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Tim Grove
Tim Grove@_timgrove·
@leventnacakci @mxjxn Directly asked him about this years ago and he repeatedly deleted his replies as he was crafting a response that he believed would satisfy the question.
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Le@leventnacakci·
Refik Anadol’s work frequently employs terms like “fluid dynamics,” “latent space,” and “algorithmic brushstrokes,” which give the viewer a false sense of intellectual depth. But the reality is this: these terms often serve to mask the artist’s aesthetic choices behind a façade of scientific authority. When the artist says, “I am visualizing bird sounds recorded in a forest,” the viewer is led to believe that the resulting image is a natural and objective representation of those sounds. However, as discussed earlier, the direction of the flow or the choice of color is entirely arbitrary. In a scientific experiment, input A should consistently produce output B, or at least the relationship should be demonstrable. Here, however, input A (bird sound) can be transformed into color C or motion D depending on the artist’s mood that morning. This is not an experiment; it is simply decoration. Phrases like “artificial intelligence is dreaming” or “data sculpture” mystify technical processes. Calling a pixel-generation process based on statistical probabilities “dreaming” is nothing more than presenting a basic mathematical regression as something magical. This causes the work to derive its power not from its own aesthetics, but from the “coolness” of science and technology. If we were to replace the bird sounds with the sound of a vacuum cleaner using the same “mapping” settings, we would still obtain a “mesmerizing” visual. In other words, the beauty of the image does not come from the essence of the data, but entirely from the artist’s graphics engine. In this context, extracting data from bird sounds is not a technical necessity, but rather a storytelling device—a marketing element of the project. Wrapping data in a scientific veneer reinforces the illusion that the work is “meaningful.” But once this illusion dissolves, what remains is merely a high-resolution “screensaver.” Real science uses data to understand reality; this kind of “art,” by contrast, uses data merely as spectacle. Instead of saying, “I shaped this data according to my own will and created something beautiful,” the artist claims: “Through scientific algorithms, I revealed the hidden architecture of the data.” This rhetoric is nothing more than putting on a mask of scientific authority to influence the viewer. This form of pseudo-scientific framing is monetized; data is dramatized, the viewer is drawn into a sense of technological awe, and reality is obscured through spectacle.
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Falcon
Falcon@falcon_ide·
announcing FALCON GX a new design tool for the curious designers that embrace the creative chaos, the beautiful accidents, wandering, tinkering their way to something great now in private beta falcon.so
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Tim Grove
Tim Grove@_timgrove·
@hassanrahim Seen the 50s car guys 3D scanning and printing dashboards with every customisation they could ever want before using the 3D printed part as the base for retrimming. Truly futuristic car customisation, not to mention what it means for fabrication.
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TK 🛡️
TK 🛡️@tkanthh·
@Osinttechnical @Faytuks There are decades where nothing happens; and there are weeks where decades happen. - Vladimir Ilyich Lenin
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Tim Grove
Tim Grove@_timgrove·
This image is having the opposite of the desired effect, that QuickTime skin looks sweet.
David Cole@irondavy

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Tim Grove
Tim Grove@_timgrove·
Connecting…
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kel ❤️‍🔥
kel ❤️‍🔥@keldotlauren·
rick rubin has done irreversible damage to graphic designers
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