Adrián

904 posts

Adrián

Adrián

@adrscott

indie dev I fix bugs by creating new ones 🥦 keeps me alive

Houston, TX Katılım Mayıs 2011
749 Takip Edilen1.1K Takipçiler
Sabitlenmiş Tweet
Adrián
Adrián@adrscott·
Here’s my submission for the #vibejam @levelsio @cursor_ai @tripoai contest: AniKombat. AniKombat is a browser-based 3D fighting game built with Three.js. It has combos, instant VS CPU matches, training mode, casual online multiplayer, and ranked ladder play. No login or signup is required to play. You can jump straight into Training, VS CPU, or casual online matches as a guest. Accounts are optional and only used for ranked progression, match history, and ladder climbing. I built this in about 2-3 weeks using AI tools: - @cursor_ai and @OpenAI with GPT-5.4/5 for coding - @threejs for the 3D game client - @tripoai for 3D model assets - @ElevenLabs for sound effects/music - GPT Image for artwork, UI direction, and visual planning . This was a great learning experience. The hardest part was definitely online networking: sync, interpolation, prediction, reconciliation, and making combat feel playable over latency.
English
6
5
47
4.8K
New York Post
New York Post@nypost·
Russia launched a major ballistic missile assault on Kyiv late Saturday, carrying out Moscow’s explicit vow to punish Ukraine for a deadly strike in the occupied east.
English
83
135
560
43.9K
Adrián
Adrián@adrscott·
@triggerfxx @hqmank No. It’s good - very good, actually, compared to most other models, but it’s nowhere near GPT-5.5 level. I have run a lot of side-by-side tests with both, and 5.5 consistently performs WAY BETTER.
English
0
0
0
212
Trigger
Trigger@triggerfxx·
@hqmank Is V4 Pro really on the same level as 5.5 high? Like genuine question.
English
3
0
1
3.6K
Lara Escudero
Lara Escudero@Laraesku·
🎙️Han sido 5 horas de intensa ofensiva. Rusia ha lanzado 600 drones y 90 misiles, que han tenido como objetivo principal Kyiv. Los ciudadanos se refugiaron en los andenes del metro, a decenas de metros de profundidad, porque cerca de 40 localizaciones estaban siendo atacadas: viviendas, oficinas, o un mercado. Al menos dos personas han muerto y la cifra de heridos aumenta conforme pasan las horas: ya unas 80 personas. Se registraron múltiples incendios simultáneos, por toda la ciudad. Y durante las labores de limpieza y rescate, Emergencias alertó a residentes de bloques afectados que no se aproximaran a los fragmentos de los drones kamikaze, porque Ucrania ha detectado que, en ataques recientes, partes de dron albergaban componentes radiactivos inestables. Y otro dato: al menos uno de los misiles que logró impactar esta noche fue el hipersónico de medio alcance Oreshnik. Un arma difícil de interceptar, con capacidad para transportar ojivas tanto nucleares como convencionales. Sería la tercera vez que Rusia lo emplea sobre Ucrania. @noticias_cuatro #ucrania #kyiv #київ #noticiasinternacionales #UkraineRussiaWar
Español
8
51
135
6K
Breaking911
Breaking911@Breaking911·
Russia unleashed one of its largest attacks on Kyiv since the war began, hammering the capital and nearby areas with hundreds of drones and missiles, including the Oreshnik hypersonic missile.
English
141
420
2.3K
264.5K
Adrián
Adrián@adrscott·
@thsottiaux Mine went from 85% to 25% after one prompt... 😟
Adrián tweet media
English
0
0
1
156
Tibo
Tibo@thsottiaux·
Seeing issues where usage limits are out of sync for some Codex users. Apologies and team is investigating.
English
428
60
2.3K
392K
Adrián
Adrián@adrscott·
@GraemeVIP @ajambrosino I have a couple of Mac minis at home that run my dev environments 24/7. Honestly, the real perk is being able to monitor or manage things even if I’m out of the house. It’s mostly just about flexibility/convenience
English
0
0
0
24
Andrew Ambrosino
Andrew Ambrosino@ajambrosino·
Thanks for the feedback on Codex in the ChatGPT mobile app. While it’s in preview, we’re working to improve it fast. What you can expect next: push notifications, /fork, ability to restore after revoking, better reconnects, fixing the ability to control other devices, fewer mobile thread errors, better git diff & full-file, no plan mode issues, and lots more polish/bug fixes.
English
186
48
1.3K
165.7K
Adrián
Adrián@adrscott·
@trekedge Can ya wait like 1 more hour pretty plz 🥺 I still got like 60% left to milk 🥲
English
0
0
0
682
Charles
Charles@gmcharmander·
@adrscott @thsottiaux hi adrián, yes please, that would be great if you can share the session ids for these!
English
1
0
0
38
Tibo
Tibo@thsottiaux·
Codex team is aware of reports of GPT-5.5 performing worse for some users and investigating. We don't have anything conclusive yet and systems are healthy but we will share updates as we go.
English
629
167
5.5K
1.8M
Adrián
Adrián@adrscott·
It’s also been acting really off and unusual. Almost like it’s “forgetting” things or repeating the same mistakes even after I reminded it beforehand. I’ve got a few /feedback examples I can share if that helps. Last night alone I wasted like 3 hours rebuilding a C++ project because it kept touching .h files it shouldn’t have. I complained about it, and it still kept doing it… @gmcharmander @thsottiaux
English
1
0
0
64
Adrián
Adrián@adrscott·
@thsottiaux Don’t care about a reset (still ~60% left until the 19th), but the past few hours with 5.5-High have been really bad. A /goal trashed my codebase (thank god for Git) wasting hours and ~20% of my quota. Took a break because I just don’t trust it right now. It’s performing rly bad.
English
2
1
7
871
Adrián
Adrián@adrscott·
@NicholasRuncie @thsottiaux Same experience here. I asked it to fix something that was mostly just config tuning. Took a break, came back, and it had started changing core code instead lol. It’s been acting really unusual.
English
0
0
0
156
Nicholas Runcie
Nicholas Runcie@NicholasRuncie·
@thsottiaux Has this been resolved yet? Something still feels off. Asked codex to solve a bug and it ended up deleting features rather than solving the root cause.
English
7
0
8
4.2K
Freddy Lover
Freddy Lover@jacklovesfreddy·
@yacineMTB And then you wake up and the whole code base is broken and you hit your limit
English
3
0
9
3.2K
kache
kache@yacineMTB·
/goal optimize this code, use `date` to check the time and don't stop until I wake up at 7 am
English
67
63
2.6K
217.8K
Adrián
Adrián@adrscott·
@thsottiaux Did you guys nerf 5.5? Today it’s been really bad. It keeps making mistakes, getting stuck in loops, and failing to fix bugs it introduced itself. It fees like a different model 🤔
English
0
0
4
225
Pxxbx1🇨🇦
Pxxbx1🇨🇦@Dezignplugz·
Your first preview of Mortal Kombat II Release date: May 8, 2026 Recored by me 😁 at cinema
English
27
90
2.3K
220.5K
Sam Altman
Sam Altman@sama·
i would like to talk to people who have built amazing things with 5.5 that weren't possible with earlier models. i am especially interested in examples that took ludicrous token budgets. thanks.
English
1.7K
267
8.4K
914.4K
Adrián
Adrián@adrscott·
@aniketmandle11 @sama Three.js. The scenes are all built/rendered in WebGL with custom assets + animations. GPT-5.5 helped wire the gameplay logic, camera, controls, combat states, etc.
English
1
0
2
147
Aniket
Aniket@aniketmandle11·
@adrscott @sama How are the characters and scenes rendered ?
English
1
0
0
147
Adrián
Adrián@adrscott·
Imagine spending all day crying about AI on X instead of actually building something 😭 AI didn’t magically solve networking sync, interpolation, prediction, reconciliation, combat design, or make the game fun to play. I still had to build and ship it. I used the tools available, learned a ton, and made a multiplayer 3D fighting game for a game jam. Stay mad I guess 🫵😂
English
0
0
0
41
Ruan3D
Ruan3D@Ruan3D_·
@adrscott @sama The Ai made it, you didn’t. And it looks horrible. Why not learn how to make actual games?
English
1
0
0
19
Adrián
Adrián@adrscott·
@Ruan3D_ @sama It was for the vibejam contest! I had a lot of fun making this game :) x.com/adrscott/statu…
Adrián@adrscott

Here’s my submission for the #vibejam @levelsio @cursor_ai @tripoai contest: AniKombat. AniKombat is a browser-based 3D fighting game built with Three.js. It has combos, instant VS CPU matches, training mode, casual online multiplayer, and ranked ladder play. No login or signup is required to play. You can jump straight into Training, VS CPU, or casual online matches as a guest. Accounts are optional and only used for ranked progression, match history, and ladder climbing. I built this in about 2-3 weeks using AI tools: - @cursor_ai and @OpenAI with GPT-5.4/5 for coding - @threejs for the 3D game client - @tripoai for 3D model assets - @ElevenLabs for sound effects/music - GPT Image for artwork, UI direction, and visual planning . This was a great learning experience. The hardest part was definitely online networking: sync, interpolation, prediction, reconciliation, and making combat feel playable over latency.

English
2
0
1
507
Ruan3D
Ruan3D@Ruan3D_·
@adrscott @sama Looks like something from 2001. What’s the use case?
English
1
0
0
359