
Adrián
904 posts

Adrián
@adrscott
indie dev I fix bugs by creating new ones 🥦 keeps me alive


21 YOUNG STUDENTS massacred by Ukraine in Lugansk dorm attack Heartbreaking memorial photos released



the model alone is no longer the product

Another 2 bodies found — Lugansk dorm death toll now at 18 42 wounded, 3 girls still missing MURDERED by Kiev terror attack x.com/RT_com/status/…


Another 2 bodies found — Lugansk dorm death toll now at 18 42 wounded, 3 girls still missing MURDERED by Kiev terror attack x.com/RT_com/status/…

We found and fixed two issues that could explain this degradation of the capability of GPT-5.5 in Codex over the last ~ 48 hours. We are monitoring over the coming hours to fully confirm and I will reset usage limits this evening. Apologies and now is the time for /fast maxxing.



We found and fixed two issues that could explain this degradation of the capability of GPT-5.5 in Codex over the last ~ 48 hours. We are monitoring over the coming hours to fully confirm and I will reset usage limits this evening. Apologies and now is the time for /fast maxxing.











Here’s my submission for the #vibejam @levelsio @cursor_ai @tripoai contest: AniKombat. AniKombat is a browser-based 3D fighting game built with Three.js. It has combos, instant VS CPU matches, training mode, casual online multiplayer, and ranked ladder play. No login or signup is required to play. You can jump straight into Training, VS CPU, or casual online matches as a guest. Accounts are optional and only used for ranked progression, match history, and ladder climbing. I built this in about 2-3 weeks using AI tools: - @cursor_ai and @OpenAI with GPT-5.4/5 for coding - @threejs for the 3D game client - @tripoai for 3D model assets - @ElevenLabs for sound effects/music - GPT Image for artwork, UI direction, and visual planning . This was a great learning experience. The hardest part was definitely online networking: sync, interpolation, prediction, reconciliation, and making combat feel playable over latency.










