Kryštof Šuk

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Kryštof Šuk

Kryštof Šuk

@alias_tof

#student at @cunicz, solo #gamedev and #filmaker + #virtualproduction #technicalartist in UPP. Released a few games so check it out https://t.co/pkUSPtRWTR

Prague, Czech Republic Katılım Eylül 2015
594 Takip Edilen2.5K Takipçiler
Kryštof Šuk retweetledi
Kenney
Kenney@KenneyNL·
Dear @itchio, please add these features; 💰 Allow people to add an additional tip after purchasing. 🤝 Allow creators to set-up revenue share between them. 🗓️ Allow creators to accept recurring payments, Patreon-like. 📊 Add payout ID on bank statement, it helps with admin.
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Grafit_CTU
Grafit_CTU@CtuGrafit·
Another #GameJam on @FIT_CTU is coming! 4 ingredients, 2 nights, and 1 winning game. Will you participate this time? There will be students from FIT, FEL, MFF, and even FAMU! And maybeee another @warhorse special langoustine! But definitely - a lot of fun and good games.
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PIXELSTAY🐇
PIXELSTAY🐇@PixelsTay·
it's all coming together...
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Radek Richtr
Radek Richtr@richtrad1·
#jamfit2022 @FIT_CTU dvoudenní Velikonoční jam je za námi! Na itch.io/jam/gamejam-fi… najdete všech pět her, a ani jedna není špatná! Od akční střílečky, přes dystopickou skákačku, až po tajemnou a mlhou opředenou klikačku. Byl to fajn víkend a dík patří všem organizátorům!
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zuzi
zuzi@zuziarto·
Omfg 100 people follow me, why I'm so happy right now THANK YOU😭 I will try to make the best art possible for you✨
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Grafit_CTU
Grafit_CTU@CtuGrafit·
Na @FIT_CTU pořádáme s @CtuGrafit další GameJam! Koná se od pátku 15. 4. 11:00 do neděle 17. 4. 14:00. Pro přihlášení nemusíte být studenty FIT, stačí jen nadšení. Chcete-li se účastnit, pokyny na fb: fb.me/e/2kD8fuSaI a formulář: tinyurl.com/GJ2022-f Snad se uvidíme!
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zuzi
zuzi@zuziarto·
Sweet dreams
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Matt Newell
Matt Newell@lushfoil·
at least half of this scene's development time went into the grass. any game developers think they got better grass? step to this #ue4
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Adam
Adam@helpcomputer0·
Merry Christmas. #pixelart #ドット絵
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yonatan
yonatan@zozuar·
float i,e,a,l,y;vec3 p,q,d=vec3((FC.xy-.5*r)/r.y,-1);for(d.xz*=rotate2D(t*.2);i++<2e2;e=max(min(++y,-e),y-3.)){i>1e2?l=log(e+=1e-4)/1e2,d/=d,o:o+=exp(-e*1e3)/2e2;p=q+=d*e*.7;p++;y=p.y;for(a=3.;a>.04;a*=.6)p.xz*=rotate2D(5.),p=abs(p)-a,e=min(e,max(p.x,(max(p.y,p.z))));}o+=l;
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Xor
Xor@XorDev·
#つぶやきGLSL vec3 i,a,b,p=vec3(t/.1,rotate2D(t)),d=normalize(r.xxy-vec3(0,ivec2(FC*.5+.5)*4));for(;i.x++<9e2&&snoise3D(a=ceil(p+d*step(a,b))/28.)<1.-length(a.zy);)a=sign(d),b+=step(b=fract(-p*a),-b),a*=b/d,b=min(a,min(a.yzx,a.zxy)),p+=d*b;o.rgb=fwidth(p+p);
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uuufinn
uuufinn@ComfyFinn·
火花 #pixelart #ドット絵
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