Anton

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Anton

Anton

@antonsimd

PlayStation Game developer 🎮 For collaborations and publishing: [email protected]

Sydney, New South Wales Katılım Temmuz 2024
177 Takip Edilen411 Takipçiler
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Manacho
Manacho@Manuel_Vale·
Shattered Frames 4: Micro Worlds - Platino youtu.be/vyeeVEz5xqM?si… #platinum 1635 gracias @Teamfsng4822 cortesia @antonsimd Resuelve 16 simples rompecabezas de hermosos paisajes, asi de facil y simple Yo coloque el ultimo rompecabezas con mas piezas solo para el video jejeje
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Mr. Mike
Mr. Mike@mrmikeMTL·
Name a video game that you've easily put 1,000 hours into Gifs only
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Anton@antonsimd·
@RinoTheBouncer PlayStation. Bought it to play my own games and post guides on them!
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Rino🚀
Rino🚀@RinoTheBouncer·
Let’s go!🚀
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Anton@antonsimd·
@MikelKcrtina Congrats man! First sales are always so exciting 😊
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Mikel Kortina
Mikel Kortina@MikelKcrtina·
Im so happy with the first day of our little incremental game! Hope the sales keep going so we can afford making something a little bit bigger! Thank you all for the support! <3 #indiedev #incrementalgame #indiegame
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Anton@antonsimd·
@rik22ky Yeah you have to to make any sort of progress…
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Rikky
Rikky@rik22ky·
Do you code every single day?
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Anton retweetledi
TᕼE ᑭᒪᗩTIᑎᑌᗰ ᑕᗩT
📊 #Review ⤵️ 🏆 Platinum 9202! 🏆 『 Shattered Frames 4: Micro Worlds 』 (PS5 • EU) by @antonsimd / #OrcaGames Shattered Frames 4: Micro Worlds was released today. And this fourth instalment in the series is a very special edition! With personalised trophies dedicated to various content creators and trophy hunters, the developer wants to express their gratitude for the collaborations. I was also allowed to be part of this special thank you and am absolutely delighted with my own trophy 🏆😻👍 A big thank you to @antonsimd at this point! The game itself once again features a total of 16 different puzzles, which you can solve across five different difficulty levels. You can look forward to beautiful landscape images that will transport you to faraway places. If you want to get the Platinum trophy as quickly as possible, then of course play on the easiest difficulty level – that way, you can complete the game in under 3 minutes! • 4 stacks (PS5 • EU/NA/JP/AS) • Platinum: 3 minutes • Difficulty: 1/10 • Trophies: 4 🥉 / 4 🥈 / 9 🥇 / 1 🏆 • Release: 05/07/2026 • €/$ 1,99 » OrcaGames.com.au #ShatteredFrames #PlayStationTrophy #PS5Share #TrophyHunter #EasyPlatinum #PS4 #PS4Pro #PS5 #PS5Pro @BryanBraayGG @Dinoryno81 @Duff85_Gaming @FerKilljoy77 @marcelreise11 @PSN_Robert2567 @RobThanatos @SagiriPSN @ScorpioOfShadow @SKTheKingYT @SilentGhost86 @Phil_TDZ @Teamfsng4822
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TᕼE ᑭᒪᗩTIᑎᑌᗰ ᑕᗩT tweet mediaTᕼE ᑭᒪᗩTIᑎᑌᗰ ᑕᗩT tweet media
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Anton
Anton@antonsimd·
@sickdotdev It’s always been distribution > product. There is an insane amount of mid products that have great distribution, and they became wildly successful because of that
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Sick
Sick@sickdotdev·
Is building an app in 2026 a waste of time? Thinking of creating a finance education app, but two things keep holding me back: 1. Content is insanely easy to copy now. With tools like Claude Code, anyone can replicate your “unique” idea in hours. 2. The App Store is overcrowded. It’ll just be another drop in an ocean of apps. Feels like distribution > product now. You don’t build an app and find users… you build an audience first, then ship to them. Still, platforms like Brilliant are thriving. So what actually matters more in 2026, the idea, or the distribution?
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Anton
Anton@antonsimd·
@georgebsocial You can’t vibe full games, but you can speed up the process by an incredible amount
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George Broussard
George Broussard@georgebsocial·
Utter fucking nonsense. Pure hyperbole and posting for engagement. A lot of people responding to threads like this can be safely muted/blocked. I'll be glad when we get past the hype-train phase of AI for game development and into the phase where people ship quality stuff. What's going to happen is that 99% of people will fall away as making games is still incredibly hard and you cannot vibe code your way to great games (for the most part - maybe you can for some smaller low effort games).
Three.js@threejs

In a year or two, anyone will be able to vibe-code their own Unity-like editor in an afternoon.

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Anton@antonsimd·
@SilentGhost86 Thank you for your participation! It was a pleasure working with you.
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Anton@antonsimd·
🚀Launch Day 🚀 Shattered Frames 4: Micro Worlds launches today for PlayStation 5! Huge thank you to everyone who collaborated on this game. See if you can find their names in the trophies! Grab your copy here: store.playstation.com/en-au/product/…
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Bean Juice Studios
Bean Juice Studios@BeanJuiceStudio·
Game dev question of the day How often do you use AI?
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Anton@antonsimd·
@aryanlabde And the ones winning often have a mid product but amazing distribution.
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Aryan
Aryan@aryanlabde·
Most vibe coders have a GREAT product but a terrible distribution strategy.
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Anton@antonsimd·
@kathyjstark Work from home, wake up before 6 and make sure to get at least a tiny bit of work in every day. It adds up a lot quicker that you expect
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Kathy Sokur
Kathy Sokur@kathyjstark·
being officially employed has made my personal project a rare evening activity, which feels illegal somehow #indiedevs with full-time jobs, how are you finding time for your games?
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Anton@antonsimd·
@DrakeDragoon3 What games / platforms are you building for? I’m focusing a lot on console now and it’s a very rewarding experience
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Drake Dragoon
Drake Dragoon@DrakeDragoon3·
I'm over here developing 2 games at the same time, and I have literally ZERO friends that code! It's not easy to remain enthusiastic when none of my friends can stand to listen to me talk about my projects. Are there any solo-developers out there that can relate?
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Anton
Anton@antonsimd·
@SullyOmarr Some of these vibe coded platforms for building websites don’t work themselves. How can you claim to help people build websites when your own doesn’t work 🤦‍♂️
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Sully
Sully@SullyOmarr·
I’m terrified of using vibe coded products 99% chance all my info is on a public supabase table any “hacker” with half a brain cell can access
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Anton@antonsimd·
@sir4K_zen What do you use for automated tracking?
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Mykhailo Sorochuk
Mykhailo Sorochuk@sir4K_zen·
If I woke up with 0 leads tomorrow and wanted to hit 10 qualified inbounds by next week, here's exactly what I would do. I would completely stop writing threads. I would start tracking intent.
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Anton
Anton@antonsimd·
@PratikSinhatwt Very true, with the right timeline you can learn so much from other people. Let’s connect
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Pratik 📈
Pratik 📈@PratikSinhatwt·
X is cool. but it’s 100x better when your timeline is full with people who code and build things. if you’re into tech, AI, startups, product, design, development or programming. say hi 👋
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