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Pashinin Anton
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Pashinin Anton
@apcrol
Indie game developer ✨ Showing my work and speaking about games 🎲🧱🌻 Play my game on Steam 👉 https://t.co/w0qUstXcQv
World Katılım Nisan 2009
344 Takip Edilen779 Takipçiler

After nearly 4 years of AI, we’re still debating if AI art is “real art.”
But here’s something I find interesting:
If a painting makes you emotional, you call it art.
If a movie moves you, you call it art.
If music gives you chills, you call it art.
If a photograph makes you stop and feel something, you call it art.
So why does the conversation suddenly change when AI is involved?
If AI art makes you feel something… wonder, sadness, nostalgia, joy, curiosity…
isn’t that still art?
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@RedEyesWyvern88 @JohanzelV Lol even playstation fans can't get the PS5 version 🤣
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@JohanzelV Why were you guys begging for Bloodborne then?
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Because PC gamers dont see Playstation games as must Play games. thats the ego of the Playstation fan and platform. They actually believe all their games are must play games and the center of the gaming universe.
Jez@JezCorden
The reactions from PC gamers to PlayStation ditching Steam seems to have been a giant collective shrug.
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@SoundDobad Really interesting is how does this happened, they lost all data, code or what? I always thought Ubisoft has an assembly line for creating similar games with reusage of assets and code but it looks like they starting from scratch and burning money.
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@Okami13_ The only problem its hard to have fun out of game controls. Its too clunky even after updates. Elden Ring has 20x less combat mecanics but I feel satisfaction fighting enemies there while in CD it feels bad.
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@taherdhanera I am ok with AI in any form of art if you label it and let me never interact with it. If you pretend that AI is not AI then really fk AI.
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F*ck AI from a filmmaker who built entire worlds using CGI, motion capture, digital compositing, virtual cameras, and enough render farms to heat a small country is peak cinema irony.,
He said it like AI personally stole his Oscar.
Cinema people really love technology… right until the next generation gets access to it too.
When rich studios use machines:
innovation.
future of storytelling.
cinematic evolution.
When independent creators use AI:
destroying art.
soulless.
dangerous.
Now AI scares people who built careers being impossible to compete with.
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@IGN Weird, Xbox Game Pass gets a price cut, and the PS+ increases the price.
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ICYMI: Sony has announced price increases for its subscription service, PlayStation Plus. bit.ly/4uUMcIS

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All eyes are on GTA 6, but Red Dead Redemption 2 continues its remarkable success, selling more copies in the last year than in any 12-month period since its launch year back in 2018. bit.ly/49fVJC7

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@JMW_BOYZ Was there any singleplayer AAA release from sony with first day release on PC ?
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It's a shame Playstation didn't try harder on pc to get these kind of numbers
KAMI@Okami13_
Forza Horizon 6 reaches over 300,000 concurrent players on Steam, breaking its previous record. Forza Horizon 5's all time high is 81K.
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@2099gaming @JMW_BOYZ You do release sony didnt make helldivers 2 arrowhead did.
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@ColorTheBooks @AshenOne_VI Rocket league is internal studio that epic games would love to integrate with fortnite.
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@AshenOne_VI Oh yeah. Big studio like that got first dibs on the new engine pre-announcement. Just like Rocket League
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The Witcher IV tech demo on UE5 looks incredible. Now with Unreal Engine 6 officially announced, I’m wondering what CD Projekt will do next.
We still know nothing about UE6’s features, but the question is already here. Do they keep The Witcher IV on UE5, or move future projects like the Cyberpunk sequel to UE6?
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@AshenOne_VI Probably they already made their own branch from UE heavily different from base verson and would not touch anything from UE6
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@VeryCoolMike69 @totallynotretro Rockstar.. can't even make a 60 fps patch for RDR2 and work mostly on GTA online?
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@Pirat_Nation This is strange. Too many to be true even if they count Max Payne 1-2 by Remedy or next few years are next 20 years 😉
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Take-Two Interactive has confirmed plans to release six remakes, remasters, or platform expansions over the next few years as part of its roadmap through fiscal year 2029.
Although the company has not announced specific games, fans and industry insiders are speculating about possible titles including
-Grand Theft Auto IV
-Red Dead Redemption 2
-Max Payne 3.
Take-Two also mentioned “platform extensions,” which means some projects could be upgraded versions or ports for newer consoles and PC instead of full remakes.
The company has used this strategy before with releases like Mafia: Definitive Edition and Grand Theft Auto: The Trilogy – The Definitive Edition.


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@summergamefest I want more info about helix so people would stop imagining things :)
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@theRayll Ftf was one of the inspirations for my horror game, would love to play new episodes :)
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@oRedzra Yep and it's not hard to implement I don't know why many devs ignore it. And the body model is just a scan of me with a smartphone :)
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The survival game has 140k daily online and some people call it fail and even flop 🤔 Are there survival games with better stats? It lost many players but why there were so many in the first place?
Survival Game News@SurvivalGN
What happened to Subnautica 2? The game peaked at almost 500k players on launch day and lost 70% of its player base within a week.
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@LowlyEidolon @_Deez_Games Don't expect it from helix, they just want to remove Xbox and move it inside windows 11/12.
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@_Deez_Games Consoles offer an 'out of the box - play ready' experience
Play offline, no updates, or play online with auto updates while you sleep/work
No option tweaking to hit ideal performance
No need to go and get a new update manually
No prompts for updates when you turn the PC off
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Industry analysts debate whether rising development costs or #xbox’s rumored #ProjectHelix is driving #Sony’s latest decisions. #gamingnews gamescreed.com/news/sony-pc-r…

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