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768 posts

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@askfalse

web dev / game dev

Chicago, IL Katılım Eylül 2021
516 Takip Edilen9.3K Takipçiler
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false@askfalse·
@RockeriteGames For several months we lobbied to have it fixed after it was deemed "intentional behavior" and Roblox made promises that never came true. Besides, there are reasons beyond the broken API that make it unsustainable.
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Rockerite
Rockerite@RockeriteGames·
@askfalse I'm aware of that now. I believe it would still be possible if the "Updated" value was updated with price changes. Roblox isn't going to revert this change so getting that bug fixed would be the next best thing.
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false@askfalse·
@eliseumds @vanilagy probably not enough performance on aws lambda - i think cloudflare containers would be the way to go
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Eliseu
Eliseu@eliseumds·
@vanilagy Can I use it on aws lambda? What would be the optimal setup? Appreciate all the effort! We’d love to ditch Cloudflare Stream.
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Vanilagy
Vanilagy@vanilagy·
This guy built a local "video -> HLS -> R2" to pipeline, which is cool, but he uses an FFmpeg script to do it. The same task could've been achieved with Mediabunny in about ~10 lines of code, would not need a script, and would probably run 5x faster due to proper HW acceleration. The thing is: it's not like he didn't use Mediabunny because he hated it. He probably just didn't know Mediabunny existed or that it could do this. Marketing really is hard!
Dev Ed@developedbyed

If you're building a video platform or course site, don't overpay for streaming. I put together a guide on how to handle video encoding locally using ffmpeg, then stream it directly out of @Cloudflare R2 (spoiler, it’s super cheap) Here’s how it works 👇

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false@askfalse·
@lluma3D right 😭😭 you have to advertise for like a month instead of a week now but it's far from impossible
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Lluma
Lluma@lluma3D·
honestly i think roblox went overboard with the 500 active player requirement. id verification + 1k robux publishing fee would've sufficed. but holy hell some of you guys are being so dramatic about it. no, this isn't going to kill all chances of small devs succeeding. spending money on ads or having a large following have always been required for launching a successful game.
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false@askfalse·
@RoseSilicon @QuinnyPig they still have to pay fees to visa/mastercard - though it's possible they've negotiated a percentage-only deal
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Sei K.
Sei K.@RoseSilicon·
@QuinnyPig Don’t they process their own payments?
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false@askfalse·
@FigbloxDev still not sure im understanding, what's the point of the separate .scrollingframe & .scrollviewport frame? in which cases are the built-in properties insufficient?
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Figblox
Figblox@FigbloxDev·
@askfalse The prefix is there for explicit detection. Instead of guessing which frame should be treated as the scroll viewport, Figblox uses .scrollviewport so the import stays predictable. Otherwise, it’s automatically detected.
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Figblox
Figblox@FigbloxDev·
Figblox is a two-plugin system for moving UI from Figma into Roblox Studio. Here’s a quick example of how .scrollingframe and .scrollviewport work. #robloxui #robloxdev #figma
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false@askfalse·
@hunvreus @Jilles @TysonTrautmann more of a high-level disagreement on the importance of multiple regions, i suppose. setting a workspace (but not per-user) region is a pretty common pattern, and big enough for me on something like this to use cloudflare & avoid the scaling effort in the future. not for everyone
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Ronan Berder
Ronan Berder@hunvreus·
Maybe I wasn't clear. My issue is this: - In most cases, I'm happy to use Cloudflare because it's pretty hands off and handle security and availability. - In this case though, while DO does support my use case, it comes at a significant overhead (I have to use 5 services and I'm also building something Cloudflare specific, with the main technical brick being a proprietary tech). - It'd be fine if it basically came with significant wins (for example every single user can magically get access to the closest region for the DO). - Because it's not, I feel that (for now) I may be better off with Flyio or Hetzner. I would still use Cloudflare if I were building a TanStack Start app, or some infra for an AI agent.
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Ronan Berder
Ronan Berder@hunvreus·
I really like Cloudflare, but I'm not gonna stitch together Workers + Queues + Durable Objects + R2 and Supabase on top of that just to do what I can do with a single deployment on Hetzner or Fly[dot]io. I can already see debugging is going to be a massive PITA.
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false@askfalse·
@hunvreus @Jilles @TysonTrautmann it's not perfect & i would love to see dynamic relocation, but for parity with durable objects today you would need to distribute across multiple regions. i think that comparison is much closer re: implementation effort. if you don't forsee that scale, single box is probably okay
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false@askfalse·
@hunvreus @Jilles @TysonTrautmann it will always be a suboptimal scenario unless your users are literally on the same network. but putting everything on a single box because cloudflare isn't regional *enough* feels a little backwards
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false@askfalse·
@hunvreus @Jilles @TysonTrautmann still seems like a better avg. user experience than a single region - not sure what you're building, but could it make sense to have a user-defined "workspace region" and use location hints? #provide-a-location-hint" target="_blank" rel="nofollow noopener">developers.cloudflare.com/durable-object… (fyi: the same page states that dynamic relocation is planned)
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Ronan Berder
Ronan Berder@hunvreus·
Yeah. So: - User A connects to the doc. DO gets instantiated in Region 1. - User B connects while User A is editing. He connects to the the same DO in Region 1, even if Region 2 would be better for him. No? A that rate, I'd rather just pick a single region and not deal with the overhead of DOs. PS: I like Cloudflare, not trying to bash you guys.
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false@askfalse·
@NinjoOnline what's the memory + drawcalls look like using your method?
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NinjoOnline
NinjoOnline@NinjoOnline·
@askfalse Reason for not using parts is you'd need 6 parts for each wall (a piece of each side of the wall) while I could get this to work with parts (ive done the corner connecting stuff etc before with them) its the top and bottom faces connecting that's the hard part.
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NinjoOnline
NinjoOnline@NinjoOnline·
I can't believe I've actually achieved this🥹This has been something I've tried to get right for 4 years. Proper wall placement, corners being generated correctly with right faces, 2 separate textures (front and back) + doors and windows, with replication! #Roblox #RobloxDev
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Adam
Adam@chickenputty·
@AlreadyPro but but mine uploads, and edits the module script with the asset id
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Adam
Adam@chickenputty·
super happy with my roblox icon automation, this process used to take me days
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Peter McNeill
Peter McNeill@MrChickenRocket·
Don't fear making a 2 week game. Those 8 months will be the most fulfilling 2 years of your life!
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Aero - AI & Crypto
Aero - AI & Crypto@Aero96193997·
@plasma_node I don't understand why Roblox doesn't yet offer internal IDE + AI assistant for 20$ subscription unlimited. So many devs wasting funds on third parties, slowing workflows down etc.
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false@askfalse·
@KenneyNL @80Level tbf haptics are really, really good these days. the steam deck touchpads are entirely haptic and they're quite convincing
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Kenney
Kenney@KenneyNL·
@80Level I do indeed love my controllers without any tactile feedback whatsoever
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80 LEVEL
80 LEVEL@80Level·
A recently uncovered Sony patent reveals a PlayStation controller that is entirely touchscreen, with no physical inputs. The idea is to allow full customization of the buttons: 80.lv/articles/sony-…
80 LEVEL tweet media
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false@askfalse·
@3DKirkCheese @shonenknives kind of does. how would you like it to work? github is a developer platform, it's designed as such. if a project targets consumers, and they don't provide releases or a download button, that's not on github.
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Lizard 🇵🇸🏳️‍🌈
Lizard 🇵🇸🏳️‍🌈@LizardLizardd·
@Autistic_Lauren SoFi and Rocket Money at the moment. Also ExpressVPN did another sponsorship wave. Probably because a lot of people dropped it after being outed as Israel spyware
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