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Kimo

Kimo

@asynkimo

Game dev building https://t.co/gpIbcZyrON - the place for generating anything pixel art

Here Katılım Ocak 2022
633 Takip Edilen855 Takipçiler
Todd Grilliot
Todd Grilliot@GrilliotTodd·
I released my pixel art animation model 'Pixel Engine 1.1' onto my app about 6 weeks ago, some weeks after that I released the api and I've started seeing it everywhere haha. It's amazing to see the model being used by @asynkimo and @RealAstropulse - they are doing incredible work and helping to bring the animations to more people. I'm so happy to have made something useful to them. If you want to use the model in your own project, DM me and we can work out a flat api price for your use case :)
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Kimo
Kimo@asynkimo·
@_YoungKingTS Yes you can use your own reference images as long as they are pixel art (<256px) But if you want custom animation it's better to use the app.spritecook.ai/animate page which allows you to make any animation you want, character or not
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Tajinder
Tajinder@_YoungKingTS·
@asynkimo Is it possible to give a reference image (pixel icon) and then have it animate from there or does it have to generate the initial image from a prompt before doing the rest?
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Kimo
Kimo@asynkimo·
It's so much fun watching all the type of characters people are making, very creative! I made a short demo showing how to use it:
Kimo@asynkimo

These were generated by a single prompt Amazing work by @GrilliotTodd on creating Pixel Engine, I've had so much fun implementing this How it works: * Provide a character description, for this one I just used "A tiny druid" * Select which animations you need * Revise/pollish as required and that's it Now live on spritecook.ai (in beta)

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Sukh Sroay
Sukh Sroay@sukh_saroy·
🚨Breaking: Someone just built an AI sprite sheet generator for 2D game characters and it's actually impressive. It's called Sprite Sheet Creator. And it's not just an image generator. It's a full pipeline -- text prompt to animated game-ready character -- with walk cycles, jump animations, attack sequences, and a live sandbox to test everything before you export. Here's what this thing does: → Generate a pixel art character from any text description → Auto-creates a 6-frame walk cycle sprite sheet (2x3 grid) → Auto-creates a 4-frame jump animation (2x2 grid) → Auto-creates a 4-frame attack animation -- AI picks the style → Removes backgrounds automatically for clean transparent sprites → Adjustable grid dividers for precise frame cropping → Preview animations at adjustable FPS before exporting → Drop your character into a parallax side-scroller sandbox to test it live Here's the wildest part: Indie game devs spend hours commissioning sprite sheets or hand-pixeling walk cycles frame by frame. This does it in a text prompt. Type a character description. Get a game-ready animated sprite sheet with walk, jump, and attack -- ready to drop into Unity, Godot, or whatever engine you're using. Built with fal.ai and Next.js. Runs locally in minutes. 100% Open Source. (Link in the comments)
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Dr. DIG
Dr. DIG@CiprianiRanieri·
Builders only. Drop your product. I'll be your first user. ↓
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Kimo
Kimo@asynkimo·
@borgetsebastien Vibe coding games is the most fun way to get into game dev and programming You need assets though, that's what i'm trying to solve x.com/asynkimo/statu…
Kimo@asynkimo

These were generated by a single prompt Amazing work by @GrilliotTodd on creating Pixel Engine, I've had so much fun implementing this How it works: * Provide a character description, for this one I just used "A tiny druid" * Select which animations you need * Revise/pollish as required and that's it Now live on spritecook.ai (in beta)

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Sebastien 🏞
Sebastien 🏞@borgetsebastien·
⚡️ Vibe coding is the new level design - type a mood, get a concept or a mini-game and iterate on it. That's the vibe!
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Kimo
Kimo@asynkimo·
Left 1455 colors - Right 32 colors Can you tell the difference? Cleaning up AI mess into reusable color palettes automatically
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Kimo
Kimo@asynkimo·
@ounceofcrypto Yea I agree, it's going to be customizable and easy to apply the same color palette to all your assets
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CJohnson
CJohnson@ounceofcrypto·
@asynkimo An option to adjust the 32 color palette afterwards would be cool. I find AI pixel art is often oversaturated
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Chong-U
Chong-U@chongdashu·
Soon...
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Kimo
Kimo@asynkimo·
@AIOnlyDeveloper @RealAstropulse you might be interested in this, also supports mcp for your agent x.com/asynkimo/statu…
Kimo@asynkimo

These were generated by a single prompt Amazing work by @GrilliotTodd on creating Pixel Engine, I've had so much fun implementing this How it works: * Provide a character description, for this one I just used "A tiny druid" * Select which animations you need * Revise/pollish as required and that's it Now live on spritecook.ai (in beta)

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AI Developer
AI Developer@AIOnlyDeveloper·
This is REAL pixel art animations...all others I have seen are Fake LARP pixels, and inconsistent animations. This is the first real usable pixel art sprite sheets that are actually usable, nice work @RealAstropulse !!! These will also be small file size due to real pixels.
Astropulse@RealAstropulse

Now I can 100% say that Retro Diffusion has the highest quality in the pixel art AI gen world. - Industry leading image gen with RD Pro - The highest quality animations with RD Advanced Animation - Custom styles that adapt to your examples Making things is so easy right now 😎

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Kimo
Kimo@asynkimo·
These were generated by a single prompt Amazing work by @GrilliotTodd on creating Pixel Engine, I've had so much fun implementing this How it works: * Provide a character description, for this one I just used "A tiny druid" * Select which animations you need * Revise/pollish as required and that's it Now live on spritecook.ai (in beta)
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Kimo
Kimo@asynkimo·
@Infinite79Mr @GrilliotTodd This is exactly what i'm trying to solve right now. I just integrated Pixel Engine into SpriteCook, trying to automate multi directional character animations. Feel try to try it, it's still in beta:
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MrCharismaInfinite79
MrCharismaInfinite79@Infinite79Mr·
@GrilliotTodd The hardest thing in Gemini which is failing to do, is to make 8 direction FPS style sprites for enemies in walk animation and firing/fall down animations. Does your software do this? If so, I will be gladly a paying user!
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Todd Grilliot
Todd Grilliot@GrilliotTodd·
Pixel Engine v1.1 (left) vs Nano Banana 2 (right). I gave both models basically the same prompt. Unless you've tried to create spritesheets with image models before, you probably don't realize how hard it is to get good motion. Image models don't want to animate things, they want to make images. I trained my own animation model (Pixel Engine 1.1) to solve this problem. It's a completely novel approach, and it works surprisingly well. You can try it for free rn in the pixel engine app.
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Kimo
Kimo@asynkimo·
@levelsio It's not just blood work but a periodic health checkup isn't a thing here for 'healthy' people They don't try to prevent the problem, they only treat the symptoms
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@levelsio
@levelsio@levelsio·
I was never able to do blood tests when I asked for it in Netherlands Doctor asked "why? you're not sick?" Then I tried in Portugal (at Germano de Sousa) but they never picked up the phone or when they did were so slow and unhelpful I gave up, they also require a doctor prescription btw The first place I could get my blood tested was Thailand in 2018, I just walked into Bumrungrad and asked for it, amazing experience Last few years we just fly to Brazil and do it here, the nurse comes to your home/hotel at 8am and takes your blood, same or next day results online I find it funny I keep having to fly out of Western Europe to do blood tests, they make it impossibly hard to do them Which is retarded
Nuno Guerra@nunowar

@levelsio Who is your doctor in Portugal who can prescribe all the tests you want to do?

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Suni
Suni@suni_code·
Drop your project URL Let’s drive some traffic Curious to know what you all are building
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